
HROT is a single-player retro FPS set in a small socialist country neighboring Soviet Union (Czechoslovakia) after an unspecified disaster in 1986. Those times were dark and terrifying and so is the game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.79−66% | 6.5Kreviews | 97% | — | $861.6K |
| $6.79−66% | 200ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very basic jet very enjoyable boomer shooter (also great recepies)
nejlepší hra v celém sovětském svazu
🟢视觉层面高度的统一性,游戏整体采用了极度受限的色调,以棕色、灰色与暗黄色为主,低保真,高信噪比,关卡的氛围基调诡异荒凉。文化符号的具象化植入,游戏内的资产设计具有强烈的地缘特征,从老式袋装牛奶、大列巴面包,到列宁雕像、防毒面具以及等都是具有明确历史背景的物件。甚至里面的捷克斯洛伐克粗野主义建筑、体育馆、巨型雕塑、地铁站、铀矿道、城堡、文化中心、奶奶谷、钟楼都能在捷克找到对应的地标原型,真实存在。在游戏中插入钥匙未必打开正前方的门,可能触发侧墙滑动,甚至传送至敌人埋伏的新区域,这种持续的预期违背让探索过程保持新鲜感与张力,且与苏联集权体制下"建筑本身即充满监视与暗道"形成了叙事层面的自洽,典型例子如政府会议室按下紧急避难按钮后整个房间垂直沉降的桥段。 🟢关卡设计呈现出极强的高密度与连贯性,空间嵌套精妙,游戏倾向于通过电梯、扶梯、通风管道、下水道和高低差平台,将地图在Z轴上进行多层折叠,路线纵横交错。非对称的环回结构使得玩家在解开新区域后,往往会以意想不到的捷径backtracking到最开始的区域,这在空间认知上为玩家提供了强烈的顿悟感,同时验证了地图底层架构的严谨性。 🟢大量可交互物件(马桶冲水、开关灯泡、用洗衣机、踢足球、可弹奏的完整钢琴、在斯诺克球桌上击球以及驾驶老式摩托车到处逛等等、还可以亲吻胡萨克的画像)沉浸式填充,十分甚至九分有趣的隐藏成就与各种奇异搞笑的内容。 🟢武器之间不存在绝对的上下位替代关系,尤其是泵动喷与双管喷的设计逻辑我十分喜欢。泵动喷伤害低但射速高,双管喷伤害高但射速低,面对不同血量的敌人通过切枪可以最大化避免伤害溢出导致的资源浪费,做到一枪秒杀大部分怪,而且这两把枪也是手感最扎实的,很爽,非常爽,我热爱每个游戏的霰弹枪。 🟢敌人阵容的丰富度与胡逼程度达到顶点,戴着防毒面具的马,在游乐园设施上假装模型的詹姆斯,因变异而复生的克莱门特,飞来飞去的列宁大头,从胡斯战争时期穿越过来的胡斯战士正骑着摩托车追杀你,劫持基地并发射核弹的蝾螈,学会了影分身的普京等高达50+种敌人 🔴基础武器手感整体偏弱,仅两把喷子和胡斯弩手感上佳。高级武器边缘化,伤害输出不符合其弹药稀缺度,其通过配电箱充电补充弹药的机制虽有新意但不足以弥补实战表现。这导致面对高血量精英单位时,战斗策略依然停留在双管霰弹枪+走位循环。 🔴机动性较为简化,除了兔子跳没有其他位移身法,好在基础移动速度很快,但设置了十分保守的移速上限,不过手感扎实。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech**languages with full audio support
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Quake inspired boomer-shooter. The graphics might look ugly in the screenshots, but when playing they fie very well the atmosphere.
Hard, fun, spooky
What a weird ass game it was awesome.
感觉射击爽感其实挺一般的,更加注重探索低模苏联时期的魔改捷克各处的体验,虽然色调单调,但是确实每关都有作区分玩起来探索感还行,偶尔都会有些交互的小物件可以互动,我能给个7.5分吧,虽然都说是东欧dusk,但是这游戏地图设计和内容大多还是偏恶搞魔改和怀旧的,反而在射击这个部分的体验又不那么复古射击感,难度也挺高的,主要是补给少怪血厚,瘦长防化服喷子哥还会装死,而且怪靠近会突然越过平台打你。 然后其实我个人最喜欢的是第二部分,虽然有跳脸,不过其实挺有趣的,尤其是那个恐怖老奶雕像哈哈哈
tis a fun and quirky lil retro shooter was sad that I ate my pet doggos though
GG.
Игра тупо топ за свои деньги. На удивление довольно динамичный шутер, весь запас оружия (кроме, наверное, мин) оказался крайне полезен. Быстрая смена оружия, каждое под свою ситуацию. Мне очень понравился юмор от разработчика.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $737.4K | 3.8K | 93% | $9.99 | |
| $142.2K | 674 | 83% | $9.99 | |
| $956 | 5 | 100% | $6.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $14.99 | |
| $0 | 3.7K | 94% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $861.6K | 1K | 89% | $23.99 | |
| $861.4K | 2.3K | 68% | $19.99 | |
| $861.8K | 2.6K | 92% | $9.99 | |
| $861.9K | 3.6K | 80% | $9.99 | |
| $862K | 1.5K | 91% | $19.99 | |
| $861.1K | 1.4K | 85% | $19.99 |