
Clean your worries away with this relaxing renovation simulator! Buy, fix, sell, and become a local legend. Or grab your power tools and build anything from scratch! With the online 2-4 players co-op mode, you can play both in sandbox and story mode together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Sep 2 → 11/day in the week after.
About

It’s time to invite your friends to House Flipper 2 and dive in together thanks to our free Co-op DLC! With cross-platform support, whether you’re on PC or console, up to four players can team up in both Story and Sandbox modes. Let the co-op creativity begin!

Join forces to create dream homes like never before — whether it’s tackling grand mansions for an epic challenge or diving into Story mode missions for a more relaxed vibe! Feeling stuck? Explore amazing designs from fellow Flippers on the mod.io platform. And don’t forget to share your own creations there — you might just inspire the next great Flipper!

Why renovate a house when you can just build one? Unleash your creativity in the Sandbox Mode! Use it to recreate real-life buildings or design projects that exist in your imagination.
Remember: building from scratch is no easy task! But let's face it, it's definitely worth putting in extra effort to design the house of your dreams.

Between the mountain tops and the endless sea, there lies the town of Pinnacove. A place where time slows down, and the friendly residents are ready to entrust you with their homes. Can you discover some of the stories within these walls? Your old pal Tom, who seems to know everybody in the neighborhood, will gladly share some local knowledge with you.
In House Flipper 2, you are the foreman! You get to decide what 'relaxing gameplay' means! Do you enjoy building? Choose the Sandbox Mode which allows you to construct houses from scratch. Or maybe you prefer cleaning and decorating? In the Story Mode, you will delve into long and engaging renovation projects, as well as deal with some quick jobs.
Sit back and relax, here comes the new age of House Flipper!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 20Kreviews | 87% | — | $24.2M |
| $39.99 | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1238 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Toda noite que chego em casa eu descanso a mente batendo uma laje.
The first game was great. One of my favorites. This game. Leagues better. This game has taken everything I love from the first game.. and made it even better (If that was even possible.) The painting mechanics.. Leagues better then it was prior. The trash bag mechanic is different, but I think that it actually makes the game better and more realistic. 100/10 game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #70, worst DE #100 · 11 markets collected
Reviews, worldwide (the counter carries no country): 8.38/day in the week to Jul 21 → 15.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal +6 more
| $39.99 |
| 1Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Coop with your spouse she can yell at you for doing a bad job in a virtual house too, Jokes aside this is pretty fun coop and love the fact that it's now a included DLC
Game is a half step up from the original in terms of content, graphics, & story, but the auction system is absolutely terrible. When the main fun of the game is purchasing your own buildings to flip and that part is so bugged it's nearly unplayable it takes the fun out of the whole thing. Had to google "Houseflipper no cooking area found" despite having a full fridge, oven, stovetop, sink, cabinets, dishwasher, etc... & "Houseflipper there is no toilet in the bathroom when there is a toilet" because for some reason I must have bought a ghost toilet. Now I'm seeing things like "lacks natural light" when our house is more windows than walls, and "no habital rooms" that literally just pops up and disapears at random. This turned a "let's design a cool house" game into a "let's place a brick wall in front of our kitchen so the game knows it's a kitchen" game.
Very fun and relaxing game, though now I understand what my father always meant when he said he hated doing interior work. You finish something and five minutes later you're looking at it and wondering if you could change it more. Also, sandbox mode alone made the price worth it. Super OP for building settings for roleplay, creative writing, etc.
Definitely an upgrade from the first game. I played the original House Flipper for quite a while, and House Flipper 2 feels like a much more polished and enjoyable experience. The biggest win for me is the multiplayer. Being able to renovate and flip houses with friends makes the whole process faster, more chaotic, and honestly a lot more fun. That said, I’m not entirely sold on the perk system. I understand the idea of progression, but having to unlock what feels like basic functionality can be a little annoying. As a beginner, having to carefully select regions just to paint certain parts of a wall feels less like progression and more like the game telling me, “No, no, you haven't earned the right to paint properly yet.” The story is also... well, technically there is one. Most of it comes through emails, text messages, and occasional calls from clients. That's about it. So naturally, I couldn't help but laugh when I unlocked the achievement “You Did It! — And that's the whole story.” Honestly, they weren't even pretending. Still, House Flipper 2 is a solid improvement over the first game. The multiplayer alone adds a lot of value, and the overall renovation experience feels smoother and more enjoyable. Just don't come here expecting an epic narrative. You're here to renovate houses, make questionable design choices, and hopefully sell them for more than you spent.
