
A frantic party tag game for 1–4 players. Play as a Treasure Hunter racing for loot—or a Shadow Hunter chasing them down. Fast rounds, surprise potions, and semi-procedurally generated arenas. Light your way, outrun, outsmart, out-hunt!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 9 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A fast-paced, family-friendly party game of light, loot, and pursuit.
FEATURES:
🥳 Local or online multiplayer for up to 4 players — supports solo, co-op, and PvP
🕹️ Flexible input — combine keyboard ⌨️ and gamepads 🎮 any way you want
📐 Hybrid procedural generation — a fresh layout but familiar look for every level
🖼️ 3+ level themes — Dungeon, Fairy Forest, Red Zone, and more to come
⏱️ 2 game modes — reach 20 points or score the most points in a 2-minute hunt
🏆 1-20 hunt matches — win hunts to win the match
🤖 Dynamic AI difficulty — start easy or hard, beat bots, dip into Nightmare+ if you dare
👨👩👧 Family-friendly chaos — no blood, just cartoon screams and torchlit panic
💥Interactive elements - things to push, break, press, and be squashed by
Treasure Hunters dash into the shadows to collect glowing chests.
Shadow Hunters chase them down and snatch points.
Each round drops you into a new maze-like level with a simple rule: move smart and fast or lose.
Smash barrels, pick up potions, and hope the magic is in a good mood.
You might run faster, lose your dash, light up the maze —
start a meteor shower —
freeze your opponents, and more. Some help you. Some make everything worse.
Over a dozen of opportunities to change the course of the match.
Eat or break them to sway the match in your favor.
Push, break, press, and be squashed by.
Each round drops you into a new maze-like level. Parts of each level are manually placed and parts are generated.
Wishlist now and get ready to chase—or be chased—in the dark.
Engagement
Reviews
《Hunters In The Dark》(黑暗中的猎人)是由Utopia Machina、Wild Ox Studios制作并发行的一款俯视角多人派对像素追逐游戏。游戏支持单人或最多四人联机游玩。 每局的游戏有寻宝猎人和暗影猎人两个阵营,联机时玩家每局可以自由选择阵营,单人玩好像是只能扮演寻宝猎人。寻宝猎人需要在激烈的追逐中一边躲避暗影猎人一边收集宝箱,而暗影猎人就是追捕寻宝猎人。寻宝猎人每收集一个宝箱获取一分,暗影猎人每抓捕一次获得一分。游戏有限时内积分高的获胜或者先达目标分数的获胜两种方式。 游戏目前有三个地图,每个地图会有不同的画风和场景。每局游戏默认都是视野受限只能看到角色周围的情况和宝箱的位置,地形、道具什么的都得走近了才看得到。每张地图生成有一定的随机性,主要是地形、建筑、道具、障碍物等。 玩下来的体验还可以,游戏有多种难度在过程中渐进。道具方面带有一丢丢的肉鸽感觉,有些道具直接散落在地图上,有的则是在木桶里需要撞击才会掉落。道具的效果还挺丰富,比如点亮全地图、加强冲刺效果、冲刺后留下火焰路径、限制对方技能、冻结对手等等,一条命吃的道具可以叠加失效,但死过一次就没了。然后障碍物和机关也不错,大部分的障碍物会阻拦角色行动,但都是那种可推动的物品,机关则是一些debuff的作用,巧妙的运用障碍物和机关可以限制对方的行动。 总的来说,《Hunters In The Dark》是一款话不错的派对向追逐游戏。游戏玩法简单上手很快,而独特的光影黑暗博弈机制,朋友之间的追逐,道具和机关障碍物互坑很有乐子。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
That's a lot of fast paced fun! With simple principles and enough details and nuances to keep it interesting, especially in party mode. I didn't expect it to enjoy that much :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Spanish - Spain*, Turkish*, French*, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 22 reviews with recorded playtime.
Awesome value for price. Cute and fun game with friends. Very easy to pickup and play and just jump straight to short burst of entertainment.
Fun to play, even in a 1v1! Good for a bit of casual fun and good value for the price. The netcode feels solid, even when playing with somebody on a different continent.
I played mostly solo and it was more fun than I expected. Looks simple first, just collect treasure and don’t get caugt. But soon I was already panicking in dark and lowering difficulty, haha. Bots are challenging, sometimes doing strange things, but it still makes funny moments. I tried online only little bit, looks like with real people it can be more crazy. Still rough in few places, expected for an Early Access, but game has charm.
Really cute, fun game to play with friends! I played with my boyfriend and had a blast chasing and catching him in all the unique maps.
A great game with an amazing soundtrack as you run away from skeletons or hunt after treasure hunters! Super fun and playful with simple commands and family friendly (though I took a second to find that the space bar was the sprint). I'd love to get my friends to play this with me. I am entertained :D I can see this being a great party game. It's also a great solo game as well. Simple and effective!
Really Fun! I spent a lot of time in Single Player Mode having lots of fun and exploring the mechanics and coming up with strats. Game is deeper than it looks at initial glance and would really shine in a 4 v 4 online setting! Looking forward to more content and maps to have some fun with friends!
A nice little game to play while waiting for your League queue. :P Just kidding! The game is in Early Access and has potential — I really like the concept, the menu, and the graphics. However, there are still some parts of the gameplay that I think should be improved: -For my taste, it's too slow and not chaotic enough. -It would be more exciting if the hunters were faster than the hunted, and the hunted had to compensate in a different way — for example through certain abilities. -The different characters could have unique abilities. -I don’t like the debuff that prevents you from dashing. I hope the game gains more attention so the developers stay motivated to keep working on it. :)
Cool concept! I played it with my partner and we enjoyed our time, especially on higher difficulties and playing as treasure hunters (we mostly played co-op). I'm eager to try it with a bigger group of people!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $537 | 16 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.9K | 25 | 84% | $14.99 | |
| $3.2K | 15 | 93% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 111 | 74% | $1.99 | |
| $4.7K | 74 | 97% | $2.99 | |
| $4.7K | 251 | 76% | $0.99 | |
| $4.7K | 89 | 97% | $2.99 | |
| $4.7K | 98 | 95% | $1.99 | |
| $4.7K | 139 | 43% | $1.99 |