
Walk the length of your memories on a lonely country highway. Follow the signal. Return to the place you left behind. Piece together a truth you can live with. A short, ambiguous narrative adventure game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
i keep going back on forth over whether i wish this game put in more empty space on the road between objects. on one hand there wouldn't be a lot to see in between, since the prose is so short and vague (yet so specific that i'm certain it's pulled from hexcavator's life) that there's not much left to wonder about while you wander. on the other hand, if there *were* other scenery, interactive or otherwise, on this road in between the story beats, it would better replicate my own experiences taking hours-long walks at night while re/living whatever my brain wants to mull over. i can't take those walks anymore because of very severe back pain, and i miss them a lot. i'll never forget the walk where i looked behind me and there was an opossum following me. i continued walking and looked back about 20 seconds later, to find two more opossums following me. then later, 3 more. a whole family of opossums followed me for about 3 blocks until i finally stopped and turned all the way around, and all of them flashed those horrible teeth of theirs and froze until i left. edit: ive had this game for a while but never launched it until yesterday. i feel extremely called out by the "backlog clearer" achievement.
This was a very sentient game. It reminded me that everyone is chasing something.
the graphics are awesome and the game is short
[quote=Владислав Гжегорчик] Все имеет свой закат. Только ночь заканчивается рассветом. [/quote] [h1] Достойный интерактивный опыт. [/h1] Данная игра больше похожа по-своему геймплею на симулятор ходьбы или короткую интерактивную новеллу, но сия факт нисколько не умоляет достоинства сего произведения. Небольшая интерактивная история, берёт за душу свой ламповостью, недосказанностью, мистичностью и честностью. Все мы не раз погружались в ночные думы, переживая те или события своей жизни, предаваясь всепоглощающей рефлексии о жизни, судьбе, роке и бывших возлюбленных. Игре удаётся передать и вызвать в игроке все те знакомые эмоции сомнения, тревожности, которые мы испытываем в жизни. И поговорить о них не без доли поэтичности, но без лишней претенциозности. Игра даёт достаточно места для интерпретации своего сюжета и мыслей автора. I don't think I've walked this stretch of road before - это маленькая, но хорошо слепленная история о человеке, которому пора вернуться домой, приправленная приятным пиксельным дизайном эпохи SNES, долей мистики и просто замечательной работой со звуком. Очень достойная вещь для соло разработчика. Если вам нравятся, короткие авторские проекты с душой, вроде тех, что можно найти на Itch - берите не глядя. Игра омоет вас потом эмоций, символов и мыслей, оставив приятное послевкусие.
Interesting short experience
What an odd little beast. It's nothing special but it was entertaining enough for the price; i'd recommend it to anyone looking for a short narrative experience. Works great on steam deck.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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