Vou ser bem sincera nesta análise. Eu recomendo o jogo para quem gosta desse estilo mais cozy game, mas, para quem se entedia rápido com o excesso de previsibilidade e a falta de ação e adrenalina, pode se tornar muito chato e cansativo com o tempo. Eu não classificaria o House Flipper 2 como um jogo para se jogar por horas seguidas, mas para entrar de vez em quando e relaxar. Minha nota geral para House Flipper 2 é 7/10 (e um 7 doloroso). Essa nota certamente não significa que o jogo seja malfeito. Muito pelo contrário: o jogo chega a dar prazer de tão bem feito (de acordo com a minha experiência). A jogabilidade é excelente. Os controles funcionam bem, as ferramentas são fáceis de compreender e as ações são intuitivas. A interface também é impecável. Eu diria que foi a parte que mais me agradou. Ela é organizada, limpa e combina com a proposta do jogo. Em relação à qualidade técnica e à otimização, minha experiência também foi muito satisfatória. Não percebi nenhuma queda de FPS, travamentos ou problemas de desempenho. Nesses aspectos, não tenho nada a reclamar. Durante todo o tempo que joguei, encontrei apenas um bug, mas ele foi particularmente frustrante. Em um trabalho específico, consegui ficar presa dentro do telhado de uma casa (não me perguntem como) e não conseguia sair de jeito nenhum. No final, precisei reiniciar o trabalho inteiro para continuar. Sendo generosa, eu diria que os gráficos são bons. Eles possuem um estilo agradável, combinam com a proposta e deixam os ambientes bonitos, mas não considero o resultado especialmente impressionante. Não é um jogo realista ou cinematográfico, e visualmente não apresenta nada extraordinário. Nos primeiros dias eu me fiquei bem empolgada. A experiência é bastante deleitosa e acolhedora, o jogo é bom, mas a minha empolgação não durou muito. Em poucos dias, o jogo começou a saturar minha cabeça e, no fim, eu deixei ele mofando na minha biblioteca. As tarefas se tornam repetitivas depois de algum tempo. Limpar sujeira, recolher lixo, pintar paredes, montar móveis e organizar objetos é satisfatório no início, mas o jogo reutiliza essas atividades constantemente. Mesmo quando as casas e os pedidos mudam, a estrutura das missões continua bastante previsível. Quando falo da “narrativa”, me refiro à forma como a experiência progride e tenta manter o jogador interessado. Nesse aspecto, achei o jogo fraco. O ciclo de tarefas não evolui o suficiente para renovar a experiência ou criar uma sensação forte de descoberta. Entendo que ser calmo e tranquilo faz parte da proposta; o problema é que ele acaba sendo cozy até demais. A ausência de pressão, riscos, acontecimentos inesperados ou desafios mais intensos torna ele entediante em pouco tempo. Outro ponto negativo importante é o preço. Considero House Flipper 2 um bom jogo e provavelmente o compraria novamente, mas definitivamente não pelo valor que paguei (+70 reais). Para uma experiência que perdeu meu interesse relativamente rápido e acabou abandonada na biblioteca, achei caro. Hoje, eu diria que esperar uma boa promoção é uma decisão muito mais inteligente. Notas por categoria - Qualidade de execução: 10/10 - Interface: 10/10 - Jogabilidade: 10/10 - Otimização e desempenho: 10/10 - Liberdade criativa: 9/10 - Gráficos: 8/10 - Variedade e progressão: 5/10 - Capacidade de manter o interesse: 4/10 - Preço e custo-benefício: 4/10 - Nota geral: 7/10
I highly recommended this game. Love it so much. Highly addicted.
Between frequent lags and crashes on the lowest quality visual settings, and the fact that the devs care so little about accessibility, I am going to have to quit supporting this game after loving both of them for about 6 years. The way that the menu screens are actually brighter than the sun, and when I open tab it's like I have turned on a whole new lamp in my room, is insane. I don't even have sensitive eyes, but this game makes my eyes act up like crazy. I'm talking a glare that takes over my entire vision for about 15 minutes until it subsides. In-game and display brightness do nothing but make the issue worse, as the disposition between in-game lighting and the menu screen's brightness is still the same ratio as before you changed your brightness settings at all. I am aware that you have enough supporters now that you have no issue ignoring an entire demographic of players like this for years, but that doesn't make it any less unlikeable that you've chosen to not revise this feature after all this time. I would even suggest that a flashing lights warning would be appropriate depending on how fast you want to flip thru menus. Don't buy... not only to save your eyes from being assaulted, but also to not support such unsympathetic devs. As far as the game recently getting laggier and worse about crashing with time, I don't have much else to say. I can't even get thru 20 min of gameplay without it freezing up and seizing response. Like I said, this is on 'very low' quality settings and it's still occurring.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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