
DREAM LOGIC is a story driven first-person atmospheric horror game which takes place in liminal spaces. Explore various nostalgic, dreamlike, uncanny environments. But don't feel too safe, there's a sneaky creature watching your every move.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pretty fun one sitting liminal game. i think 5 dollars is tad bit too expensive. for me the games was 45 minutes long, but still fun
A pretty and aesthetic dreamy atmosphere with a backrooms vibe, kindergarten puzzles, and collectibles. it's just a shame the game is super short
One of the better liminal space games in terms of atmospherics, sound and map design. Although two of the levels were a bit of a let down for me. First was the level where you drive down a road and avoid other cars, this was primarily due to the physics/controls of the cars which made this level feel unplesant to play. The other one was the backrooms level chase, to naviage through the level you need to follow arrows drawn on the walls, although due to being chased by the entity you don't really have time to look around and spot them making the level feel frustrating to play. personally I think the game would be better of without entity chases altogether as I find the ruin the vibe, although that's a personal opinion rather then advice. The final level proves the chase mechanics themselves work well enough so I do believe it's just the mechanic not working particularly well with the environment it was setting. Overall a good short and sweet liminal game with a lot of vibes but a few ideas that didn't work so well.
Fun game, I want to be able to add my custom entity to every level though. Would be pretty cool.
a most impressive and (judging by quality vs no. of reviews) highly overlooked liminal experience that subtly layers surreal, liminal, and vaporwave into an enjoyable and uniquely textured experience that can be favorably compared to similar games such as Liminal Waters, Pools, Dreamcore, Anemoipolis, and other such high-end single player backroomsESQE (without being backrooms) games.
Dream Logic calls itself a 'story driven first-person atmospheric horror game which takes place in liminal spaces'. The Story is marginal. people go missing, there was some kind of not further explained experiment, people died, that's it. Let that set the tone. If that's your story driven game, then we are off to a bad start. The environments are kind of nice, the pools especially have some very pretty areas. Except for the fact that you can see everything in less than an hour. I went in knowing nothing and got all achievements in like 30-40 minutes. The areas aren't very creative, We have pools, a school, backrooms, a garage and a couple transitional levels. Thats it. The only unique thing this game does is a small, out of tone driving passage that I thought was pretty creative at least. But then the game ends and you have been sitting there for maybe 30 minutes? All these levels and they are all really, really small. Free games have done this better. There are 6 levels, but well.. What they call a 'level' here is a minute of free roaming in the sky. Thats a 'level' to the creator of this game. And all the other levels are super, super short, too. it doesn't feel like a liminal space/backrooms game, it feels more of a Disney Escape room-esque 'experience' of what a liminal game wants to be. This is like if liminal space games could have children, and this is like a 3 month old baby liminal-space game. I spent 99 cent on this game, and honestly, that's the only reason I can justify the quality of this game to myself. For that discount, it's alright, but I promise there are better free games out there. For the full price? THere are a ton of better liminal spaces/backroom games out there. Liminalcore is on sale right now for cheaper than this games full price. Within the backrooms is a psx style game about liminal spaces thats a lot creepier and far more unique and creative than this Interior worlds (The best liminal space game in my eyes) is less than 7 bucks right now. Infra is less than 6 bucks if you wanna do Urbex I get that this is probably a solo dev doing one of their first games, and for 99 cent it's okay, but at full price? No.
This game has me split between liking and not liking it. I hate the minutes long, unskippable cutscene at the start, but i really liked the pool section. The puzzle at its end was a bit confusing, until you realize all that matters are the symbols on top of the cylinders you can turn, and its the ground pools layout. The sides of the cylinders that ALSO have symbols, seem completely irrelevant, which isnt great and just confusing imo. I really did not like the inclusion of some shoehorned in story, into an hour long game where you NEVER interact with said story. Its just the first cutscene, vaguely describing the locations youll visit, and thats it. Even the like 2-3 notes you find, dont play any part into this set up story. Games like this dont need a story, the whole part of the liminal type games for me is thinking: "I dont know where i am, i dont know who i am, i dont know whats going on, all i know is i must walk." And thats perfectly fine. Giving your character any kind of background, removes a gigantic portion of any kind of mystery, for absolutely no benefit. It makes games like this strictly worse for me. But what broke the camels back for me, was the jumpscare, and not one, but 2 chase portions, in the same last level. If the game didnt have those, i would still have recommended the game for ONE CLAM like i got it on sale. Now, i cant even do that, i wouldnt even recommend it for free now tbh. Entities and chases are actual trash in these kinds of games, ruin the whole experience of a walking simulator for me. Its not even scary, its just annoying, and boring. "Oh you want to explore this level? This level right here that we made to be explored, so you can explore it? Yeah how bout no, heres a generic black-wire monster on your heels, now RUN!" I 100% the game in 61min, and i took my sweet time to explore every corner. The game is unbelievably short, what you see in the promotion screenshots, is almost all you get. Its a shame, the pool section was kinda interesting and done pretty well, it was just over before it really started, and all levels after were even much shorter. I had some hopes for this game, since its from 2022 already, which was before we got flooded with similar style slop games. This isnt quite slop, but its also... not quite a game. Normally id never request a refund for a game like this, no matter how short, especially not if i 100% it in that time, and especially not for a price as low as this... however, the last chase sequence just made me so sad, ill request a refund for one goshdarn buck just to make a statement against horrible chase sequences. Also because its 35°C here right now, and id rather buy a popsicle for that money. c:
this game isn't bad but i don't recomend it. if you want it for exploring it's really short and if what you want is the horror of the entity SPOILER: it only appears in the last minute of the game that you can see in the trailer. the ending didn't make sense and even tho i felt satisfied. i don't really recomend this game unless you want a short not too intense experience
soo.. dream logic... i dont think its worth the very small cost. if you went into this game with no knowledge then you could MAYBE squeeze out 2 hours of gameplay. I went in knowing what achievements i needed to do so i completed everything very easily. The levels look nice, the big pool, that had some fun vibes but the rest is just bad. Too short, too easy, not enough going on to play this over other backrooms games, some of the choices make no sense either. Dont bother unless you have a spare 30 minutes for an easy perfect game.
Pelo preço podia prolongar mais... porém a criatividade não posso negar que teve um pouco, mas é sério, deveria melhorar o tempo pelo preço de 16 reais conheço jogos melhores.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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