
Classic Zork meets Existential Crisis. A modern text adventure that explores themes of control, isolation and mental health while levelling up the genre with beautiful pixel art.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It directly went to a special place! thanks for making it.
Tja, ich würde sagen, das Spiel verdient auf jeden Fall Pluspunkte für Kreativität. Allerdings verdient es auch einige Punkte (ob nun Plus oder Minus muss jeder selbst entscheiden) für verwirrendes Geschwurbel. Ich habe eine sehr vage Vorstellung davon, worum es hier letztlich geht, aber vieles ist unklar geblieben. Unter anderem deswegen, weil mir noch nicht so wirklich klar ist, wer ich als Spieler sein soll, wer die Figur ist, die ich steuere und wer der Pilz sein könnte. Und in den Dialogen, die man liest, bin ich nicht immer mitgekommen, wer jetzt gerade spricht und wer womit gemeint ist. Bisher habe ich nur ein Ende erreicht, vielleicht versuche ich, die anderen noch zu sehen, aber im Moment bin ich erst einmal geistig erschöpft.
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I don't remember how I learned about the existence of this game, or why I put it on my wishlist. I'm glad I did. It's difficult to really review this game without spoiling the experience of playing it. I went in pretty fresh with no real knowledge of what I was getting into, and honestly it's the best way to play it. I've unlocked one of four endings, and I look forward to finding out how to unlock the other three. It's... weird, In a good way. It's rare nowadays for me to really feel like a gaming experience is fresh, charting ground that games don't really go for, and this game managed to do it. I like this.
I may write a more in-depth review in the future. The game is very short. The intro is undeniably the least interesting part, and oh my god I wish there was a way to make it go by faster after the first run. The game is very, very creative and artistic. The use of AI is not like you're talking to a real person, no, but it is still impressive in my opinion and made for very enjoyable moments. Aesthetically, the game is phenomenal. It's not going to end up on your top 10 list, but this game absolutely deserves so much more attention. If you like meta / 4th-wall-breaking games and don't mind dropping a few bucks on an indie duo, I highly recommend this game.
this game hits me right in my particular feelings so maybe that's why I resonated so much with it. I really like it, it got me all sad in the end because the themes resonated with me very hard, the ending I got left me a little unsatisfied and I don't feel like spending another 70 minutes trying to find the other ones. I really enjoyed my time with it despite it not really being worth as much as they're charging for it, maybe I'll try to go for the different endings but finding them seems to be a bit annoying with there only being autosaves. why is this my most constructive review
Je le commence à peine, mais j'aime beaucoup l'ambiance et les énigmes ne sont pas trop tarabiscotées. certains soucis avec la traduction FR (du moins pour les mots clés d'objet) utiliser les mots en anglais quand ca pose problème.
This is a game which you can progress the story by writhing. The story is good and it has the part which seems like it is end. It is immersing well for me. It seems that there are different endings. For me, it is great to play. 글을 써서 게임을 진행시키는 방식으로 진행되는 게임입니다. 스토리는 좋았고 끝난것처럼 보이는 부분이 있었어요. 몰입은 잘 되었고 다양한 엔딩이 있는 것 같아요. 재미있게 했어요.
I have no idea what's happening. The game just force me to write the quit game interaction. I'm sure there will be no changes when I restart the game :D Great visuals and innovative game design :)
Really loved this game-- beautiful and visually mesmerizing at every stage with kind of an avant garde atmosphere. I was completely locked in for the first part; the puzzle solving was super fun! I found the language model really engaging, although like other reviewers said, for the second part, the language model didn't respond well in the part where you are supposed to ask open-ended questions. But even with that, i felt like the responses added to the atmosphere of story, of uncertainty and meta interactions b/w the characters and the player? The 3D part was sick, and really loved the questions on the pathing Shorter game (45 min to 1 hour), but that suited me well :) I would recommend this to anyone who likes 'experiential' games or visual novels.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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