
Your right hand gets it. Your left hand won’t cooperate. Control two characters independently—one with each hand—in this single-player action game. Move, jump, and dash your way through the confusion, then savor the moment it all clicks. Your experiment starts here.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You mean to move one character, but move the other instead.
Focus on one, and you lose track of the other.
All you have to do is guide two characters to their goals.
The catch? You control both of them yourself.
Control two characters independently with your left and right hands in this top-down action game.
Your left hand controls the man connected to the red line. Your right hand controls the woman connected to the blue line. Move, jump, and dash as you coordinate their movements through each stage.
In this experiment, we will measure the ability to transmit information from vision to the brain and from the brain to the hands using a game. We will also verify the improvement in this ability through repeated trials.
The game involves controlling two hands, one with your left hand and the other with your right hand, to reach the goal on the stage. The hands can change their movement direction, jump, and run.
While the game is primitive, controlling two characters independently with separate hands may cause significant stress to participants. Please do not continue the experiment if you find it too stressful, and take breaks as needed.
Each stage features mechanisms associated with red or blue.
Discover how each character interacts with the matching mechanisms as you make your way forward. Guide the man to the red circle and the woman to the blue circle. Get both to their goals to advance to the next stage.
Either character looks easy enough to control.
Try controlling both, and the confusion begins.
Which one should move? Where should you jump? Which hand are you focusing on right now?
You can see what needs to happen. Getting your hands to do it is another matter.
That disconnect turns familiar moves and jumps into a fresh challenge.
Detailed information about the game is provided below. Please review it before participating.
In the game, you will control a male hand with watch connected to the red line with your left hand and a female hand with bracelet connected to the blue line with your right hand. You will use their movements to progress through the stages.

Keyboard
Change direction for left hand: WASD
Jump for left hand: F
Dash for left hand: C
Change direction for right hand: OKL;
Jump for right hand: J
Dash for right hand: M
Open menu: ESC
GamePad(Xbox)
Change direction for left hand: Left stick, D-Pad
Jump for left hand: Left trigger
Dash for left hand: Left bumper
Change direction for right hand: Right stick, Face button(XYAB/○△□×)
Jump for right hand: Right trigger
Dash for right hand: Right bumper
Open menu: Start button(XBox:Menu/Switch:+/DualShock:Option)
Each stage in the game has a goal. The red circle represents the male character's goal connected to the red line, and the blue circle represents the female character's goal connected to the blue line. Reaching the goal will advance you to the next stage.
There are gimmicks corresponding to each color.
Try interacting with them using the hand of the same color.

You are welcome to post gameplay videos and livestream this game.
Please include a link to the game’s Steam store page in your description to help new participants discover the experiment.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 62reviews | 97% | — | $2.1K |
| $1.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
何か頭のよくわからないところが熱くなってくる
僕の右手は左手であり、右手でもある そんなことに気づかされました。 くsssっそおもろい
nice
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
いいゲームでした。2時間ほどかけてハードモードもクリアしましたが、直感的に操作できないもどかしさが癖になります。 速度の調節も、最低速度でも、クリアが難しくも簡単にもなりすぎない良い塩梅でした。 惜しむらくは、方向転換が効かなくなるバグがしばしば発生してしまうことや、崩れる足場でのジャンプが出にくいという点でしょうか。これらが意図せずとも発生してしまい、ストレス要因になってしまうのが残念です。 またあえて個人的に気になったところを指摘させていただくのであれば、中間地点の設定がややシビア(スタート~中間地点、中間地点~ゴールで、後者の難易度の方が低いと感じた)であったり、キャラが衝突した後の復帰時間が少し長く感じたところでしょうか。 とはいえ個人的には値段以上に楽しめたので、高評価です。
好きな配信者さんがプレイしているのを見て、面白そうだと思って初めてみました。1時間以上ノンストップでプレイしてしまうほどハマりました! 右に向かって進んでいくゲームなので、左手のほうが歩く速度が速いことによって左手が右に来ることが多いため、より難しさが増していると感じ面白かったです。 マップ上で左右の位置が逆になる場面が難しすぎて、プレイのしごたえがあり脳トレになりそうと思いました! 春の間のワープ前で躓いてしまっているので、キーマウ操作に慣れながら根気よくクリアを目指そうと思います。
面白かったです お手軽に脳をバグらせることができます。ステージ数も多くなく、さくっと3時間程度でクリアできると思います。 [spoiler] 右を壁に向かって歩かせている間に左をすすめるなど、右と左を分離して進める工夫をすれば楽に抜けられる場所もあります。[/spoiler]
とても素晴らしいゲーム。 タイムアタックのための試行錯誤の余地が残されているコース設計が秀逸。
[h1]現実の手とゲームの手を結び付けるゲーム。[/h1] これができるかどうかで難易度が極端に変わる。 [strike]ゲーム自体は難しくはないが、スティックの入力感度が良すぎるのか入力方向と反対に動くことが頻発する。 恐らくスティックをニュートラルに戻した時に反転入力が入ってしまうのだと思われる。 死因の9割がこの反転によるもので、非常にストレスを感じた。 もしこの反転が仕様なら、ゲームを面白くする要素ではなく苦行ゲーのようなプレイヤーへの悪意を感じるので違うと信じたい。 脳が混乱することを含めゲーム内容は新鮮味もあり面白かっただけに、上記のストレス要素さえなければおすすめしたい。 [/strike] [h1]※25/5/20追記[/h1] レビュー2日後にアップデートにより上記のスティック感度が改善された。とんでもなく早い。 反転死も減りかなり遊びやすくなったため、自信を持っておすすめしたい。 特にハードモードは難易度が高く脳の混乱が頻発するため、より失敗した悔しさとクリアでの達成感を得られる。 ノーマルモードをあっさりクリアできた方は是非とも挑戦して欲しい。嵌るぞ。
操作に慣れたら普通モードは簡単にできる 時間潰しでいい
ノーマルモードSランククリアまでできました! 素晴らしいスルメゲーです! ただドアは内開きでよかったのでは?とずっと思ってます。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 4 | 50% | $24.99 | |
| $1.2K | 6 | 100% | $7.99 | |
| $319 | 22 | 68% | $0.99 | |
| $56 | 1 | 100% | $2.99 | |
| $0 | 0 | — | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 62 | 65% | $0.99 | |
| $2.1K | 155 | 65% | $0.77 | |
| $2.1K | 52 | 73% | $1.99 | |
| $2.1K | 100 | 94% | $1.99 | |
| $2.1K | 76 | 55% | $0.99 | |
| $2.1K | 81 | 74% | $0.99 |