
Mistakes are not an impediment, but an opportunity to grow. Play and learn from your mistakes. Come and recharge your hopes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hope é um jogo bem simples mas nem por isso deve ser julgado logo de cara. Gosto de como a galera que desenvolveu pensou no level design e na dificuldade ir aumentando (por mais que eu ache que a última fase escalonou muito). É um jogo que, mesmo baratinho, cumpre tudo o que se propõe. As frases de efeito em cada fase dá para tirar boas reflexões. Uma pena ser tão pequenininho. Se em algum momento pensarem em realizar uma DLC para expandir o universo, acho que seria bem legal. Enfim, se você quer jogar algo simples e satisfatório, eu super indico Hope ;)
quase cometi Violência física Violência psicológica Violência patrimonial Violência moral Violência institucional Violência de gênero Violência doméstica e familiar por causa desse maldito jogo, porém as mensagens são bonitinhas e vale a pena jogar. e é claro SEMPRE APOIANDO OS DEV BR
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, French, German
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A short and sweet minimalist puzzle platformer with an interesting core mechanic. Fairly easy save for a couple levels which accounted for 20min of my 1hr playthrough. It was worth the $0.71 sale price though the full $4 price tag is a bit steep considering its length. My only gripe is holding the jump key will cause you to jump continuously upon touching the ground which can lead to some frustrating deaths if the key is not released before touching the ground again.
A proposta do jogo de literalmente aprender com os próprios erros servindo de ajuda até a bandeira me encantou completamente. Foram tantas fases que parecia estar andando em circulos com mais de 5 min e aí na etapa de subir de nivel foi muito gratificante após tantos erros, até pq essa é a proposta do criador, usar seus erros ao seu favor, uma baita lição! Mas eu tbm tenho criticas a fazer e que me frustou imensamente quando fui jogar pela segunda vez. Que era que a partir do jogador sair do jogo, o jogo nao salva o ultimo nivel que ele tinha alcançado. Logo quando ele for voltar a jogar vai estar na estaca 0, ignorando sua trajetória anterior. Mas não sei tbm se essa mecânica de não ter um backup seja por conta do jogo mesmo, pra ter essa pegada mais hardcore, de incentivar a acabar todos os niveis mesmo num dia só. Mas mesmo com isso, recomendo muitíssimo. Devo dar muitos parabéns ao Pedro Lima por esse excelente jogo.
有成就 没中文 《希望》 你是否想从错误中吸取教训,将其作为学习的基础,重获希望并走向胜利呢?《希望》是一款益智平台游戏,它提供了全新的方式来处理那些常常让我们半途而废的问题。 这款游戏旨在将人们与他们自身的情感联系起来,教导他们应对日常挫折,从所犯的错误中获益,并将这些错误当作学习的机会和动力。《希望》的目标是让玩家更有自信,帮助他们成为更优秀的人,或许还能让他们对未来有更美好的憧憬。因为这款游戏不仅作用于情感层面,还能锻炼玩家在策略方面的认知能力,以及对空间视觉的反应速度。 在多个益智关卡中操控一个简单的方块,《希望》能够通过激励性的话语、游戏玩法、流畅的机制、音效、音乐和挑战,将多样的情感传递给每一位玩家。游戏角色的主要机制非常简单,但却深刻而独特,总共可归结为三个步骤。 **犯错(MISS)**: 第一步是玩家故意犯错,从而在犯错的地方生成一个方块,但前提是导致角色死亡的物体是白色的,否则第一步无效,也不会直接跳到第二步。 **重复(REPEAT)**: 在玩家犯错并在犯错的地方生成一个方块后,主角会再次重生,重复这一关卡,但这次会在理想的位置有一个方块,以便能够进入下一关。 **移除(REMOVE)**: 第三步是一个可选机制,玩家可以恢复并删除最后生成的方块。这个选项是为了防止玩家在不想要的位置生成方块而设计的。 你还在继续阅读吗?你还在等什么呢?让我们重拾希望吧!去从你的错误中学习,并将它们当作走向胜利的动力! 本游戏基于《霓虹深渊》和《几何冲刺》设计。
não é um jogo grande (em tempo), mas sem dúvida é um baita jogo marcante. faz a gente pensar. e as fases são bem desafiadoras pro final. achei da hora
Parece divertido, mas vale esperar uma promoção
The game is so fun, but is a short. i would like it to have more levels. the level editor is not a best, but it is acceptable. :D
Funny how the game's message is about never giving up. No other game on this platform (so far) has ever made me want to press DEL on myself, up until I found this game hidden in my library from God-knows-which Steam sale. Sorry, that was uncalled for. But, really — first of all, the "puzzles" (AKA the levels themselves) are easy but enough, I have no problem with them. It's a puzzle game, after all, puzzles are bound to be mediocre at least. Made me think a few times. But. The way that square is moving & jumping (and I'm putting heavy emphasis on the jumping part) straight up don't make sense sometimes. Also, my key presses were delayed for like 10 entire minutes of me playing. But then it went away when I... turned down the music? And then on the next stage, it just went back to being unbearable? What?! MIGHT be a configuration issue on my end, I do admit that, but I find that unlikely as no other (platformer) game so far has ever been so indecisive on when to 'lag', or ran into any issue at all, really; especially not one as simple as this game. Something tells me this is legitimately how it's supposed to be played and I couldn't be more distraught at just the thought. PS. the way the square is bouncing around is genuinely making me violent. Game itself is... okay. Cute message, I guess. Not executed well in my opinion, but it's a sweet sentiment. Still, I wish I had the brains to refund this while I still could. half-assed review, might update once I'm finished with the whole game to see if my opinion changes at all.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 63 | 46% | $1.99 | |
| $2.9K | 101 | 76% | $0.99 | |
| $2.9K | 202 | 84% | $0.99 | |
| $2.8K | 56 | 66% | $3.99 | |
| $2.8K | 82 | 82% | $1.99 | |
| $2.9K | 64 | 88% | $2.99 |