
As a terrible storm rages on, a young girl tries to survive in a HOUSE hell-bent on killing her and her family...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
As a terrible storm rages on, Tabby finds herself once again trapped in a never-ending nightmare. Uncover the mystery of the curse or succumb to it in the sequel to the 2020 horror game, House.
Featuring:
Explore a house that changes and reacts to your actions in real-time
Experiment with different items to try and survive
Challenging, non-linear gameplay with multiple endings
Play retro games on the BarkStation
Die in gruesomely elaborate ways in a hand-drawn story book artstyle
Race against the clock to try and escape a deadly time-loop
Save or slay your family, the choice is yours...Or is it?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 160reviews | 90% | — | $82.5K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please PLEASEEEEEEEEEE add being able to rebind controls and a borderless option. (Rebinding keys is a MUST I have never, in my entire existence, used A to interact. In any games.) that's why it feels horribly janky
全救结局动画卡bug了 一直在楼梯走路 我真疯了
Similar gameplay loop to the first 'House' game however the revamped art style makes things feel completely fresh. Getting in to the gameplay loop makes the grim motifs all the more poignant. Certain parts seem very very difficult and sometimes downright annoying. Would definitely recommend!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
捕鼠夹不能重复打开了吗,是bug吗,还有怪血条整那么多想干嘛,死一次全白搭了,希望赶紧优化一下,很影响乐趣
House 2 is awesome, there is so much you can do, lots of endings,Easter eggs. I think it’s way better than house 1, I like the art style more than the pixel art from the first game, and the boss encounters are more challenging and better designed. As of right now I got almost 20 hours on this game, trying to 100% then I will probably update this review. UPDATE: Ok this is awesome, it was a great experience figuring out the achievements with the comunity on discord, overall i would rate shis game 9/10. Can't wait for the story expansion :)
I love house 2, but the tedious desert section really sucks. its a cool looking surprise then you play it and its just a fetch quest that goes on for longer than it should. It is just one part in a really good game I love the music and love the art give me more game thank you.
(To begin, if you have not played House 1, it's not exactly required reading for this. This game stands on it's own, and is in some ways the fully realized vision of the original's gameplay loop.) An outstandingly fantastic game in a sea of mediocre and derivative indie horror games. While it isn't the first to tackle the idea of a time loop in closed environment as the setup for a puzzle game, there's something uniquely satisfying about it's execution in this game. Each puzzle and discovery felt like an intuitive use of the ideas presented to me, I never felt handheld and nor did I ever feel the need to reach for a guide. The art too is some of the best I've seen in any game attempting this sort of hand drawn painterly look, and the fluidity of the animation is astounding. The Music is probably not going to blow your mind, but it's really brings the atmosphere together and has a lot of talent behind it. On top of all of that, the narrative tackles some pretty interesting subtextual themes if reading into things is your cup of tea. My only concrete criticism is that the game launched with somewhat rocky QA, but any major bugs I've encountered so far have (seemingly) been squashed. In addition, the intro tutorial in the form of an in universe videogame is cute but it feels like it's a slow first impression. (Oh, also James lost his soulless eyes and silly walk from House 1. If they patch in the silly walk its GOTY) There's always some new morbid easter-egg to unearth or new way to go about a route. The clever use of mechanics that subtly play with the limited time-frame of the loop clearly shows just how well thought out this game is. Is it for everyone? Not really. But if you think this might be up your alley, it definitely is. Try out the demo for a taste at the game's weird open ended puzzle-solving, but know the full game blows it wide open. (Seriously bring back James's silly walk and tired dead expression though. He looks like the drummer of a metal band now. I mean that's also cool but still. He looks less haunted and more so just mad. I mean if the change in demeanor is meant to foreshadow later plot points I get it but c'mon.)
very cool very good one of the best trial and error games has an amazing sequel now house will forever be in my heart
I broke my goldfish's bowl, my cat then ate it, choked and died. dropped an anvil on him aswell for good measure. 10/10 game
好游戏,让人疯(指解不开谜题)。话说六十多块钱有点贵了。 我看别人的夹子可以循环使用,为什么我的只能用一次?
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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