
Embark on your asteroid hauling career with Veritago Fortana. Start with a basic ship and earn credits to upgrade, customise and repair as you try to fulfil larger and harder contracts. Built exclusively for VR, use your own hands to build, wire and fly using 100s of interconnecting components.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 2150. You’ve successfully landed a job working for one of the many mining facilities stationed in the asteroid belt between Jupiter and Mars. Using a company issued Asteroid Hauler, your job is to search for mineral rich asteroids and tow them back to the primary mining facility for further processing.
Pre-fitted or built from scratch the control layout, types and operations are assembled using a fully player modifiable node based system of simple single function components. Don’t like the position of a control? Move it, change it or remove it. This is your ship so it’s your choice!
All components can be connected using red cables which simulate power distribution and green cables which simulate data flow from user input and various sensors. Using the modules and data systems you can wire the ship how you want it. Want to fly with proximity sensors only? Wire it up and off you go… but good luck!!
Use the controls you built and wired or a pre-fitted ship to haul asteroids and complete contracts or just have some fun flying about in space dodging rocks.
Be warned, this trivial sounding job will push you to your creative engineering limits. The asteroid belt is extremely dangerous, radiation and cosmic rays will continuously degrade the components of your ship. Over the course of your employment you will need to become intimately familiar with how all ship systems operate and fit together so that you can rearrange, rewire and reprogram them as they fail around you. You’ll need to get creative to survive and get your payload back to the primary mining facility.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game gonna get it again when further developed
you do indeed fetch rocks
This game is probably one of my favorite games of all time
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's neat, and fun to figure out.
Super cool game if you like spaceship design and logic circuits.
One of the best VR experiences I've ever had. Really cool concept well executed.
Fetiche de rocas. ¿Qué más necesitas?
[strike]Game is VERY buggy. Would not recommend buying it. TLDR: Had to restart 3 times while building because of bugs and objects would disappear and equipment gets soft locked. Mechanics could be good if bugs are fixed.[/strike] Edit: It appears the devs are very active! some bugs i have mentioned on here have already been fixed! I will play the game again as any bugs i find will likely be patched very quickly! OG Comment: Spent 1 and a half hours trying to make the ship the way i wanted it and things just kept vanishing for no reason. Anytime i press the menu button on my quest 3 controller it would make the whole ship turn transparent and it wouldnt revert when pressing the button again. Only way to fix it is by restarting... [strike]At one point i tried to put a carbon disc into the o2 gen and it just disappeared and wouldnt let me put a new one in. (I think i put it in the inventory at the same time.) Also if you leave a room when you have items floating they WILL be DELETED. (Not fun when they cost money)[/strike] Fixed! Another bug is my right controller was unable to grab anything (Tablet, sliders, etc..) Only way to fix was by restarting. It sucks the building mechanics are so wonky because it COULD be very fun. Nice idea mid execution.
This game is great. It's even better after the 1.0 launch with multiplayer and performance improvements.
This game is bloody awesome, i can only hope it continues to develop and more content gets added! For anyone starting out that loves complex games here is some advice, do the starting tutorial, then back out and go straight into expert mode, wire up your own ship from scratch and everything will make incredibly more sense, if you get stuck you can always save and jump into the intermediary mode to double check how stuff is connected as standard.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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