
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.2Kreviews | 93% | — | $1.9M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
e
This game was amazing. Genuinely made an impact on my philosophy of death. Short yet sweet
Bom jogo, mas cheio de pequenas falhas e irritações. Autosave quase sempre piora a situação forçando um "backtrack". Falta de indicador de coletáveis também não ajuda, e o mapa deixa muito a desejar. Ainda assim, o combate é razoavelmente divertido, e o jogo é curto (12-15h). Numa promoção vale a pena.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I first played HLD nearly eight years ago. I got an itch to play it again, coincidentally right as the 10 year anniversary happened. This game is amazing, it's SO good.
uma das piores coisas que eu já joguei, um lixo de jogabilidade
没中文我忍了,云存档也没有?
love the visual style and soundtrack, the environments are the best part about this game. secrets are really good too where instead of random walls being false there are really subtle hints to where hidden things are. the hit stun in combat was annoying sometimes and some of the achievements are ridiculous but besides that everything else is extremely solid. if another hyper light game is made, i sure do hope its not a coop roguelite that gets canned after mixed reception!
одна из лучших инди игр, прошел на одном дыхании, стоит немного попробовать поиграть и возможно вас затянет также как и меня
Imo, a perfectly mid game. Another one for the "why does steam only allow for + or - reviews". overall though, I'm left with a kind of 'meh' feeling so a negative it is. In more detail: - The art (graphics and music) are amazing. - The story is kind of not really there. Just vibes and impressions. It's never really clear who you are, where you came from, why you are there, where 'there' is, what's happening, or where you are even going. Something about an apocalyptic event. A monster. A weird dog. You're sick. And you're fighting stuff for squares. Like... okay? - The level design is mostly okay, never long or tedious, but the map is (while pretty) a bit of a mess and doesn't track items/collectibles (which is kind of a bummer) The biggest issue for me was the gameplay: - The whole dashing schtick didn't work for me. I played with keyboard and mouse but also tried with controller. 'chain dashing' requires pretty tight timing and if you miss the timing on it you can't start a new chain dash for a few seconds - Combat doesn't feel very fun, due to the player character being unable to move during certain animations, enemies being able to knock you out of charge attacks or (in some cases) stun you. Now there's plenty of healing to be found and if you die you're simply put back in the last save spot and the game saves often, so you're never losing much. But if the combat system was a bit better it wouldn't really need that.
Es como el The Legend of Zelda pero sin texto de por medio, con una banda sonora que te atrapa al instante, una historia que si bien está basado solo en lo visual, se puede intuir de que va todo este rollo, los jefes son tremendos, uno que otro si está algo fácil ya que el patrón de ataque es algo repetitivo, pero más allá de eso, también el apartado visual por como se nos presentan los escenarios y personajes es una hermosura, simplemente un elixir de juego.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4K | 84% | $24.99 | |
| $1.9M | 10K | 84% | $9.99 | |
| $1.9M | 1.6K | 80% | $39.99 | |
| $1.9M | 4.6K | 93% | $14.99 | |
| $1.9M | 4.3K | 86% | $17.99 | |
| $1.9M | 3.1K | 79% | $24.99 |