
You love to geocache. It's a good way to escape the daily life. You like doing it alone and at night. It has that special adrenaline rush. But what will you do, when you find out that you're not alone? The Reborn Edition is a complete and faithful Remaster of the 2016 Release Version.
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You love to geocache. It's a good way to escape the daily life. You like doing it alone and at night. It has that special adrenaline rush.
But what will you do, when you find out that you're not alone?
Hunted: One Step Too Far, was the first game of indie game developer DK Productions.
The Reborn Edition is a faithful Remake wich features enhanced graphics, hugely improved performance and much faster loading times. All the issues from the past are gone.
What's left behind is the first Release of DK Productions with many improvements over the original game. Hunted Reborn Edition is now on par with the other Releases.
It is a short horror game that combines adventure, survival and walking simulator elements to one unique mix.
Expect to explore threatening environments while you are looking for the geocache.
Game Features:
- multiple open area levels
- no cheap jumpscares
- living world
- atmospheric soundtrack handcrafted by the developer
- creepy environments
- unique enemies
- unique story
-Please check the system specs. If your computer does not have the recommended hardware, please don't purchase this game. Playing on Laptop is not recommended.
Do yourself a favor: Play this game at night. In the dark. With headphones. This ensures the best possible game experience.
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Languages: English**languages with full audio support
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even if I knew nothing about the game, I would praise it. Why? Because it nails the perfect balance between a gloomy mystery and a dark horror atmosphere. It has a lot of suspense to offer, the world is clever designed, it seems bigger than it is (and it is actually quite huge for its scope), it offers quite some gameplay (could be more, though) and a really solid stability. Throw in some really good and nasty surprises instead of cheap jump-scares and a good sound production, and you have a convincing little Indie horror experience better than many competitors. However, as I am the developer of Father's Island http://store.steampowered.com/app/460940 I know the limitations of GameGuru very well - and "Hunted" is in my eyes nothing less than a shiny masterpiece of GameGuru-driven game development. It doesn't only dodge and evade cleverly the usual limitations GG has in its current Beta state, no, it even turns some of them into an advantage while utilising all the good sides of GG perfectly. Summary: 8/10 as an Indie Horror Experience 9/10 as a showcase for GG game development. Sir, I am impressed and I applaud you!
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Hunted: One Step Too Far" is a neat concept, with an all too familiar twist... ===== Rather than my regular breakdown, I want to keep this simple and not give anything away, really, for those interested. As a person who has partaken in Geocaching, and spent countless hours following clues, logging coordinates, and solving riddles to find the cache boxes, I found the concept of this game to be very intriguing. When I first played, I thought "Wow, this is really capturing the feel of going on a Geocache!" The main menu was well polished, and the opening cinematic gave a very good setup of the plot. The "tutorial-esque" area at the beginning was well done, and the atmosphere of being alone with nature, with only a primitive "guide" of sorts to show you the way to safety was a great touch. Soon to follow those feelings, however, were feelings of disappointment as it began to devolve into cliche. Asylums, crazed people with deranged motivations, and "take your eyes off them and they move!" mechanics... I wasn't happy that it turned out this way. It's a great looking game built on a fantastic concept, but it fell victim to going the "easy" route and following every other indie "horror" game out there. ===== Do I recommend? No, I can't. They really botched what I feel was a great concept, with a fantastic setup, that could have been the type of game that makes a mark and holds its' own, but instead it cheaped out with run-of-the-mill tropes. ..It does make me want to go out Geocaching again though~ :)
This was surprisingly well done. I would like the dev to know I very much enjoyed this. I love games with atmosphere and this definitely had it. There are a few things I'd personally recommend changing from my fellow developer standpoint: -Increase movement speed by about 10% - you walk very slowly -Increase footfall pace by about 20 points because you move slightly off track with the sound effect -Look into the notes appearing - sometimes they just don't pop up so it kills the atmosphere and kills the story -Make the statues pathfinding a bit better -Add a bit more to make the environments when you're just walking for minutes at a time -There are a few typos but that may be because the developer isn't native speaking English I really enjoyed this and found it to be very entertaining. I did beat it in less than 2 hours but it was worth the money. I can see a lot of time was put into this and the developer cared about how the game looked. It felt like it was professionally done, even though it was so short. I don't let engines sway my opinion on games since I personally have made some pretty