
I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.5/day in the week after.
About
I Am Future invites you to build a rooftop base of your dreams, explore a mysterious world, start a farm, hire a team of cute robot minions, and make new friends, all while enjoying the chillest post-apocalypse ever.
Starting from scratch on an abandoned rooftop, build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life.
You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about job tasks and inflation! Relax, build, wander around – the world is literally yours!
Nature is healing! Set up a farm, grow fruit, vegetables, cheese trees, and take care of your crops!
Play as Robin or Chris, and customize the protagonist to reflect your unique idea of the last person on Earth!
Find ancient artifacts from a bygone era, such as kettles, TVs, or microwaves, take them apart using a satisfying dismantling mechanic, and gather resources for your next crafting project!
Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath!
Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to the base, and, step by step, uncover the mystery behind the end of the world.
Collect fresh produce from your farm, catch some fish, and unleash your inner chef with numerous delicious recipes ripe for mastering!
The fact you’re the last human on Earth does not mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them.
Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!
***
If you are a fan of games like Stardew Valley, Coral Island, Sun Haven, My Time at Portia/Sandrock, Dave the Diver, or Palia, we are pretty sure I Am Future will become your next cozy adventure. Join our Discord to keep up with all things I Am Future!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 4.7Kreviews | 84% | — | $1.1M |
| $19.99 | 370ratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fini I Am Future: Cozy Apocalypse Survival en 26 heures (on peut continuer à jouer après la quête principale et les crédits). Petit jeu de survie qui, comme l'indique son titre est plutôt assez simple et sans stress. Notre personnage se réveille amnésique au sommet d'un building et avec l'aide de robots qu'il rencontre ou qu'il construit, il s'efforce de survivre et d'enquêter sur son passé. Dans cette aventure légèrement écologique, on doit recycler tout ce qu'on trouve sur le toit pour fabriquer des outils qui (c'est classique dans ce genre de jeux) nous permettront de recycler d'autres ressources pour fabriquer d'autres outils plus performants, etc. Le jeu est tout doux : la seule menace est de nature parasitaire, une association chenilles/plantes invasives facilement gérable. Les + : - c'est mignon et bien emballé, la musique est sympa bien qu'un peu répétitive ; les robots sont mimis comme tout - les tâches sont variées, les éléments nombreux à fabriquer (outils, recettes de cuisine, infrastructures, ateliers, etc.) - l'ergonomie est bonne ; en fait, les coffres peuvent être connectés à tout via une technologie à développer dans la tour de communication, ce qui facilite grandement le craft - des petits jeux de démontage et d'expédition de drones ou de pêche diversifient l'expérience qui consiste principalement à démonter, à ranger et à fabriquer - on peut fabriquer et (c'est un grand mot) programmer des robots qui feront toutes les tâches reloues à votre place ; ils se débrouillent plutôt bien et maitrisent à merveille leur pathfinding ; chapeau, les petits gars ! Les - : - quelques problèmes de performance avec le jeu quand on joue trop longtemps (plusieurs heures) ; les fenêtres d’inventaire se mettent à ramer et le jeu crashe quand on veut le quitter (heureusement, sans préjudice, après la sauvegarde) - c'est un peu répétitif et la quête finale demande pas mal (trop ?) de ressources à récolter - les mini-jeux proposés par les copains robots pour faire monter l'amitié et obtenir des cadeaux de leur part sont un peu trop enfantins pour une vieille ganache comme moi Bref, un jeu de survie sympa, joli et léger. A recommander aux gens qui ne veulent pas se prendre la tête.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil
| $19.99 |
| 84ratings |
| 84% |
| — |
| not modelled |
| $11.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game! Resource hoarding, taking things apart, robot friends, not a super invested plot, and a cozy mode if survival is not your thing. I always play the coziest mode and chill out to the music. It's the perfect game to play when I need a break from reality. The atmosphere is great! I like the cooking mechanic because I get to discover recipes by putting ingredients together on my own. The system will tell you if the ingredients you put in the pot are not compatible. That means no wasting materials. Fishing in this game is easier than any other I've played, which rocks for me because I suck at fishing. There is nothing in this game that I'm not able to do so I'm never overwhelmed and can focus on having fun. However, I wish there were more decorating and build options. If I was the last human alive on a beautiful rooftop, I would want to restore it. There are so many cool areas that stay empty because I don't have anything to decorate it with.
