
I Am Alive casts the player as a lone survivor in a believable, dark and insecure post-apocalyptic world.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French, German, Italian, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
К сожалению вернул деньги потому что комп не тянул
Perfect
По моему лучшая игра от Ubisoft про пост-апокалипсис , было бы интересно увидеть римейк этой игры , но чтобы был ни как не хуже оригинала , надеюсь они о ней вспомнят , а то одни ассасины на уме , надоели .
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Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8/10
um jogo incrível, foi o meu primeiro "The Last of Us" Da vida, adorei bastante jogar isso quando criança e até hoje às vezes abro ele para rejogar, é muito bom, embora seja um game bem ultrapassado no quesito gráfico e jogabilidade para a época, ainda sim, é muito daorinha, você perde um tempinho legal jogando, recomendo.
Casi 1 hora y crasheo (el problema es que hay miles de personas con estos "crasheos aleatorios")... menos mal que lo conseguí casi regalado, sino me mato.
Giocato in colpevole ritardo. Che dire un titolo che ti immerge e ti trasporta dall'inizio alla fine seppure con i suoi difetti. Il gameplay scorre bene e alcune meccaniche sono interessanti. Quando ancora ubisoft sapeva fare i titoli per bene.
Don't buy this game. I Am Alive is one of those games the publisher would prefer you not even remember it exists. I can't speak for console but on PC it is clunky. EXTREMELY clunky. Places you think you should be able to get to are unreachable. You will stare at the monochromatic gray wondering where to go next. The game's art style is extremely unsaturated. You've got grays, brighter grays, and darker grays. Sometimes there is an unsaturated red or blue. Everything is under a heavy film grain filter. I guess they are emphasizing the amount of dust because it is everywhere and all encompassing. The world of the game is a huge let down as well. You are give a few city blocks to explore. Except you can't. There are fences, collapsed buildings, garbage piled up. All to keep you on the path the game has for you. Enemy encounters are more like puzzles. You will want to have free aim enabled because the auto-aim will target someone you didn't intend for it to. Once you figure out who has the gun or is the boss you focus on then the rest. Ammo is limited so if you don't have enough you're stuck at that part or need to figure out how to get away. It is a bit of a mess and not very satisfying. The story has the character searching for his family in their apartment. Only he is a year late. Who knows how bad the apocalypse has made travel. Anyways, they are not there but they left a letter telling the main character where to go next. But now he sees a girl that he mistakes as his daughter and she becomes the focus. She is sick and needs medicine. The player character goes out to get the medicine not from an ambulance, which there are many of, not from a hospital, not a from a pharmacy or any sort of medical facility but from a random container hanging from a crane AT THE TOP OF A SKY SCRAPER! This is the part where suspended thinking any amount of this game was supposed to make sense but ♥♥♥♥♥♥♥♥♥ is that dumb. And it only gets dumber.
Fun little story game if you don't expect much out of it
Должно быть продолжение
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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