
HUSHED is a 1–4 player online co-op horror game where your team is tied together, each player has a different sense, and a monster can hear your voice. Work together, guide each other, and complete the ritual before it catches you.
Modeled estimate, not a reported figure. How we estimate →
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About
HUSHED is a 1–4 player online co-op horror game where your team is split by different senses, tied together by a rope, and hunted by a monster that can hear your voice.
Work together to search for ritual items, burn the skull cups, find the ritual book, and complete the ritual before the monster catches you.
In Senses Mode, each player has a different role.
• The Eye
Can see the monster and the skull cups, but cannot hear them.
• The Listener
Can hear the monster and the skull cups, but cannot see them.
• The Stunner
Carries a stun gun that can briefly stop the monster, but ammo is limited.
No player has the full picture. Your team must share information, guide each other, and use every role correctly.
All players are connected by a rope.
• Stay close
You cannot simply split up and run on your own.
• Move together
Every chase, wrong turn, and mistake affects the whole team.
• Survive together
Staying together is not a choice. It is part of surviving.
Your microphone is part of the game.
• Voice-detection horror
Speak, panic, scream, or make noise, and the monster can hear you.
• Silence is survival
The wrong sound at the wrong time can put your whole team in danger.
To escape, your team must complete the ritual before the monster catches you.
• Search for ritual items
Explore the map and find what you need.
• Burn the skull cups
Use the ritual flames to progress.
• Find the ritual book
Discover what is needed to finish the ritual.
• Complete the final ritual
Finish the mission before it finds you.
• 1–4 player online co-op horror
• Senses Mode with unique player roles
• Players tied together by rope
• Voice-detection monster
• Proximity voice chat
• Ritual-based objectives
• Randomized items
• Dynamic scares
• Escalating monster danger
WARNING:
This game contains horror elements, loud jump scares, sudden scares, and flashing lights. Player discretion is advised.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Arabic, French, Spanish - Latin America, Russian, German, Turkish, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
最简单的跳杀 最极致的惊吓
Бабушка обезумила начела трахать внучат
Обдристался... Больше нечего мне добавить к этой хоррор-игре "догони меня белая ведьма" вместе с ползучим слендером.Игра только вышла, на обновления не рассчитываю, локация только одна - "Особняк" причем, когда темно, заблудиться можешь запросто, а тебе еще нужно выполнить задания: Собрать 10/10 чаш с черепами, найти книгу заклинаний и найти место для молитв вроде, все! Кооператив только с друзьями, серверов тут нет. Поэтому побегать на вечерок можно. Кому зайдет - тот и возьмет! :3
FUN GAME
so fun nice game <3 support saudi dev
good
Overall, not a great experience. Map is way too big, but revive time is too short, feels impossible to reach a fallen player in time. Monster also camps fallen players too often, making it frustrating to play as a team. Game doesn’t even end properly when the last player goes down—you have to sit there and wait. Character variety is also quite limited. From a usability standpoint, keybinds are not clearly displayed when entering the game. Additionally, issues where spacebar doesn’t work to skip cutscenes. Only cool thing is the voice feature where the monster can hear you. Wouldn’t recommend
so fun nice game <3 support saudi dev
死bug一堆,一个队友被抓一次后,屏幕一直贴着怪,一个队友不受控制的乱走,勉强控制打完,还有复活起来是倒地视角的。 真服了
enjoy this game
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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