
KILL YOUR GOD. BECOME WORTHY. Horripilant is a chilling idle incremental dungeon crawl through the horrors of a forgotten underworld.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 7 → 6/day in the week after.
About
Horripilant is a chilling incremental dungeon crawl through the horrors of a forgotten underworld. Combining idler, puzzle and autobattler elements, you'll fight, mine, and think your way through the depths of a forsaken dungeon. With each step you'll grow stronger, but beware; every boon has its burden.
You awaken. An old, battered knight, lost in the darkest corners of an abandoned dungeon, with no memory of how you got there. The stench of decay permeates the thick air. The walls seem to whisper your name.
A strange tree catches your eye. Barely a sprout, growing in defiance of the dark. The voice demands you hit it. A twig breaks off onto the ground. The first of many.
Distorted moans echo from an empty staircase. Beckoning you. You must go down. It is your purpose...
Encounter bizarre characters, solve cryptic puzzles, and survive the horrors that lurk in every shadow. Will you escape this living nightmare, or will it consume you?

Incrementally gain and collect materials.
Combat horrific foes over 1000 floors in the dungeon.
Solve puzzles and explore the depths of your camp.
Upgrade your gear to venture deeper.
Meet God
Become worthy
Repeat, adapt, and survive. The depths need you, and you, them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 3Kreviews | 92% | — | $930.8K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 381 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
truly spooky
It's ok, but it's very similar to the demo. You don't really unlock any new gameplay. Only get this if you were really satisfied with the demo and want more. If you're on the fence then don't buy it.
buy the game the wheel must turn
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 26 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Spanish - Latin America, Italian, Ukrainian +1 more
Hours played at review time, across 382 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i larddddddd this game i have such a full diaper ahhhhhhhhh its running up my back et ball
割引込みで580円で購入。 このくらいの時間で全実績開放できました。 インクリメンタルの中ではゲーム寿命が長い方だと思います。 謎解きが案外難しくて攻略を見ちゃいました。 納得できないものは無く、よくできた脱出ゲームのような感じ。 ダンジョンパートは最初のうちは進みも遅くてストレスに感じるかもしれませんが ゆっくり進めるのは最初のうちだけなので敵グラとかゆっくり見てやってください。 石板に暗号入力するところはスマホ等でメモする必要がありますね…。 ゲーム内で紙に記録しているのに、それを参照したら元の画面に戻されるなんてあんまりだ!
I remember completing this on the tenth of July this year and was wondering what I should say about it. Idle games are so satisfying and hard to put down but this is one of my favorite Idlers ever. It has a unique art style so different from others with a more cutesy or safe style. The soundtrack is incredible but my favorite part were the puzzles and learning about the story. I have a specific niche of incremental idle story games that I like but don't really see a lot but this game is one of the few that fits this niche. I love everything about this game. I feel like for my specifically it helped me get work done as I left it on in the background whilst working and then I come back to rewards and maybe even some puzzles or story quests! I do wish there was more to offer with the puzzles and story quests as they really are incredible but after a certain point in the game there is none which obviously the game cant go on forever but I just wish there was more to do in-between, more story and puzzle on the road to 1000, ya feel? But that isn't really a complaint, just more so me hungering for more. Hope to find more of these types of games in the future as they are incredible and an experience that simply cannot be replaced. 8/10
Fantastic art and atmosphere, but after awhile the incremental loop becomes very one note. The point and click adventure aspect also falls somewhat flat.
There isn't much here. Idler: simple, easy to beat, doesn't last long (a day or two, depending on how quickly you want to 100%) Vibe: aesthetic level depth. Ends up feeling like a rip-off. Not particularly fun, interesting, or novel.
aun tiene errores que afecta el juego muy gravemente, tenia una partida de mas de 7 horas y bastante progreso se crasheo en un momento, se salio del juego y cuando volvi nunca guardo partida y borro todo lo que habia hecho me parece que este tipo de errores en un juego de este estilo son inaceptables y muy graves pues el tiempo influye mucho en este tipo de juegos.
Spooky but not that deep, not not deep, like good stuff Also incremental part is kinda wonky
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $107.6K | 355 | 59% | $7.99 | |
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| $1M | 5.3K | 99% | $12.99 |
Related
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| $931.2K | 990 | 78% | $24.99 | |
| $931.3K | 21K | 86% | $1.99 | |
| $931.4K |
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| 89% |
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| $931.7K | 2.3K | 64% | $14.99 |
| $931.9K | 3.5K | 67% | $24.99 |
| $932.2K | 10.9K | 78% | $3.99 |