
Embark on your asteroid hauling career with Veritago Fortana. Start with a basic ship and earn credits to upgrade, customise and repair as you try to fulfil larger and harder contracts. Built exclusively for VR, use your own hands to build, wire and fly using 100s of interconnecting components.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 2150. You’ve successfully landed a job working for one of the many mining facilities stationed in the asteroid belt between Jupiter and Mars. Using a company issued Asteroid Hauler, your job is to search for mineral rich asteroids and tow them back to the primary mining facility for further processing.
Pre-fitted or built from scratch the control layout, types and operations are assembled using a fully player modifiable node based system of simple single function components. Don’t like the position of a control? Move it, change it or remove it. This is your ship so it’s your choice!
All components can be connected using red cables which simulate power distribution and green cables which simulate data flow from user input and various sensors. Using the modules and data systems you can wire the ship how you want it. Want to fly with proximity sensors only? Wire it up and off you go… but good luck!!
Use the controls you built and wired or a pre-fitted ship to haul asteroids and complete contracts or just have some fun flying about in space dodging rocks.
Be warned, this trivial sounding job will push you to your creative engineering limits. The asteroid belt is extremely dangerous, radiation and cosmic rays will continuously degrade the components of your ship. Over the course of your employment you will need to become intimately familiar with how all ship systems operate and fit together so that you can rearrange, rewire and reprogram them as they fail around you. You’ll need to get creative to survive and get your payload back to the primary mining facility.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Works on Reverb G2. IFR is a futuristic work/engineering sim with unique spaceship customization system. There is nothing quite like it even outside VR. Every part of the ship is connected with data and power transfer cables to a various modules, that allow complete control over what information to display and where and how much power everything uses. Such microcontrol feels daunting at first, but it is incredibly rewarding, if you are willing to experiment and read in game manuals. The latter is implemented diegetically with datapad, that is really cool to use in VR, while piloting the spaceship. Interacting with all the switches, dials, etc. is also intuitive and satisfying, especially in the default room scale mode. On the drawback side of the game: there is a rare but very annoying gamebreaking bug, where spectrometer just stops working, and the only way to cure it is to load a previous save file. I've encountered this issue twice over 8 hours of gameplay. Multiplayer appears to be broken, but I haven't tested it much. Finally, the game visually looks pretty bad. But all of those drawbacks are not nearly enough to ruin such a unique and criminally underrated game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 9.3K | 88% | $34.99 | |
| $2.3M | 3.5K | 89% | $19.99 | |
| — | 0 | — | — | |
| $48.7M | 60.1K | 91% | $24.99 | |
| $896.6K | 1.3K | 88% | $14.39 | |
| $692.5K | 1.4K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.8K | 83 | 89% | $39.99 | |
| $80.8K | 157 | 61% | $29.99 | |
| $80.8K | 227 | 89% | $14.99 | |
| $80.8K | 394 | 73% | $9.99 | |
| $80.8K | 216 | 85% | $17.41 | |
| $80.8K | 383 | 91% | $9.99 |