
Hyperspace Pinball has players fighting off an alien invasion using pinball controls in a high intensity action game for all ages!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
三维弹球?好怀念
这个游戏让我想起了Windows上面经典的《三维弹球》,不过这个游戏比三位探求更加厉害,但是就总的来说,画面到布局还是很有《三维弹球》的风范的,所以如果你怀念当年的经典弹球小游戏,不如试试看吧。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been a fan of pinball for a very long time, from the video game versions to actual real-life games and a myriad of variants in between. Hyperspace Pinball is a game that I can casually pick up and enjoy playing for a couple of rounds when I want to break up an increment of time and escape for a little bit. In pinball terms, it's a game I can kind of relax to.. it's simple, yet has enough complexity to keep my interest.. it has visual appeal (I don't find the visual effects distracting at all like some other users), the little geometric shapes, the power-ups, the morphing table as you jump from "realm" to "realm" through portals that you unlock. It's got mini-challenges to randomize the play and keep things interesting. It doesn't necessarily have the "feel" of a traditional pinball video game and maybe the physics of the ball aren't Newtonian accurate to the smallest degree, but they're plenty accurate enough to make an engaging game. By comparison, the real-life Joust pinball table is one of my favorite pinball variants to play and it doesn't feel like "traditional" pinball at all.. but it still has the energy, the speed, the relative skill it takes to work around gravity, keep that ball in play and score points. Plus, this game is only $3.00 .. that's less than the cost of a single beer in most breweries and a few cents more than the average cost of a cup of coffee in the U.S... and it'll always be there, ready to be played, as many times as you like. That's my take away from Hyperspace Pinball: it's a rad pinball video game variant, that may not specifically "feel" like the other pinball video games out there, but still pulls from that same source of energy that makes pinball such a fun game to play. I just stoked when people make good pinball games, especially ones that move away from the beaten path of the genre.
Tags: Casual - Brickbreak & Pinball Additional Tags: Delete Local Content & Remove from Library TLDR: Not faithful to a pinball experience. Play PinballFX series instead. Review: The concept is interesting: Instead of a bunch of little railways and hard to hit targets, there are energy cubes floating around the middle of the table. Hit those and a portal opens, and little ennemies start appearing, hitting them with the ball scores points, and makes the game trippier to look at. Sound effects and music were both pretty good, and the black and neon style was also fitting. But where it falls apart is the bad paddle hit detection, the oversided paddle and the tiny ball, a ball physics that is worse than the pinball thrill series (and that is quite something right here) and finally a key mapping for Xbox360 thats outright broken with no way to start ball spring, left stick for left paddle and A for the right paddle.
This game has lots of potential with extra additions in its gameplay, but what worries me is that the map in this game is simplified - I don't know why they decided that - making it less fun in a long run than original Pinball game. I just play this game sometimes to get the achievements, but it's so frustrating I might just leave it unfinished.
nice :) good game to spend your time
Velhos tempos! Muito bom! Cada vez melhor!
6/10 if you get it on sale. (Another candidate for the absent sidewise thumb rating.) Pros: + Visual style (except for the negative effects it has on gameplay) + Music + Fast paced Cons: - Hit boxes and collision detection are off. (e.g., The flippers look like they can connect a few more pixels than they do.) - Too many effects clouds the ball. - Frame rate/speed of the ball makes it nearly impossible to determine the trajectory of the ball on a ricochet. Take all three of those and you're playing pachinko much of the time. Example: If you hit the ball into an enemy/shape at high speed, and IF the ricochet is shooting towards the center of the hole, you have exactly one frame to hit the tilt key. Now, add in the excessive particle effects and good luck even identifying where the ball is in that second. Then, remember that the hit boxes for the flippers don't necessarily match the pixels and you are out of luck. Summary: 70% luck, 30% skill. It's a fun idea, but needs massive tuning to be replayable like most other pinball games on steam. 6/10 if you get it for a few bucks and want to try something for 10-15 minutes.
What a nice, simple, well-made video pin. It plays fast, shooting is easy(if maybe a bit mindless), ball saves are handed out like candy, and the nudge is juiced to make the ball go where you want without trying. There are bosses and occasional bonus modes to break things up, but for the most part you are challenged by semi-random moving targets. Definitely not a sim game, but a great example of what pin physics can do if the rules are bent.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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