
Castle Cardians fused card games,roguelike and real time colony defense together. Build your powerful deck, defend the castle and beat invaders.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Russian, Spanish - Latin America
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏不怎么好玩,平衡做得不好,而开发商的态度也不怎么样,从21年开始抢先体验,到了现在还是抢先体验版本,上次更新还是去年2月份。
Tentative thumbs up. I'm having quite a bit of fun, but there is one fundamental underlying issue and I'm not sure there is a solution - it's impossible to tell how many units (or, often, even what kinds of units) you have on either side of the castle. Am I low on soldiers on the right or left? Do I need ranged units on one side more than the other? Who knows... your army is just a big mess of jumbled up pixels on either side of the castle with no way to tell how many of specific units you have or even what units there are when it starts to get messy. I'm not sure what the fix for this is, but it's a really big problem.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有些游戏属于刚玩时候觉得还凑合,玩1小时左右想着以后再玩,结果一放就好久,硬着头皮进来再玩玩就感觉没意思了,然后就给卸载了。不知道是个人原因电子阳痿还是游戏确实不好玩。 游戏只玩了第一关。介绍上那些华丽的画面我是见不到了。其实游戏挺好的,就是玩不下去了。建议喜欢充库存,游玩排第二的玩家购买。
Game looks good, but it is nowhere close to similar games like Ratropolis. CC contains game braking bugs, like no option to repair walls, lacks difficulty options, combos between cards are rather weak, etc. Obviously, it is early access, thus there is potential to change and fix above issues. I will check it once released from early access, but for now I do not feel like playing it is worth the effort.
我需要点数去买那些骚逼头像和背景,请奖励这条评论,奖励我的人牛子增长10cm,给我点赞牛子精灵会让你增长1cm。 ⠄⠄⠄⠄⢠⣿⣿⣿⣿⣿⢻⣿⣿⣿⣿⣿⣿⣿⣿⣯⢻⣿⣿⣿⣿⣆⠄⠄⠄ ⠄⠄⣼⢀⣿⣿⣿⣿⣏⡏⠄⠹⣿⣿⣿⣿⣿⣿⣿⣿⣧⢻⣿⣿⣿⣿⡆⠄⠄ ⠄⠄⡟⣼⣿⣿⣿⣿⣿⠄⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿⣿⣇⢻⣿⣿⣿⣿⠄⠄ ⠄⢰⠃⣿⣿⠿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠙⠿⣿⣿⣿⣿⣿⠄⢿⣿⣿⣿⡄⠄ ⠄⢸⢠⣿⣿⣧⡙⣿⣿⡆⠄⠄⠄⠄⠄⠄⠄⠈⠛⢿⣿⣿⡇⠸⣿⡿⣸⡇⠄ ⠄⠈⡆⣿⣿⣿⣿⣦⡙⠳⠄⠄⠄⠄⠄⠄⢀⣠⣤⣀⣈⠙⠃⠄⠿⢇⣿⡇⠄ ⠄⠄⡇⢿⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⣠⣶⣿⣿⣿⣿⣿⣿⣷⣆⡀⣼⣿⡇⠄ ⠄⠄⢹⡘⣿⣿⣿⢿⣷⡀⠄⢀⣴⣾⣟⠉⠉⠉⠉⣽⣿⣿⣿⣿⠇⢹⣿⠃⠄ ⠄⠄⠄⢷⡘⢿⣿⣎⢻⣷⠰⣿⣿⣿⣿⣦⣀⣀⣴⣿⣿⣿⠟⢫⡾⢸⡟⠄. ⠄⠄⠄⠄⠻⣦⡙⠿⣧⠙⢷⠙⠻⠿⢿⡿⠿⠿⠛⠋⠉⠄⠂⠘⠁⠞⠄⠄⠄ ⠄⠄⠄⠄⠄⠈⠙⠑⣠⣤⣴⡖⠄⠿⣋⣉⣉⡁⠄⢾⣦⠄⠄⠄⠄⠄⠄⠄⠄
it's a fun game but if you fail a level you have to keep playing it until you win from rng or give up, wish there was a way to get stronger in previous levels so we can face the harder ones with more skils and cards
Nice, sounds are decent, music keeps you going, graphics are nice and simple. Once you get used to the cards and combinations really good game. I'd recommend it for any card gamer :)
Despite how much i like this game, it is not balanced or actually enjoyable past the first inital *fun* ten minutes of the game. As you push further into more unbalanced enemies you will soon find your well built up tanks getting melted in under 3 seconds with no real explanation. I am made it well into 3-5, but have been stuck on that level for nearly 8 hours of game play. No real responses, feed back, wiki, or explanation on anything. Save your $$ for when this game is on sale if you want to suffer through this.
完全不更新了
挺上头的,比起一年前的EA初期有了不少变化。比较可惜的是,游戏主体流程是带有长线养成的关卡制而非常规肉鸽流程,卡牌数量也比较少。 可以考虑续作里搞个体量更大一些的Roguelite,将现有的各种丰富的主线支线改为肉鸽里的突发事件,将过主线拿天赋点改为每打一局都能获取一定程度的局外养成,再加入内容丰富的难度系统,会非常有趣!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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