
One player becomes the paranoid hunter, while the others disguise themselves as deer among a herd of AI. As a deer, blend in, outsmart the hunter, and strike when the moment is right. As the hunter, figure out who's faking it—before you lose your mind.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Hoofobia is a chaotic 1v3 multiplayer game of deception and survival. Enrage the hunter in multiple game modes with a dozen maps.
Imposter Hunt:
Ram the hunter or wait for him to shoot too many AI deer and he will go insane.
Stay Close:
Attack the hunter and stay within his proximity to slowly earn points.
Hit & Run:
Ram the hunter, stay inside his bubble for 20 seconds and then escape to earn a point.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
.......
Love it
Игра прикольная, но лагает и много кривых текстур, надеюсь это исправят
Do not buy this, even on sale! This feels like a high school project, not a developed game. Many aspects of the game are broken, and its so poorly optimized that modern hardware struggles with it. There are only 3 maps, it took my friend and I only 30 minutes to play through all of what was there 3 times. "Oh Deer!" was a better game by far if the concept looks good, and that game is still definitely a beta indie title.
업뎃좀쳐해라시발아
Game is just too ♥♥♥♥♥♥ funny
its good fun but the tiny and park maps are terrible for hide and seek as once your spotted you can not hide and that one shop one for some reason i cant start with it you should also probably add a vote thing for the next map
Game is honestly pretty fun with friends but its limited to 4 players for some reason
No one ever online :(
No one is ever online.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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