
ICARUS is a solo or multiplayer PvE survival game. Explore a savage wilderness in the aftermath of terraforming gone wrong. Complete narrative quests as either Open World operations or Individual Missions. Explore, build, craft and hunt while seeking your fortune and prospecting for exotic matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 30 → 56.14/day in the week after.
About
However you want to experience Icarus, you can.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gameplay and storyline are very good
every time I find a good-looking game it always ends up killing you immedieatly or just not telling you what to do! I'm too sick of this!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #34, worst AU #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 23 → 154.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it... also like that once i claimed my mount i can tell it to stay, lie down and set it for passive, defensive or aggressive. Weather is def the enemy. I really like this game. I like PVE more than PVP.
trash game. It’s too grindy
The game is good playing by your self but sucks trying to play multiplayer. Every time I join my friends world it puts me in the sky and I have join off and die then I have to wait until my friend picks me up or respawn. Also when I leave and rejoin their game it deletes my inventory and have to remake items and audio cuts out and have to restart game to fix it. But other than that game is good.
Icarus liefert eine hervorragende Mischung aus anspruchsvollem Überlebenskampf, tiefem Crafting und ständiger Progression. Die Stärken auf einen Blick: Echte Herausforderung: Stürme, Wildtiere, Sauerstoffmangel und extreme Temperaturen erfordern ständige Vorbereitung. Fehler werden konsequent bestraft, Erfolge fühlen sich belohnend an. Motivation durch Progression: Umfangreiche Talentbäume für den Charakter, ein riesiger Forschungskatalog und freischaltbare Ausrüstung für den Orbital-Drop sorgen für langfristige Motivation. Spielmodus nach Wahl: Egal ob knallharte zeitbegrenzte Missionen, dauerhafte Open-World-Welten oder kreativer Outpost-Bau – das Spiel passt sich dem eigenen Tempo an. Top Entwickler-Support: Regelmäßige Updates bringen kontinuierlich neue Inhalte, Optimierungen und Bugfixes. Atmosphäre & Grafik: Dichte Wälder, gefährliche Höhlen und dynamische Wettereffekte erzeugen eine hervorragende Spielwelt. Fazit: Wer Survival-Spiele mit Fokus auf Vorbereitung, Basenbau und Koop-Gameplay sucht, macht mit Icarus absolut nichts falsch. Sowohl solo als auch im Team ein Top-Titel.
i am sold. been playing Survival games for years and played alot of good games and some bad, i love the building system in this game, hold R to change structures and farming, still in the noob forest and have alot to still lern even if i just got in to Tier 4 of the 5, cant wait to get in to snow and desert and so on, but i found out fast that this game has something i NEVER seen in other games this good, well not even close to this good and i am talking about the weather events, the sound from the wind, the wood structure cracking and falling apart and the lightning strikes when it hits the trees and its start burning or even hitting your base, RIP for wood bases haha, i love it the effect is something i never seen in other games, this game is a MASTERPIECES
es fehlen stärkere Gegner die einen mit paar hits töten können... man sieht nur paar Wölfe und Pferde das wäre meine einzige kritik.
Drecks Spiel überhaupt .... Erstes Mal in Icarus.... denk mir nix schlimmes, geh in eine offene Spielwelt, geh vllt 2-3 Schritte und werde von 3 Wildschweinen abgeschlachtet... WAS SOLL DER KÄSEEEE?? ich hab schon genug Survival Spiele gespielt und ich hab sogar welche auf Schwer bzw. Survival gespielt und keines war so unfair wie dieses Spiel!!!! Einfach nur Müll sry. So bekommt man keine neuen Spieler wenn man sowas macht. Ich kam mit keiner Erwartung rein und war instant enttäuscht. Oder wie ich es gerne sage: SCHMUTZ
Any game that I play for more than 20 hours is a good one, and this by far is one of the best.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $4.8M | 102.6K | 85% | $2.49 | |
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| $230.7K | 408 | 71% | $14.99 | |
| $14K | 71 | 86% | $7.99 | |
| $1.1K | 16 | 62% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.3M | 121K | 80% | $19.99 | |
| $62.6M | 89.9K | 94% | $17.49 | |
| $62.8M | 318.2K | 98% | $9.99 | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $63M | 221.6K | 96% | $19.99 | |
| $63M | 424.7K | 96% | $9.99 |