
The game is about a hero that goes from game to the real world. Levels are generated by the music which is provided by Czech band Zrní.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $181.2K | 44 | 27% | $199.99 | |
| approximately $143.2K | 724 | 88% | $9.99 | |
| approximately $145.1K | 490 | 56% | $9.99 | |
| approximately $146.5K | 1.1K | 94% | $4.99 | |
| approximately $25.7K | 155 | 75% | $6.99 | |
| approximately $23.7K | 247 | 83% | $2.99 |