
A psychological horror experience where reality twists behind every corner. Explore disturbing rooms, uncover buried memories, and descend into madness. Can you make it through all one hundred doors?
Modeled estimate, not a reported figure. How we estimate →
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About
The choice is simple. Walk through the Red door, or the Blue door. Once on the other side you may find yourself in strange, disturbing, comforting, or even funny places.
Hundred Doors is a first-person psychological horror experience where you must explore a series of surreal, unsettling rooms—each one stranger, darker, and more twisted than the last.
With only your wits and limited interaction, you’ll witness deeply disturbing scenes, emotional echoes, and uncanny visions designed to leave you uncomfortable, intrigued, and even guilty.
Each door you open takes you deeper. Some lead to quiet moments of reflection or eerie peace. Others spiral into nightmares of guilt, shame, and fear.
Your choices matter, even when they seem meaningless. Some rooms react to your presence. Some watch you. Others remember.
There is no combat. There is no escape.
Just a simple question:
Can you make it through all one hundred doors?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Scary Scuffed Games #447 https://twitch.tv/DitoMido Bisherige Reviews Archiv: https://rsg.ditomido.de/archive Vorgeschlagen von: Rittersternchen Der Trailer wirkte Okay, aber das Game ist absoluter Schmutz. Maximal eine glroifizierte Ostereier suche mit einzelabschnitten die manchmal mehr Liebe erfahren haben als andere, aber bums langweilig. Rating: Dito: 1.8/5 Chat: 1.63/5 Gesamt: 1.72/5
What an interesting and surreal kind of experience! It's a great game to get lost in and has a very interesting variation of aesthetics as well as amazing sound design and graphics. Would 100% recommend if you are interested in these kind of games.
As soon as I got jpeg jumpscared I just alt f4d. Lazy ♥♥♥♥♥♥♥. There are also zero options (no graphics, keyrebinds etc) and no save system, so you have to do all 100 rooms in one setting.
Hundred Doors sometimes evokes liminal spaces, other times nothing is really going on. The game is pretty straightforward, walking through doors and making progress with an occasional puzzle. The levels are varied and some are genuinely interesting, it’s all just very random. I thoroughly enjoyed the strip club and music 10/10 There are also some random notes scattered throughout levels. I have no clue if they are connected as an overarching narrative, but it does add some personality to some levels that are lacking atmospheres. You can also go ahead and search for a skull within each level if you want to unlock an item. I really do wish that the enemies were not part of the game. They really do seem out of place. And instead of just marigolds at the ofrenda, real pieces of memorabilia could have been used instead. I found it interesting that the game really does take being a walking simulator seriously. You walk and only walk from what I have seen. What sums up the game is that each level feels like a demo, and you are not actually playing a coherent game that builds up to anything. Maybe the best way to enjoy it would be to look at it like interactive art with some unneeded gameplay elements. At least then the focus of the game could be the art and design instead of getting through a slog of each level in a game taking you nowhere. I still recommend it though. There was a genuine effort that is able to be seen. I’m looking forward to the next game that the developer is making. PsychoDrive looks promising.
Great little game. Not much to do except walk through each door and admire the setting that you popped into. Most of them are great to observe and see where the dev got their inspiration from. If you have about an hour or 2 to kill, I really recommend this game. Plays great on steam deck.
Very reminiscent of PS1's LCD, very similar atmosphere on some stages (not that much on others). An interesting weird game to play.
I was hooked within the first 10 minutes! I enjoy exploring each level. The atmosphere and the sound design, especially, kept me compelled to continue seeking each door. I love this game!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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