
Mistakes are not an impediment, but an opportunity to grow. Play and learn from your mistakes. Come and recharge your hopes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有成就 没中文 《希望》 你是否想从错误中吸取教训,将其作为学习的基础,重获希望并走向胜利呢?《希望》是一款益智平台游戏,它提供了全新的方式来处理那些常常让我们半途而废的问题。 这款游戏旨在将人们与他们自身的情感联系起来,教导他们应对日常挫折,从所犯的错误中获益,并将这些错误当作学习的机会和动力。《希望》的目标是让玩家更有自信,帮助他们成为更优秀的人,或许还能让他们对未来有更美好的憧憬。因为这款游戏不仅作用于情感层面,还能锻炼玩家在策略方面的认知能力,以及对空间视觉的反应速度。 在多个益智关卡中操控一个简单的方块,《希望》能够通过激励性的话语、游戏玩法、流畅的机制、音效、音乐和挑战,将多样的情感传递给每一位玩家。游戏角色的主要机制非常简单,但却深刻而独特,总共可归结为三个步骤。 **犯错(MISS)**: 第一步是玩家故意犯错,从而在犯错的地方生成一个方块,但前提是导致角色死亡的物体是白色的,否则第一步无效,也不会直接跳到第二步。 **重复(REPEAT)**: 在玩家犯错并在犯错的地方生成一个方块后,主角会再次重生,重复这一关卡,但这次会在理想的位置有一个方块,以便能够进入下一关。 **移除(REMOVE)**: 第三步是一个可选机制,玩家可以恢复并删除最后生成的方块。这个选项是为了防止玩家在不想要的位置生成方块而设计的。 你还在继续阅读吗?你还在等什么呢?让我们重拾希望吧!去从你的错误中学习,并将它们当作走向胜利的动力! 本游戏基于《霓虹深渊》和《几何冲刺》设计。
A Mecânica do jogo me chamou atenção de cara, eu gosto muito desses "puzzles platformers" curtos e com algum gimmick. O jogo é bonito apesar de simplista e os desafios são equilibrados com o aumento de dificuldade ocorrendo aos poucos, assim como introdução de mecânicas. A única critica que tenho, é que me pareceu curto. No momento em que você vence um desafio grande e está esperando pelo desafio maior ainda o jogo acaba. Acho que poderiam ter mais umas 3 fases "ultra hard" no final, mesmo que opcionais. Mas acredito que no final isso seja um positivo pra qualidade do jogo, afinal se o jogo termina e você queria jogar mais normalmente é melhor do que o jogo terminar e você falar "Finalmente".
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, French, German
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hope é um jogo bem simples mas nem por isso deve ser julgado logo de cara. Gosto de como a galera que desenvolveu pensou no level design e na dificuldade ir aumentando (por mais que eu ache que a última fase escalonou muito). É um jogo que, mesmo baratinho, cumpre tudo o que se propõe. As frases de efeito em cada fase dá para tirar boas reflexões. Uma pena ser tão pequenininho. Se em algum momento pensarem em realizar uma DLC para expandir o universo, acho que seria bem legal. Enfim, se você quer jogar algo simples e satisfatório, eu super indico Hope ;)
Que raiva desse jogo eu vou me mata
joginho divertido com uma mensagem bonita...e gostei do jeito que consegue a ultima conquista kkkkkk
jogo lindo, roda em qualquer pc batata, tem modo de criação de fazes que lhe garante uma liberdade criativa enorme e por isso eu amei
O jogo é muito legal e divertido para passar o tempo. Além disso, também traz uma mensagem extremamente linda e significativa para as pessoas que o jogam
Muito bom o jogo.
[quote][url=https://en.wikipedia.org/wiki/Snake_oil][b]Warning: Unqualified Unsolicited Health Advice[/b][/url][/quote] Hope is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. There's literally over 17,000 platformers on Steam, almost all of them are complete amateur garbage, yet this one is still one of the worst of them all. A truly incredible achievement. But there's more, and it's worse. The developer makes absolutely unqualified claims that he's able to treat psychological issues and provide mental health guidance through this garbage platformer with mandatory "die and retry" mechanics. Trying to address serious issues such as mental and emotional health through the medium of video games is misguided and can be harmful. While it's plausible to suggest the intention was noble, this can do more harm than good. The "developer" here is not a professional in areas of mental health and social problems, and when they use video games to pretend they are, this is not only utterly ineffective, it can be harmful. It's my opinion that it's improper to use video games to address mental health issues. Apart from the harm such hamfisted attempts at addressing social problems can cause, this offers zero benefit to PC gamers. People suffering from health issues or other social problems should seek out professional help rather than going to crap shovelware video games attempting to get attention/fame by exploiting such problems for their own benefit, as is the case here. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. If you take this as a game and not the snake oil health advice the "developer" is peddling for $4 a pop. The graphics here are some of the worst, laziest attempt at video game "art" I've ever seen. It's hard to suggest this game even has graphics. It's just untextured, basic pixel blocks and blobs, the kind that an infant child might be able to create in 5 minutes on MS Paint. It's clear the developer didn't even try to produce any real graphics for the game and just phoned it in. It's unclear why such a lazy approach was taken, whether it may be caused by lack of talent, budget, or motivation to do their job properly. It also doesn't matter... what matters is that this has resulted in a game with zero visual appeal for gamers. It's an immediate failure on that measure alone. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. Some of the defects in the game can be attributed to the choice of using the Construct 2/Construct 3 game engine/toolset. This is a very poor quality toolset sometimes used by amateur developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's worse than GameMaker Studio!). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2025 (and this was released not so far back in 2023), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? Hope has the total ripoff price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $4 asking price for this game could get you games like "Hellblade: Sensua's Sacrifice", "Metro Last Light" or "Middle Earth - Shadow of War". No pixelcrap is worth $4. If developers want to get paid the same kind of money as real game developers who know how to do graphics properly, they need to learn how to do graphics properly. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote] [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developers appalling and alarming response is a cause for concern. The developer, while claiming that my review is factually inaccurate, then goes on to contradict himself with this troubling (and spurious) claim: [quote] For many players, it serves as a reminder that they're not alone in their journeys, and we've received countless reports that the game genuinely helped them in some way to cope with their own struggles, which shows us that our intention to foster connection and offer a moment of reflection worked.[/quote] This is exactly the same kind of utter bullcrap that the people who sell crystals to people with cancer to use as a substitute for chemotherapy repeat like a mantra. "You don't need radiotherapy, you need my healing quarts, it works!!!!" It's quite sickening, but the developer response 100% confirms and validates the warning here... the developer deliberately made this garbage to attempt to provide mental health advice from someone who is perhaps the least qualified in the world to do so. My warning stands, reinforced by the confirmation from this disgusting snake oil peddler. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this harmful game to anyone.
quase cometi Violência física Violência psicológica Violência patrimonial Violência moral Violência institucional Violência de gênero Violência doméstica e familiar por causa desse maldito jogo, porém as mensagens são bonitinhas e vale a pena jogar. e é claro SEMPRE APOIANDO OS DEV BR
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 63 | 46% | $1.99 | |
| $2.9K | 202 | 84% | $0.99 | |
| $2.9K | 101 | 76% | $0.99 | |
| $2.8K | 56 | 66% | $3.99 | |
| $2.8K | 82 | 82% | $1.99 | |
| $2.9K | 64 | 88% | $2.99 |