
I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.4/day in the week after.
About
I Am Future invites you to build a rooftop base of your dreams, explore a mysterious world, start a farm, hire a team of cute robot minions, and make new friends, all while enjoying the chillest post-apocalypse ever.
Starting from scratch on an abandoned rooftop, build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life.
You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about job tasks and inflation! Relax, build, wander around – the world is literally yours!
Nature is healing! Set up a farm, grow fruit, vegetables, cheese trees, and take care of your crops!
Play as Robin or Chris, and customize the protagonist to reflect your unique idea of the last person on Earth!
Find ancient artifacts from a bygone era, such as kettles, TVs, or microwaves, take them apart using a satisfying dismantling mechanic, and gather resources for your next crafting project!
Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath!
Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to the base, and, step by step, uncover the mystery behind the end of the world.
Collect fresh produce from your farm, catch some fish, and unleash your inner chef with numerous delicious recipes ripe for mastering!
The fact you’re the last human on Earth does not mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them.
Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!
***
If you are a fan of games like Stardew Valley, Coral Island, Sun Haven, My Time at Portia/Sandrock, Dave the Diver, or Palia, we are pretty sure I Am Future will become your next cozy adventure. Join our Discord to keep up with all things I Am Future!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 4.7Kreviews | 84% | — | $1.1M |
| $19.99 | 370ratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It gets pretty stale and grindy after a short time. esp. the base recources are annoying to get. I think the estetic is nice, but it isn't game play wise that satisfying.
Indeed, it was a wonderful cozy journey through survival and resistance to the end by hoping for a better outcome and clearing a path for a new beginning... I would miss the atmosphere of this game, which I was imbued with when I first got acquainted with it. I can only hope that one day I will have a similar experience - perhaps when encountering a new creation from the same creators / developers in a possible indefinite future.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil
| $19.99 |
| 84ratings |
| 84% |
| — |
| not modelled |
| $11.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy the gameplay really addicting. However, it's glitchy when you're clicking in and out of things. It is annoying because it happens every time. If this is fix I would recommend the game. For now, it is frustrating and annoying to deal with.
The game is fun for the first 20 hours, building up your own base, upgrading your tools, getting some minions. With the 1.0 and nanoforge release it feels more of the same, but even grindier. Minion AI is still stupid and a lot of the new progression is very grindy and repetitive and more of the same at the start, but without any more of that achievement or exploration. Still recommending its gameplay though, $1 per hour of gameplay. Don't expect to see more though, I think their team is going to be focused on developing their new Restory game.
やっとエンドロールまで見ました記念に。 Steam Deckで夜な夜な遊んでいましたら、BGMがとても心地よく結構寝落ちしてしまいプレイ時間が妙なことになっています。要領よくない遊び方していたのもあって実質60時間ぐらいですが多分普通はもっと短く終わるのだと思います。 私は色々うっかりしてしまったので、実績コンプは2周目をしないとならないです。 悲壮感の無い、何というかのんびりさっぱりしたストーリーです。 ロボットがかわいい、特に風呂(充電)してる姿がかわいいです。 おっさんおばさんらしく動作がシャキシャキしていなかったり、アンロックに必要なものがなかなか出てこなかったり、タスクに出てきた場所がわからなくて右往左往しまくったり、生成に時間がかかったり、え~ロボット君なにしてるの?となったり、害虫の音がキモチワルかったりするので、かなり人は選ぶと思いますが、非効率を気にせず淡々と黙々と進める作業が好きなら割とはまるのではないかと。
Played for 3 and a half hours and game randomly deleted my save. Fun game, lazy development.
it's so peaceful and laid back. I wish they would update it,
4/10 slogfest of a clean up game mobile quality style - ai shart - bugs - when dissembling items well removing a thing the object will spin like crazy, every time - inventory is small - chests are small - crafting does not auto grab items from chests you cant do that you need to unlock X you cant do that you need to unlock T you cant do that you need to unlock T level 2 you cant do that you need to unlock H you cant do that you need to unlock ♥♥♥♥ this ♥♥♥♥ im out
[h1]蓋を開けたら全然コージーでもなんでもないゲームだった [/h1] [h2]痒いところに全く手が届かない [/h2] このゲームはプレイヤーにただ手間をかけさせたいのか、一度置いた建物の移動ができない。 ただの食べられる草から厚板を生み出すという超テクノロジーな文明はあるのに、 一度建物を置くと、一回壊してから、置きたい場所にまた素材を持ってかなくてはいけないという手間が発生する。 そして素材を運んでいるときに、視点を変えるために右クリックを一度でもクリックすると素材を全部落としてしまう。これが本当に腹立たしい。なぜ素材棚のように左クリック長押しでまとめて拾わせてくれないのか。 極めつけはクラフティング要素。 なぜ快適なサバイバルゲームを作ろうとする際、プレイヤーにまとめてクラフティングをさせようと思わなかったんだろうか? その素材が何十個もほしいときに、プレイヤーはただの間抜けなチンパンジーのように左クリックを長押ししたり、何度も連打しなきゃいけない。 本当に一体何を考えてるんだ?装飾アップデートする前にBulkアップデートを導入してくれよ!!!! [h2]なんにも考えてないロボット [/h2] このゲームにはミニオンと呼ばれる奴隷ロボットがいるのだが、 こいつらが究極に融通が効かないのである。 例えばある一定の機械に素材を補給するエンジニアという職に就かせたとする。 そうするとどうなるか。 その機械のリソースが1ポイントでも減ると、そいつは間抜けな顔でそのたった1ポイントを埋めるためだけに、50ポイントも回復するアイテムを持っていって使ってしまうのである。 だれがこんな仕様にしたんだ? もはやこの職というかミニオンは存在が不必要なレベルまである。 一番ミニオンに割り振るといいのはコレクターというただ素材を集めさせるだけの労働だろう。 なんにも考えずに仕事するだけの無能におすすめの仕事だ。色んな意味でな。 [h1]総評 [/h1] 星2点。 どこがコージーだ。二度と快適を名乗るな。 まだコージー◯ーナーでケーキやプリンを買って帰って食ったほうがストレス発散にもってこいだ。
It's cozy, but there's not enough progress to feel like you're advancing. There's a lot of grinding, there's a lot of searching. It stalls out at multiple points. I tried it, but this might not be for everyone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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