
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Created as a compact and physical VR experience, I’m Having A Bad Day is a cartoon-style game built around a simple idea: breaking things can be fun. Step into VR, grab your controllers, and become a contestant in the most chaotic reality show ever created. Turn your bad day into a destruction challenge and unleash your creativity through pure, physics-driven mayhem. Enter colourful cartoon environments and unleash chaos across unique destructible locations, from an office and a gym to a supermarket and beyond. Smash, break, and dismantle everything around you using a variety of tools, each with unique sizes, strengths, and destruction styles. Take on fast-paced challenges that test your speed, precision, and creativity. Destroy specific objects, follow the right order, beat the clock, and complete objectives to unlock new rooms and tools. Every level is a chance to improve your score, discover new destruction strategies, and experience the satisfaction of physics-driven destructio
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| PlayStation | $8.99 | — | — |
| Steam | — | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $396.2M | 281.8K | 89% | $59.99 | |
| approximately $87.5M | 56.9K | 88% | $59.99 | |
| approximately $46.2M | 68.1K | 83% | $39.99 | |
| approximately $45.3M | 67K | 88% | $39.99 | |
| approximately $41.8M | 140.9K | 96% | $14.99 | |
| approximately $39.3M | 645.1K | 93% | $4.99 |