
Hyspherical 2 is an acutely tricky puzzle game where you must time dropping perfect circles onto different shapes. Sounds easy, but timing is everything and Geometry has never been simple to master!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Norwegian**languages with full audio support
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Great puzzle game and I'm enjoying it a lot. You place spheres inside shapes and must be careful so the spheres don't collide. Very fun and really hard. Totally worth it's price. Money well spent. So very recommended! 10/10
There are 4 types of puzzle games on steam. The first type have puzzles that are so easy that a lobotomized gibbon could do them. The next type are the ones that have puzzles so confusing, undefined, and/or difficult that you end up going to the hospital after putting your fist throught the wall (and when you return just go on you tube and find a solution). The third is a haphazzard combination of the two making you wonder if the lobotomized gibbon is now developing games. The fourth are the gems. These are the games that are difficult enough that you ALMOST have to go on you tube for a solution but still solvable so that when you perservere you feell like you've accomplished something. Joyfully, this is one of them. As of this writing, I have finished all of the puzzles. Several took quite a few whacks at it to slowly eliminate incorrect pathways. And each time I would solve a difficult one, it truly felt like I conquered something!! The premise is simple. You need 1 complete rotation of all of the spheres on the screen. The catch? They are on multiple pathways (sometimes multiple speeds) and they cannot touch each other. No special effects. No open world. No gimmicks. Just your brain vs a game!!!!! And if the game isn't great enough on it's own merit, the developer actually supports the game!!!! Having been burned a couple times on this one (as we all have) it was refreshing for this developer to fix all 3 issues on sepereate occasions that were impeding the game/achievements. And I will always support developers that care about the gamers that play their games. (and for those of you that are achievement hunters, how does 161 achievements grab you!!!!!) This is now one of my favorite straight puzzlers I have ever played. To the developers, cheers! To those who love a puzzler that will challenge you DO NOT MISS THIS ONE.
En este juegos tendrás que colocar esferas de tal forma que no se choquen entre sí. Y, claro, a veces te enervará ver cómo por milímetros se han chocado y debes volver a empezar si quieres la máxima puntuación. [b]¿Qué me ha gustado del juego?[/b] [list] [*] Debes completar un nivel sin chocar ninguna esfera para obtener la puntuación máxima, lo que te picará a seguir intentándolo. [*] Cuenta más de cien niveles normales, más otra pequeña cantidad de niveles 'bonus'. [/list] [b]¿Qué no me ha gustado del juego?[/b] [list] [*] El poder pausar la esfera al clicar en ella, creo que pierde la gracia el poder hacerlo momentáneamente. [/list] He tardado unas 4 horas en completar unos 20 niveles (con la puntuación máxima), y haciendo una pequeña regla de tres, podría llegar incluso a llegar a las 30 horas de juego.
TL;DR: Nice and challenging minimalistic puzzle game of dynamic sort with occasionally frustrating hitbox issues. [i]Hyspherical 2[/i] has a simple premise: place spheres to move along predefined paths so that they won't hit each other. All spheres have to complete one full cycle to complete a level. The simple mechanics works to build increasingly challenging dynamic puzzles. [h1]Stilling magic[/h1] The puzzles start really simple: shapes are just two circles to place spheres on. Ported from a mobile game, you get three stars ("a perfect level") if no spheres are destroyed during a level. It's worth noting that the game is really generous with achievements, serving one for each 3-starred level. As you get further, the puzzles get more complicated. For instance, you might need to place two spheres on a each shape. Not all shapes are circles either: there are also rectangles, triangles and ellipses, often mingled up together. Moving shapes are usually the trickiest ones. Additionally, there are (sometimes moving) spiky walls that destroy spheres on contact. Sometimes a time restraint is imposed through the spheres being destroyed automatically after a set number of cycles, but this was never a problem for me. A trick is that you can also press on a single sphere to make it stay still, for instance to avoid collision or fine-tune its pace. In case of moving shapes this will also stop the shape from moving. However, if there are several spheres on a single shape, it will only stop one of the spheres from moving so you have to be careful. [h1]Schroedinger's spheres[/h1] [i]Hyspherical 2[/i] is not without frustration. While part of the puzzles is creating perfect cycles, you also have to make sure the spheres do not get too close to each other. For whatever reason, the spheres might make several happy cycles together but if they have been close together, they might rather randomly just collide with each other despite their previously peaceful cycles. To me in these cases it usually does not look plausible that they could have hit each other. An example is in order: Take for instance two spheres, moving along a perfect circle very close to each other at a steady pace. It's theoretically impossible for them to hit each other, right? But in [i]Hyspherical 2[/i] it does happen, probably because of numerical imprecision in the collision detection. It's frustrating when you are just about to complete a level and then this ruins it. Then again the levels are usually rather short. One try lasts from a few seconds to a minute so not a lot of time is lost due to a failure. Another issue occurs with moving shapes and to a lesser extent with fast moving spheres: it can be tricky to hit them with the cursor, especially since you need precision to avoid collisions. The spawn spots, i.e. the buttons that create spheres, are small so the issue is worse with moving shapes. Fortunately these levels are rare. Though I played it with mouse, one could use a touchscreen device. I wouldn't know whether this is difficult on those as well. [h1]Conclusions[/h1] While I encountered a couple of bugs along the way, the developers have been kind enough to fix them as they have been reported, albeit at a slower pace than preferred. It took several weeks to fix the bug with the last achievement but everything seems to be working correctly now. I completed the game 3-starring every level in about 9 hours but I think the completion time would vary a lot between players and their pattern recognition and hands & eye coordination skills. On mobile the base game is free-to-play with ads and in-app purchases of some kind, so the current price on Steam seems good to me, given that there are no ads or other remnants from mobile to be seen. I recommend [i]Hyspherical 2[/i] especially to casual puzzle game fans.
