
Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 810 reviews with recorded playtime.
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
peak 10/10
67
fun
cara pra um jogo de mais de 10 anos, ainda está perfeito, a pixel art desse jogo é maravilhosa, trilha sonora, história, de verdade esse jogo é muito bom!, vale cada centavo, mas recomendo comprar o bundle que vem o segundo junto 10/10 fiz 100% inclusive
It felt like a massively punishing RNG torture device initially, but after learning a lot from the first run through it was very liberating going through a second time for the secret ending laying waste to everything that had seemed so hard the first time.
OBRA DE ARTE, en este juego no solo te diviertes, si no que piensas más también, tienes que planear estrategias cuidadosamente para que no te maten, y eso es lo chido de este juego
Juego todo bueno y hermoso.
adad
It's very tuff
this is taking me way too long to 100%
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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