
During the day he is a regular hooligan, but this night he has to save his house. He is strong and agile and his slingshot is his weapon of choice. He is Batma.., ehem, Vasja!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Dutch, Polish, Russian, Turkish, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
я выграл зту и ещё одну версию игра обычный ренер не бирити но за свои деньги норм
Hooligan Vasja: Halloween is a "template flip", that is to say, it's a "game" that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it was a game construction kit/template for doing a simple endless runner/shooter where you climb up a pipe and shoot people in the windows. The "developer" has made 5 copies of this game as far as I can see. This is deplorably low quality bundle trash. No professional effort was made in terms of game development, copying a template/using a game construction kit requires no talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. It's almost as bad as an outright asset flip. No matter how many times Trident Game Studio copies + pastes this same game, it's not going to suddenly become a decent game. This is nothing but a lazy, greedy cash grab and should be avoided.
pray to the God, to be the lasst ♥♥♥♥♥♥ vasja game
Если только ради ачивок... Ничем не интересна
это игра интересна (не много) для тех кто кто любит хулиганить а не для тех кто играет в контру
gg
неинтересная игра
Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
good game
Hooligan Vasja: Halloween is a lighthearted arcade action game developed and published by Trident Game Studio that transforms a simple neighborhood into the setting for a supernatural Halloween adventure. As the second installment in the Hooligan Vasja series, it follows its mischievous hero as he unexpectedly becomes the town's defender when monsters begin invading after dark. The game embraces a playful horror theme rather than genuine scares, combining cartoon-style visuals, humorous character design, and fast-paced gameplay to create an experience that feels like a classic arcade title with a seasonal twist. While its story remains uncomplicated, the Halloween backdrop provides enough personality to make the adventure memorable. The gameplay centers on quick reflexes, accurate shooting, and constant movement. Armed with only a slingshot, Vasja must eliminate waves of classic Halloween creatures including zombies, skeletons, vampires, witches, ghosts, and other supernatural enemies before eventually confronting the fearsome Devil Clown. Each stage challenges players to dodge attacks while carefully timing their own shots, rewarding precision and patience instead of reckless play. Enemy behaviors gradually become more demanding, forcing players to recognize attack patterns and react quickly if they hope to survive increasingly difficult encounters. One of the game's strongest qualities is its commitment to its Halloween atmosphere. Every level is filled with festive decorations, eerie environments, and colorful monster designs that successfully capture the spirit of the holiday without becoming overly dark or frightening. The soundtrack and sound effects complement the visuals with energetic music and playful audio that keep the action lively throughout the campaign. Although the presentation does not rely on advanced graphics or cutting-edge visual effects, its stylized approach gives the game a distinct charm that suits its arcade-inspired design philosophy. Rather than relying on complex progression systems or extensive customization, Hooligan Vasja: Halloween focuses on delivering straightforward, skill-based gameplay. Players improve primarily through practice as they become more familiar with enemy placements, movement patterns, and stage layouts. This old-school design makes every victory feel earned, especially during later levels where precision becomes increasingly important. Online leaderboards and achievements further encourage replayability, giving competitive players additional motivation to perfect their performance and improve their scores beyond simply completing the campaign. However, the game's simplicity can also become one of its limitations. The mechanics remain fairly basic from beginning to end, and some players may find the repetitive structure less engaging over extended play sessions. Controls occasionally feel stiff during moments that demand perfect accuracy, and certain difficulty spikes can feel more frustrating than rewarding. The modest production values are also evident in the animations, interface, and overall technical presentation, making it clear that this is an independent project with a limited budget rather than a polished modern arcade blockbuster. Despite these shortcomings, Hooligan Vasja: Halloween succeeds at delivering exactly the type of experience it promises. It offers accessible arcade action wrapped in a fun Halloween theme, with enough challenge to satisfy players who enjoy reflex-driven gameplay and score chasing. Its quirky sense of humor, colorful monster roster, and steadily increasing difficulty help distinguish it from many other small indie action games. Those looking for a lengthy story or deep gameplay systems may find it lacking, but players who appreciate uncomplicated arcade entertainment and seasonal horror aesthetics will likely enjoy what it has to offer. Rating: 5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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