Hyspherical 2 - чудова головоломка за помірну ціну. Велика кількість рівнів і їх різноманітність. Рекомендую!
After playing the first ten levels of Monkeybin AS’s extremely well presented and excitingly challenging Hyspherical 2 I realized that this was the perfect game to gather some thoughts from Ainslie. She loves logic puzzles and the game is adorable – even if its just a series of puzzles featuring shapes that you press on to create spheres that must travel one full revolution without hitting another. I thought that she would love this game. Until now I’ve been somewhat reluctant to have her play and review much more than hidden object games or Empires of the Gods which was up her alley way because of the Egyptian setting. This game will likely be a little bit more challenging for her but I believe that what she will have to say will sell the product to you better than what I can. For me the game’s challenge and the manner in which it is presented are the game’s greatest strengths. The game is adorably cute and executed to perfection. The challenge is ever present throughout the game is never unfair. The tag line of the game ‘possibly impossible’ does a very good job of summarising the game. I very much enjoyed my time with Hyspherical 2 and since playing I have returned several times when I’ve only had a few minutes to play. It’s just one of those games that is perfect for that purpose. A review on this game would be incomplete without advising you that you get an achievement every time you complete a level with three stars (ensure you complete the level without any spheres colliding into each other). There are also achievements for destroying spheres and creating spheres and for completing the bonus levels. There are 125 standard levels in the game and 25 bonus levels. Therefore the achievement hunters will find that the number of achievements within this game are as easy to get as good as they are at completing the game themselves. Now for a couple of pearls from Ainslie… AINSLIE’S LITTLE PEARLS This game may appear simple at first but it takes a keen eye and an ability to discern the mechanisms of each individual shape. I found this game somewhat Zen like in it’s simplicity. Following the rotations brought a sense of calm. The achievement of completing each puzzle gives you a small sense of accomplishment. Playing the game becomes about how far you can challenge yourself. I feel this is a game I would use to bring me down from the pressure and stresses of the day to a simple honed existence to bring you back to living in the moment. For similar reviews and our popular daily giveaways visit [url=http://www.steamified.com/]Steamified.com[/url] Please feel free to join our wonderful community on [url=http://steamcommunity.com/groups/Steamified]Steam[/url]
Finalmente acabou! Um dos jogos mais desafiantes jogado por mim, foram muitas tentativas e inúmeros rages para platinar esse jogo . Para quem gosta de conquistas é um prato cheio pois somam 161, depois que "pega" o jeito as conquistas vêm em penca. Platinar não será fácil, mas para quem é perseverante vai até o fim, custe o que custar.
I think this game is really cool I like the music and the gameplay is surprisingly simple and engaging
Really not that good of a puzzle game. First of all, they're circles - not spheres. Puzzles are mostly a matter of timing. You place circles on a track and they move around the track and must not collide with other circles doing the same thing. The trouble is, on many levels the tracks are of different lengths, and the lengths are not multiples or fractions of each other so unless you are quick to complete the level, two circles on different tracks will eventually go out of phase enough that they will inevitably collide. So there is a bit of planning to a difficult level but it isn't all that satisfying. Hey, it's still better than SNIK though!
这是一个点球的游戏,画面很清新,音乐很愉悦,点点球嘛,开心就好。[spoiler] 更何况劳资闯荡江湖这么多年,最擅长的就是点球。 [/spoiler] 每一关都是一个成就,总计161个,绝对是刷成就利器。 不过谁来告诉我这游戏这么难怎么过?有没有逻辑?是不是玄学? 黑魂每次死过都有技艺的提升,但是这个游戏,苍天啊! 这是不是等边三角形?为什么相同形状的图案,球的速度还不一样啊?能不能给我速度让我算个最优解啊? 总结: 成就是数字,可以配合《LYNE》的字母装逼,成就控来! 较真的不要来,手残的不要来!
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