impressive things with very basic tools. (I've been told that, I'm not patting myself on the back) I think this developer has done that too. It's the little things that really stood out to me like how well the environments were made, the sound effects, the cutscenes, and even down to the flash light sound effect. Most of the gameguru games are pretty bad like rpg maker games but this was very well done. I think the gameguru community could learn a lot from the dev of this game. 8/10 Also: I've never heard of geocaching until this game. I knew about the concept but didn't know it was an actual thing. I actually want to try this in real life. I've always been an outdoorsman and a survivalist and I love things like camping, hiking, etc. This whole thing actually inspired me to look it up in my area and found that it's actually quite popular. (I live in the country so there are a lot of areas to explore) I think I'll try it, but I'd definitely go packing heat. Not blankets either. Thank god I live in a pro gun state.
*This is an outdated review, as the game has been rebuilt and remastered, as of, January 2025* If I ever play this again, I will change my review, accordingly. Game Guru seems to have improved, greatly, since my below review. This game only takes 3 hours to beat and it has absolutely no replay value, at all. The sky looks amazing, while everything else looks like mediocre garbage. Don't waste your time on this. It was made with game guru, so you know it's going to be nothing but choppy garbage.
Oh. My. ♥♥♥♥♥♥♥. LORD. Someone actually made a vaguely decent GameGuru game. The first hopeful sign: a different-looking MENU to other GameGuru games. The next hopeful sign: a different-looking LOAD SCREEN to other GameGuru games, boasting what is easily the best image I have ever witnessed in such a game (only a still image, granted; but hey, even the smallest of miracles is a good start)! We're then confronted with a typically and worryingly long load time, almost tailor-made to dupe you into thinking your computer has crashed. We do [i]eventually[/i] get to the beginning of the game, however: a CUTSCENE, no less, with WRITING on the screen telling the vaguest semblance of a setup to a...wait for it... A STORY! (Disclaimer at this point: I had been drinking - just a little, but not [i]too[/i] much - prior to commencing this game. So it's possible I just imagined all of this.) Before I proceed any further, some of you are probably asking: wait, what's this GameGuru thing he keeps going on about? My only response to which is a famous Monty Python quote, namely: "You lucky, lucky b*stard!" If you've never experienced the usual (unintentional) horrors of product created with the GameGuru "engine", you're a very fortunate person indeed. Suffice it to say, if you don't want to start off on the wrongest of feet, you might want to begin with [i]this[/i] game. It's no masterpiece, but it's seriously not too bad, especially compared to its ill-birthed brethren. What makes this GameGuru game notably better than others I've endured to date is the fact that the developer clearly put in some [i]effort[/i]. I mean, it's not exactly the spiffiest of game engines to begin with, but this product proves that it's perhaps not such a terrible place for fledgling devs to start after all...PROVIDED YOU'RE WILLING TO PUT IN THE EFFORT. No, "effort" does [i/]not[/i] mean a single afternoon's slapping-together of random assets, gameplay lasting barely five minutes, and a hastily cobbled-together Store page on Steam. It means actually putting some love and thought into your game design, and some care into its execution. Now, I'll say it again: this game is far from perfect. The graphics still err on the ugly side (hey, it [i]is[/i] GameGuru); the writing is only [i]barely[/i] passable (I suspect we're still dealing with non-English speaking devs here); and the quality of the story and gameplay, while commendable by GameGuru standards, won't exactly be keeping the likes of Clive Barker or Red Barrels up at night. The sound, though, is actually pretty darned fine for the most part; which again shows that the devs have done their homework, and know what's most essential in a low-budget horror game. If nothing else, Hunted: One Step Too Far is a great example of squeezing the most out of extremely limited resources. One thing I really do have to mention, though: CRASHES. Expect a lot of them, and save regularly (you can do so at any time). If game instability is one of your absolute pet peeves, you really will want to skip this one. If you're a little more tolerant of such things - as well as the aforementioned epic load screens - then I will continue to recommend this product. But again, probably only to those so horror-jaded that they can at least appreciate a decently-made horror game, as opposed to an absolute piece of sh*t or an exemplary masterwork of the genre. If you understand how difficult it is to make an even PASSABLE horror game in the current era, you just may appreciate the love evidently put into this one. Quite the achievement, all things considered. Oh, and a quick answer to the question so many of us ask these days, when it comes to horror games: walking sim, or is there danger? Answer: yes, there's danger. I'll leave it up to you to find out when, and how. Enjoy! Verdict: 7/10. (PS If you enjoyed this review, feel free to check out my two Curator pages: http://store.steampowered.com/curator/9284586-ReviewsJustfortheHELLofit/ http://store.steampowered.com/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210 Cheers!)
