
Your job is to monitor live surveillance camera footage and spot anomalies in the monitored rooms. Anomalies range from furniture movement to otherworldly intruders. When you spot an anomaly you have to file a report to fix it. You will need sharp eyes and good memory to survive the entire night.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
мне не нравится, что порой аномалии имеют неочевидные теги, которые нужно отмечать, в связи с этим складывается ощущение, что разраб недостаточно ТЩАТЕЛЬНО продумал их. и вся проблема в том, что в этой части аномалий с неочевидным тегом стало больше, чем в предыдущей. for example: вы наблюдаете за ливинг рум, в которой присутствуют два окна наружу, а за одним окном явно видно чье-то лицо. по логике предыдущей игры я должен выбрать теги outside (там где находится лицо) + ghost или intruder. НО ♥♥♥♥♥, аномалия фиксируется именно в living room, что вообще ломает логику предыдущего опыта также забавный пример: из стены торчит рука, которая двигается (!). любой адекватный человек выберет тег ghost. НО ♥♥♥♥♥, это extra object, хотя в прошлой части аномалии с данным тегом - это конкретные предметы, которые рандомно спавнились в общем, разраб - бездарь, бесит
Общая оценка: 6/10 Не особо интересная часть. Слишком статичная и на аномалии, и на какие-то пугалки (ну, если это так можно назвать). Крч, скучновато. Не хватает усложнений под конец ночи.
Hello Everyone! After completing the Gameplay and Achievements for I'm on Observation Duty 2, I have found that I would recommend this game to other players. Much like I'm on Observation Duty 1, I enjoy the mechanics involved in the Gameplay. There is something about having to locate and report changes in the environment that I find to be quite fun. If you are like me and have always been fascinated with Puzzle Games, I highly recommend the I'm on Observation Duty Games. That being said, there are aspects to the game that I found did not influence my liking. While I find the hidden lore and secrets to be an interesting part of the game, I wish that there were more clues and pieces to the lore buried throughout the game. After finding the Secret located within the game, I still find that I am not particularly attracted to the idea of learning more about the Game Lore or to continue playing the I'm on Observation Duty Games FOR THE LORE. If you are someone who is interested with in-depth lore, this may not be the game for you, unless you find the small (and difficult to find) secrets to be enough to satisfy your interests. Overall, I'm on Observation Duty 2 is an enjoyable gaming experience that I would recommend for Gamers who love Puzzles, Gamers who are searching for a short game to complete, and for all of the Gamers who are looking for a Game with unique mechanics.
Лучшая часть франшизы I’m on Observation Duty. Она атмосферная, и здесь как по мне самые лучшие механики. Главный плюс - аномалии. Они могут быть настолько е**нутыми, что ты ждешь чего угодно, только не этого. Главный минус - их присутствие, которое без орлиного глаза можно и не разглядеть. Итог: твёрдая 6.5 из 10, но игра только на один раз, и желательно проходить в компании друга.
probably my least favourite of the series but still ight
More fun like the first game. I like that there's artistic differences between the two houses and even differences in anomalies. Fun and eerie.
i love this game
맵이 좀 더 이뻐짐
its god
Similar to the first one, this one is also riddled with bugs, but not as much. I still have issues reporting things that are there but it says it's wrong.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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