
ICARUS is a solo or multiplayer PvE survival game. Explore a savage wilderness in the aftermath of terraforming gone wrong. Complete narrative quests as either Open World operations or Individual Missions. Explore, build, craft and hunt while seeking your fortune and prospecting for exotic matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 30 → 56.14/day in the week after.
About
However you want to experience Icarus, you can.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩到忘了吃晚饭
It's great
Faltam algumas evoluções, mas o jogo em si é agradável de jogar. Recomendo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #34, worst AU #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 23 → 154.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
さすがにプチアップデートありすぎ プチアップデートはまとめてだしてほしい 今日もやるかで時間をみつけてゲーム始めようとすると毎日ダウンロードから始まるのだるすぎ ゲーム自体は面白いのに本当に残念
ARK gdyby sie postarali
it was a little pricy but it was fun (ps make sure your account has the right number or you will get over charged)
wow
I've actually enjoyed this game but have nothing to compare it to as I do not play survival games. That being said, it's logically driven in the survival requirements as well as the surprises. It's a slow grind on Open World but nonetheless it does play almost like a sim builder with survival elements. Being jettisoned on a planet in which you even have to create your own oxygen was not something I was not expecting but it added a measure of mystery to the game. The satisfying part is stepping through levels and being able to continually create new and interesting survival techniques was a lot of fun. Having to provide food, oxygen and water requires care planning if you want to explore and you MUST plan for shelter at any given time. I found carving out a rock was sufficient if things got dicey fast. Also Open World offers you chances to work quests and meet other objectives to your choosing without annoying time limits to ruin it. There is a lot of variety and a lot of strategy that goes into traversing this world. However, death can come with a penalty as you lose your inventory and are jettisoned somewhere random. It's a small challenge but usually you can get back to your home base without too much trouble. For me, not being familiar with survival games, I think I was fortunate to find this one but it is a bit disconcerting to have to look at all the DLCs that come with this franchise.
Отличная песочница с офигенной графикой.
好玩好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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