
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 15.5Kreviews | 93% | — | $1.6M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fun very hard
jogão da porra
what an amazing game. love the pacing and some of the sudden lore drops.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My hands definitely hate these type of games, because of how much my fingers were being extremely uncoordinated. (This is just my problem with top down 2D games that uses a mouse to aim). While I didn't understand the story, and only realizing that the story is up to your interpretation of this game's wordless story telling. I still managed to enjoy the most out it. (Totally didn't search up on YouTube to explain to me what was the entire story about, yep. Definitely didn't happened) I really like the mechanic, and design of the bosses of this game. [spoiler] There was this crystal boss that made me feels extremely smart when I use the its' attacks to kill the crystalized enemies to make my life easier to deal with the boss than a horde of enemies + the boss, and there is also one where I uses the boss's mines to damage itself while trying avoiding hits, making the fight... Pretty easy when there are thousands of landmines and blowing the bosses like nothing. (I completely forgot that enemy explosions also deal damages to themselves) The biggest betrayal for me was one of the pedestals that you find throughout the game and when I pulls it, I get a ♥♥♥♥♥♥♥ robo-killer that absolutely destroyed me. [/spoiler] There's one thing I want to complain is the music in some of the area, Because I (for some reason) finds that some of the music causes me headaches, and I am forced to play with little to no music. While I understand that it is uses to create an amazing atmosphere, it make me feels an immense headaches. (This is not the game's fault btw, it's just my condition causing problem to myself, the soundtracks for this game is great)
hard but fair, its like an old school dungeon crawl game with a dope aesthetic.
For masochists... ----------------------------------------------------------------------------------------------------- Para masoquistas...
gg
huzur babacım huzur 10 numara 5 yıldız
Davvero brutto, non ti spiega nulla, l'ambientazione è illeggibile, il combattimento è limitato e con troppi nemici.
best 30h of my life
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 6.6K | 84% | $19.99 | |
| $1.6M | 7.3K | 93% | $7.39 | |
| $1.6M | 530 | 67% | $49.99 | |
| $1.6M | 3.4K | 85% | $19.99 | |
| $1.6M | 4.6K | 78% | $12.49 | |
| $1.6M | 14.1K | 97% | $2.99 |