This game has potential. Dont buy if you want a polished game as it is pre alpha. This game is great for pre alpha You are a protaganist with the hobby of following co ordinates at night to find things. But the only thing you find is your self in a sticky situation. The nature in the game night and day is beautiful for an indie game. Pros + Pretty + Music is amazing + atmosphere is amazing + Does not scare you with jumpscares + Has a good mystery + Cheap Cons - Poorly optimised - Very buggy it says "save often" as the game will crash - The notes you find can glitch causing you to get the same note every time - The animals have no walk animation - Walking simulator at the end of the game - Loading screens take too long - When you die you have a few loading screen just to respawn - Cannot skip the intro even if you have seen in 10 times - Short if you skip all the needless walking at the end of the game Should you buy? If you dont mind a early version of the game with lots of bugs and have a computer that can handel the game. Yes
Hunted: One Step Too Far - Reborn Edition Remastered Когда переродился чтобы сдохнуть окончательно. Буддисты одобрят. Хотя вообще непонятно зачем было ремейк делать, если даже оригинал трэшанина? Начнём с того что игра на ГеймГуре, а значит прощай хоть какая-то оптимизация и привет все возможные баги. Найти нормально сделанную игру на этом чудище это прям отдельный квест. Продолжим тем что заявляется оно как хоррор, хотя по факту это линейная ерундовина с хождением по темени и локациям из 100 раз виденных ассетов в поисках бессмысленных записок, и чуть более осмысленных ключей от дверей. Вся игра проходится примерно часа за полтора. Но радости от этого прохождения никакой. Как итог: что оригинал трэш, что ремастер трэш. Да и разраб это убожество из допуска убрал, как и всё остальное своё хозяйство. Помянем? 4 из 10 https://steamcommunity.com/sharedfiles/filedetails/?id=1276836226 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
Ugly graphics, really bad performance, especially for this graphics. I played the game for about half an hour, then I died. So I tried to load my last save, but the game crashs every time. I had enough of this.
This game gets my enthusiastic thumbs up.. It's not the best horror game on Steam... It's not even that scary or exciting. But what this game is... Is the best damn GameGuru game I've ever played. And yes, I even enjoyed it for the most part. The outdoor environments the developer made in this game, especially at the end and the music he made are nothing but AMAZING considering that he was working with the GameGuru engine. Watch my entire playthrough of this game HERE: (Warning: Spoilers) https://www.youtube.com/watch?v=vWX0xplMFTI In the end, I give this game an 8 out of 10 and say "well done" to the developer. If you made "this" with GameGuru, I can't wait to see what you can make with better tools such as Unity or Unreal. Highly Recommended to anyone who might believe that it's impossible to make a good game with GameGuru. Otherwise it's just recommended (not highly recommended) =)
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