
Humanica is a city-builder game about an ancient settlement, featuring vast technological development. Experience the journey from sticks and stones to iron tools and windmills!
Modeled estimate, not a reported figure. How we estimate →
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About
It all starts in 10,000 B.C. You will have to go through a difficult path of human development - from the Paleolithic to the Iron Age. The game features a massive technology tree, the progression of which will change your play style from time to time, forcing you to adapt to new conditions. Meanwhile, your settlement will grow, becoming larger and more technologically advanced.
You will be building, gathering, crafting various items, farming, animal husbandry and smelting bronze and iron. In the beginning you will not have an abundance of resources, so in the first years the main goal will be to survive. After all, the settlers must be fed and clothed.
The game process is divided into days. Each day is an iteration of a cycle, or turn, within which the settlers will have time to do a limited amount of work. Therefore, you should strive to keep the settlers working as efficiently as possible. As the saying goes - “Just One More Turn!”.
You will have to explore a turn-based hexagonal world map. You can find useful resources on it: new seeds to grow, new animals to breed and much more.
The game features an unusual construction grid of irregular randomly shaped quadrilaterals. The landscape is editable, and consists of large square squares. If you suddenly dreamed about it, you will be able to dig out a mountain, or on the contrary build it!
Evil wild animals and nomads will want to stop you from prospering. Arm your settlers and build walls with towers to defend your settlement.
The world is procedurally generated. At the beginning of the game you will be able to choose the desired landscape to your taste.
A system of laws and annual plans that will add to the game the ability to customize your playthrough style. Available annual plans can drop randomly, adding light rogue-like elements to the game.
The quality of tools determines the acceleration of certain jobs for residents. Go ahead and create iron and bronze axes and pickaxes!
This game is made by one person with love! I hope you will enjoy it!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Spanish - Spain, Simplified Chinese, French, Portuguese - Brazil
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏更新优化后,后期种田不卡顿了。。表扬。。。其次其他材料都可以自动收集,唯独原木无法自动收集,这个希望开发者能增加一个采集原木的建筑。加油!!!另外,后期人口为什么在食物,幸福感都充足的情况下,越来越少?是不是BUG。。。
价格略高,38-45左右还行吧。 游戏本身挺好的。就是一些自动化的事儿有点儿麻烦,设置了无线工作但是并不工作。 出外探索也有点儿乱。 但总之还行。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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