
Horns of Fear is a third-person psychological horror game set in a mysterious mansion...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic, had an absolute blast playing this game. Loved the story and characters. 10/10 recommend
Its a fun game.
Concept 10/10 The actual gameplay 6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really short, but also really fun. If you're expecting a pure horror point and click, this ain't it. There are a few good scares , but the majority of my enjoyment came from the absurdity and off the rails nature the game descends into. Just go along for the ride and buy this freaking game. Now sit down, Seinfields on
👍
Drugs are bad Mkay.
7/10
Fun little horror adventure. Lot of atmosphere and interesting puzzles.
I did not get too far, but there's some gameplay issues that made me drop it. This game is much closer to a point and click adventure game than survival horror, I was hoping it was the latter. But I like point and clicks too, so I was happy to keep playing. But a couple unnecessary design choices made it a slog for the hour or so I played. 1) you can only pick up items if you have found the puzzle that requires them. So if you like to scan a room for all items or interactable hot spots, you would have to come back multiple times and do it again - super tedious, and like... why? Also, the movement speed is very slow with no run toggle. So this just adds to the tedium. There is no map, no notebook to record hints, etc. So this all adds up to a frustrating slog that I lost patience for early. It's doubly frustrating because all of these issues are so easily remedied, but for whatever reason this is what the dev decided. Otherwise, the game seems good. I liked the gouache looking, painterly art style. Some of the rooms are visually interesting and the lighting is great. I was interested in the plot as well. I will GLADLY play this again and update my review if the dev decides to make some changes. But as it is, I can't recommend.
An entertaining and disturbing little horror story which ends up being more than meets the eye. The puzzles are interesting and fairly unique; challenging, but not pretentious. There are plenty of scares, but alongside the fairly "typical" jumpscares (which are used well here actually, sparingly and they're all fairly different from one another) the game uses a touch of body horror/gore (aka when the antagonist decides Jim should no longer be alive) and psychological horror. It messes with your mind, but not necessarily in the ways you'd expect! Story is intriguing, does require a bit of piecing together of things by the player until later on but I enjoyed reading the little tidbits and guessing at what was going on. OST is atmospheric and well-done. TLDR: a spooky, fairly short horror game with a focus on puzzling your way through the house and trying to work out what the hell is going on. Buy it - only took me just under 2 hours to get all achievements, but for £3.99 I am definitely not going to complain about value for money.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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