
Hyperspace Pinball has players fighting off an alien invasion using pinball controls in a high intensity action game for all ages!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3/10
Tags: Casual - Brickbreak & Pinball Additional Tags: Delete Local Content & Remove from Library TLDR: Not faithful to a pinball experience. Play PinballFX series instead. Review: The concept is interesting: Instead of a bunch of little railways and hard to hit targets, there are energy cubes floating around the middle of the table. Hit those and a portal opens, and little ennemies start appearing, hitting them with the ball scores points, and makes the game trippier to look at. Sound effects and music were both pretty good, and the black and neon style was also fitting. But where it falls apart is the bad paddle hit detection, the oversided paddle and the tiny ball, a ball physics that is worse than the pinball thrill series (and that is quite something right here) and finally a key mapping for Xbox360 thats outright broken with no way to start ball spring, left stick for left paddle and A for the right paddle.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
removed
O intuito do jogo é bem interessante, fugindo um pouco da temática de pinball clássico. Foram incorporadas formas divertidas de jogar e elementos com vida própria dentro da mesa, chamando atenção para a arte animada dos inimigos e dos chefões. Um ponto fraco que encontrei é o delay no tempo de resposta dos botões, o que acaba atrapalhando muito quando a bola se move rápido.
6/10 if you get it on sale. (Another candidate for the absent sidewise thumb rating.) Pros: + Visual style (except for the negative effects it has on gameplay) + Music + Fast paced Cons: - Hit boxes and collision detection are off. (e.g., The flippers look like they can connect a few more pixels than they do.) - Too many effects clouds the ball. - Frame rate/speed of the ball makes it nearly impossible to determine the trajectory of the ball on a ricochet. Take all three of those and you're playing pachinko much of the time. Example: If you hit the ball into an enemy/shape at high speed, and IF the ricochet is shooting towards the center of the hole, you have exactly one frame to hit the tilt key. Now, add in the excessive particle effects and good luck even identifying where the ball is in that second. Then, remember that the hit boxes for the flippers don't necessarily match the pixels and you are out of luck. Summary: 70% luck, 30% skill. It's a fun idea, but needs massive tuning to be replayable like most other pinball games on steam. 6/10 if you get it for a few bucks and want to try something for 10-15 minutes.
Great game for the money and a unique bend on traditional pinball. It's fast, bright, and fun! The only downside I could see is if someone bought this game thinking it would be a traditional pinball sim. I need to investigate Steam controller support as the ability to use triggers for the flippers and the 'tilt' function would be a plus. Linux support is always appreciated (and necessary in my case), so an additional plus for that. Well worth the money regardless.
so appealing well done
What a nice, simple, well-made video pin. It plays fast, shooting is easy(if maybe a bit mindless), ball saves are handed out like candy, and the nudge is juiced to make the ball go where you want without trying. There are bosses and occasional bonus modes to break things up, but for the most part you are challenged by semi-random moving targets. Definitely not a sim game, but a great example of what pin physics can do if the rules are bent.
Velhos tempos! Muito bom! Cada vez melhor!
You may look at this review and think, this guy has barely even played the game so why should I care what he thinks? That's fair. But the reason I haven't played much is because the game is simply unplayable with my game controller. Other pinball games like Zen Pinball or Pinball Arcade both do a good job of supporting game controllers, but HP simply fails to get it right, and I can't really play using the keyboard very well because my laptop keyboard is too small for my big hands. Beyond that, this game is the pinball equivalent of a f first-person shooter that uses the numeric keypad to control movement instead of the standard WASD keys, You can allegedly remap the controls, but then it won't let you select some combinations of controller button and game function, making it impossible to use the same controller scheme as those other pinball games.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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