The game is kinda meh. I've already lost interest in playing it because you do the same thing all the time and the progression is nearly non existent. I've played a little over 8 hours and haven't met anyone besides the fridge. From what I read there's no other humans and the story doesn't get any better. You can't go back if you made a mistake because it auto saves so you can't even go to the previous day. Also the sleep thing is weird, do you even need to sleep? Everything is so slow and I doubt I'll play much more. I'm not a fan of the female character, her hair choices are all pretty terrible in my opinion, she looks like something out of skyrim, and that isn't a compliment. Why is her 'white' skin color more red and unhealthy looking than the male counterpart? The guy is cartoony cute, but the girl is not at all. The customization is ok, not great, but at least you get to fiddle around with clothes and hair. I think I'm spoiled in that respect, some cozy games have really awesome customization. The controls are horrible for a controller. Some of the options from m&k don't even transfer to the controller. It should say there's only partial support for an xbox controller, because it's complete jank. For instance when I water the plants with the bucket not in my hand when I select the bucket it makes me walk sideways as well as water. My biggest complaint is the blantently false pictures on the store page. The roof does not look like that at all, and in the games current state I doubt you could ever make it look like that. There's crap plants that grow everywhere, even if you don't want them. There's junk and holes you can't fix unless you get tools that you can't get because the game is broke and the devs don't even care enough to fix them. This is another dev/publisher going on my ignore list.
drecks Grind Game das nur auf zeitstreckung aus ist immer der gleiche Mist ich war 15 Stunden drin werde es nicht weiter zocken Müll
Jeu calme et reposant avec une durée de vie correcte. 25h et je pense être à 60 % Concept orignal. J'ai tout de même réglé la faim au minimum parce que dès le début j'avais l'impression de passer mon temps à manger et les ressources étant faibles c'est un peu stressant. Mais je pense que ça venait de mon ignorance. D'habitude ça ne me gêne pas de gérer l'apétit dans un jeu de survie mais là je voulais davantage de confort et donc la flemme. Il y a tellement d'activité cuisine, (meme si c'est pas pour manger...si si vous verrez), craft, pêche, jardinage, gathering, quêtes, les limaces... bref... beaucoup trop à faire pour passer mon temps à table. Jeu très relaxant, je recommende.
I know that I have a lot of hours in this game, because i did complete it, but I don't think I would recommend it to anyone. In most survival crafting games, maybe there's an alternating of grinding sections and then you can go accomplish something like exploring or fighting a boss. In this game, about 2 hours in, you just start a constant grind. I kept thinking "Ok, now I unlock this next tool and can explore" but then I would get to move for another ten minutes and then hit another massive wall. I think I only completed it because I got to a certain point and hit the sunk cost fallacy. Would not play again. Would not recommend.
良くも悪くも整地ゲー。 フィールドのゴミを解体して素材にし、アイテムを作る。 だいたいプレイ時間の9割はこれ。 1割は体力や電力維持のためのデイリー農業タスク。 一応ストーリー進めるためのおつかいもあるけど詰まることもないであろう。 ひたすらゴミを解体してフィールド開けていけばいい。 そういうの好きならおすすめ。
The kind of game that I wished was gonna last longer. Honestly, I am really sad that it only took me about 40 hours to finish the game. I became addicted to this game for the time it took me to finish; it really is the type of game that I enjoy. The only thing left is to discover every item to have all collections. As it says, it is a cozy game, you craft things, upgrade your base, and your tools. Don't expect action, it's not that kind of game, but the story is nice tho.
Mir hat das Spiel sehr gut gefallen (ich hab auf der mittleren Schwierigkeitsstufe gespielt). Das ist genau die Art Spiel, die ich mag: Man räumt ein fürchterliches Chaos auf und erschafft immer mehr Infrastruktur. Es werden Pflanzen angebaut, Maschinen optimiert und Parasiten eingedämmt. Dazu gibt es eine nicht allzu komplexe, aber interessante Story und nette Kontakte. Gegen Ende wird es etwas dröge und auch das Balancing stimmt nicht mehr so ganz. Zum Beispiel braucht man eine bestimmte Ressource, um die giftigen Pflanzen einzudämmen, aber es gibt keine Möglichkeit mehr, sie zu bekommen (oder ich hab keine gefunden). Dann macht es auch keinen Sinn mehr, Ziele zu erreichen, weil man mit den damit erworbenen Marken nichts mehr anfangen kann. Es macht auch keinen Sinn, Pflanzen großflächig anzubauen (abgesehen von einem entsprechenden achievement), weil es halt einfach egal ist. Dazu kommen kleinere Bugs, z.B. gibt es ein Tool, mit dem man Installationen verschieben kann, aber wenn man den Prozess abbricht, ist die Installation mitsamt den dafür aufgebrachten Ressourcen einfach weg. Nicht schön, kann noch optimiert werden. Im Großen und Ganzen hatte ich mit dem Spiel aber eine gute Zeit. Die Grafik ist schön, der Fortschritt fair und ich hab mich gut unterhalten. Daher einen Daumen nach oben.
its annoying to have to farm and feed yourself. its puts off motivation to play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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