
An absurd backyard bomb-building simulator. Raise funds, plan your approach, hunt down rare parts, and assemble your atomic masterpiece while staying calm and avoiding suspicion from nosy neighbors and federal agents.
Modeled estimate, not a reported figure. How we estimate →
Media

About
It’s a quiet Sunday morning. You're relaxing in your backyard when it suddenly hits you:
You need to build an atomic bomb.
Naturally.
In this absurd single-player simulation, your peaceful suburban life takes a wild turn as you attempt the most questionable DIY project imaginable. Building a nuclear bomb in your backyard might not be the hardest thing you’ve done but it’s definitely the weirdest.

To complete your creation, you’ll need to:
Raise funds via a chaotic mini-game that tests your charm and hustle.
Go shopping: Bid on auctions and scour regular online stores for those oddly specific blueprint parts.
Do the math: Turn everyday household objects into actual atomic equations.
Extract critical materials from totally unrelated household items.
Assemble everything with precision... or at least, something close to it.
Handle your nosy neighbors, who are just a bit too curious.
Avoid IRS scrutiny, because spending your fundraiser money on plutonium raises red flags.
Manage your stress using strange and increasingly unhinged coping mechanisms.

The game is split into three major stages of building, each bringing its own unique challenges that will test your patience. Complete all three to finish your project ideally without any accidents along the way.
Disclaimer:
Some elements in this game are inspired by real-world nuclear formulas. Do not try this at home. Do not be inspired. Seriously.
Estimated Playtime:
30–183 minutes
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Simplified Chinese, Japanese, Korean, Portuguese - Portugal, Russian, Turkish, Hungarian
Engagement
Hours played at review time, across 210 reviews with recorded playtime.
Reviews
Themes across 210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am ♥♥♥ death, destroyer of sheets.
mmmm yes
Boom
I really wanted to enjoy this game. When I saw it, I was immediately reminded of A Game About Digging A Hole. Sadly, this game proved to be extremely boring. The concept is great, but the gameplay is nonexistent.
Not bad, not bad. I hope you guys create a game involving a home made Nuclear Powerplant, or something... but, I had fun... also I saw in the game settings for jump scares??? O.o? so... yeah thx guys. 10/10 rating for game.
The game is fun but very short. Would not recommend paying more than 5-7 bucks for it just because of the glitches and the brevity of the game. That being said it has some comedic situations and dialogue that make it quirky. Honestly this game could be completed in probably 10-20 minutes but the fact that you have to manually bring stuff from the front yard to the backyard takes up 90% of game time. And if you are OCD and need to clean up messes in games then you'll be here for days. Or if you manage to get one of the dozens or so glitches that force you to restart the level. Big bummer that there is no save function also. All in all its a fun game but not worth more than a few bucks of game time. That being said I am looking forward to what else this publisher/dev put out. I would be neutral on it but Steam forces me to give thumbs up or down so its an up as long as the game stays cheap.
A bit janky? yes. A bit fun? also yes. Definitely worth a couple hours if you're bored and have a few bucks to spare.
Sehr witzige Abwechslung, an einigen Stellen etwas langweilig durch Wiederholungen der Tätigkeit, aber dennoch sehr interessant gehalten. Für den Preis denke ich, ist es in Ordnung den Dev zu supporten. Da steckt viel Motivation drin und es hat potenzial zukünftig noch einen drauf zu legen. Ich hoffe in Zukunft kommt mehr oder vlt auch ein DLC.
Gutes Spiel
I LOVE MAKING BOMBS
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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