
Human Host is an open-world zombie survival crafting game. In this endless procedurally generated world, terrain, buildings, trees, rocks—everything is destructible! Build massive mobile bases, dig deep underground, construct trap-filled fortresses, scavenge supplies, and survive as long as you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 31 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A zombie virus, airborne and with an incubation period lasting years, has suddenly swept across the entire world. Almost everyone is already infected. You are one of the rare few born immune to the pathogen. Do whatever it takes… survive.
Outstanding hit feedback, and the armor no longer provides abstract defense values — instead, it physically covers the body surface to block incoming damage.
Terrain, buildings, trees, rocks—everything can be destroyed !
Combine any building materials to create wildly imaginative mobile fortresses! Use Lua scripts for precision control over your vehicles—no coding experience? No problem, just plug and play.
Forests, ruins, deserts, canyons, rainforests, snowfields… blending into one seamless, endless procedural world.
Co-op is in full development… Coming soon.
Genres
Engagement
Reviews
Themes across 517 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great for early access has endless possibilities if the dev teams keeps going the way they are!!!!!!
It has a lot in common with 7 days to die in all the good ways, and also has a scrap mech vibe. You can custom build your own vehicle which can be done on the easy or with a ton of complexity and depth. The zombies seam to be a good challenge. My main complaint so far is that to much of the tech is gated to the later parts of the game pushing you to rush the later biomes. but even then there's enough in each biome set to be benifitial to stay for a bit. Also they are constantly patching and working to fix the bugs that do come up, few of which have impacted my gameplay in any significant way. a few have forced me to save and reload the game but those have been far between. For an early access game it is solid and shows room for a TON of growth. I really hope they maintain there level of dedication to killing bugs that they have now as they grow and new bugs crop up ((becouse there is always new bugs when developing a game))
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Portugal +2 more
Hours played at review time, across 517 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Exceptional
Игра Human Host в целом оставляет очень хорошее впечатление. Видно, что у проекта есть потенциал, а разработчики действительно занимаются его развитием, исправляют ошибки и постепенно добавляют новый контент. Это очень радует и вселяет уверенность в будущем игры. Из того, что хотелось бы улучшить, — систему прокачки персонажа. Сейчас опыт в основном начисляется только за боевые действия. Было бы намного интереснее, если бы развитие шло также за крафт, добычу ресурсов, строительство, исследование мира и другие мирные занятия. Это позволило бы каждому игроку выбрать свой стиль игры, а не сосредотачиваться исключительно на сражениях. В остальном игра получилась интересной и затягивающей. Хочется пожелать разработчикам не останавливаться на достигнутом и продолжать развивать проект. С удовольствием буду следить за обновлениями и ждать новых возможностей!
Best Zombie survival game I've played in a long time - buy it!
I would ABSOLUTELY recommend this to ANYONE who likes or LOVES zombie games and defense fortification with a little base building if you want. This is truly the game for you. Set when you want a horde to come OR not. Explore various biomes with DUMB zombies that are attracted to sounds and movement. Not just some superpower to find you. Bikes have been added for some early game movement. The devs listen to the community, not try to fight it.
12 hours in. I came over after watching YT @Jawoodle play. It's really well done and thought out. I do recommend the mods. The fact that it supports mods so was a deciding factor in my purchase as well. I use admin as a 'early access' get out of jail free card. Now that I understand how things work, I doubt I need it. But having it there in case something unacceptable happens is critical. I do have the resource gathering mods to bump me up to 200-300% cause I'd rather not be a professional lumberjack or stone miner. Gather some, enjoy the mechanic, and move on. Also since storage isn't a matter of finding the Higgs Boson--I expanded that. THANKS FOR MAKING THIS GAME! The zombies just feel right. Please don't make them bullet sponges.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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