
ICARUS is a solo or multiplayer PvE survival game. Explore a savage wilderness in the aftermath of terraforming gone wrong. Complete narrative quests as either Open World operations or Individual Missions. Explore, build, craft and hunt while seeking your fortune and prospecting for exotic matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 30 → 56.14/day in the week after.
About
However you want to experience Icarus, you can.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Классная игра есть чем позаниматься
The game is too complex to analyze here. It’s simply just a good game. I played for almost 300 hours without buying any DLC. I recommend the game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #34, worst AU #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 23 → 154.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7.9/10 could be improved if added fast travel and improved biome of mountain and desert Awesome game for a open world survival craft. I love the mount and taming system that also has a variety of plants you can grow. Missions keep the game pretty refreshing with constant updates to improve the functions, bugs and items. The DLC's are all pretty great at increasing the further playabillty for mid to late levels with new maps, hunts, and bosses but at a slightly (in my opinion) high cost. The maps are vast, full of life with a lot of stuff to build and do, biomes are large but desert and mountain biomes can be pretty barren and underwhelming at times. I understand the realism of such biomes but it does make for poor gameplay as I just feel like its a task running through to get to my objective, which does bring me to my last gripe with Icarus, Fast travel. The maps are huge and sometimes take over 10 min to travel across with zero fast travel. If you play on open world and do a round trip, it can take 20 min just in traveling there not including the mission itself or the travel within the mission. Very confusing since there's already a perfect mechanic for it using the pods you came to the planet in and could leave in. I hope they add that in a later update. All in all I give it a solid 7.9/10
Survival/crafting/base building games are one of, if not my absolute favorite genres, with RPG's being the contender. This game not only combines both of those aspects, but has become my second favorite survival game ever, with cataclysm dark days ahead being the only one that tops it. The different ways to play with the mission based system, where you drop in with equipment you've purchased using your meta currency and a character with stats and skills, or the permanent open world mode where you can activate the same missions and walk over to them to do them with your planetside tech, I love bouncing between them. I was hesitant to leave a positive review solely because the devs did partake in a rather disgusting business practice of promising early supporters that all DLC would be free for them forever, and then backpedaling on that statement and charging them anyway, while also having exclusive content. So ♥♥♥♥♥♥ devs for sure. But really good game, so I just had to leave the good review. Buy the game, and wait for a sale for the DLC, since the DLC is all expansion content that you don't necessarily need to play through the main content for to access or partake in, but since it's all harder content and mixes up what you need to do to survive and takes place in other maps, the hundreds of hours in the base game will easily last you long enough until a sale comes around to nab all the DLC, of which the main ones you're looking for are: Dangerous Horizons Expansion Great Hunts Campaign New Frontiers Expansion Styx Expansion The other DLC are cosmetic stuff or add more maps for outposts--with outposts being tinier, condensed "safe" maps where you basically can just build with almost zero danger. You still gain experience for your character in these areas, but afaik options for earning currency are limited/zero so it's better to stick to the open world. But it's there for those who just want a safe survival sandbox with Icarus' systems.
Есть дерево развитие, но есть постройки и инструменты которые тебе нужны сделать ты их не можешь, ТЫ ДОЛЖЕН КУПИТ DLS Dangerous Horizons Expansion ЗА ТАКУЮ ЖЕ СУММУ КАК И ИГРА СТОИТ !!!! ЭТО БРЕД ПОЛНЫЙ И СТАРЫЕ КАРТЫ НА РЕСУРСЫ НЕ ДОБАВЛЯЮТ !!!!!! ЭТО ВЫМОГАТЕЛЬСТВО ДЕНЕГ ПОД ПРИДЛОГОМ НОВОГО КОНТЕНТА !!!!
le jeux est vraiment bien mais avec BEAUCOUP de point négatif, - au lancement du jeux le sons n'est pas géré, nous somme obliger de réduire le sons Windows a fond et monté le sons IN GAMES a fond, sinon le jeux nous casse les oreilles au démarrage - la pêches sans appâts est possible pour un jeux de survie réaliste je suis moyen sur du truc. - un cheval ne peut pas sauter au galop il est obliger d'être a l'arrêt et il n'arrive pas a sauter par dessus un obstacle. - la construction de base est vraiment prise de tête, on a énormément de mal de orienté une construction dans le bon sens. - le sol a demis hauteur n'existe pas, mais c'est un détail dont les développeur sont au courant et je suppose cherche a améliorer. (rajouter des demi poutres) - les amélioration de talents sur les construction de bois ne remplace pas les ancienne construction, nous devon donc refaire toute nos construction avec les amélioration. - perdre sons equipement spatial lorsque l'on rejoins 2 partie avec le même personnage - certainement d'autres point que j'ai pas en tête et je les rajouterais plus tard. J'ai passé 65h sur le jeux et j'en passerait encore bien d'autres, ses petit point négatif a rallonge ne gène pas le fait que le jeux soit bien.
KRUTO
It is a really good game
Ахуенно
Great game to keep coming back too
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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