
Honor and Duty: D-Day is an online PVP shooter set during the D-Day invasion of World War II. Players compete in Team Death Match, Domination, and Free For All matches or in a separate Battle Royale mode. Online games put 32 players in a fast paced environment which also includes vehicle combat.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
way behind on basic VR mechanics for shooter. Can't manually reload, Can't naturally pick up items...not PCVR ready.
Controls are atrocious for 2018 let alone 2020, thursday evening during a pandemic and one person's on. Seems like the devs are prone to releasing nothing but ♥♥♥♥ so I have little hope any successor will improve on these things. Might not refund if it actually had a player base but unless I see some crazy stats its staying in my no go list.
Used to play this game all the time on psvr, now i can again on PC ...I love it! First of all if you are expecting the reload mechanics of shooters such as pavlov, contractors etc, its not that type of game, so will take a little time to adjust...however once you get used to the controls, its really good fast paced fun...dont let the simplistic graphics put you off, its a solid game! Tip: when i first booted it up, my guns were really tiny, you can adjust the weapon size in the menu
Finally Honor and Duty D-day comes to the PC. This game has a great following on PSVR and now with cross play should be even better. It’s a World War II shooter with (Team) death match and capture the flag modes. It has a great following all around the world with players from many different countries. There are peak times and days to find players with heavy traffic Sunday’s and Friday’s. The Devs are very responsive to the community and aren’t afraid to listen to suggestions. Strange Games Studio has been very dedicated to this game. It’s definitely a must own.
This is super janky and despite all the big claims of crossplay, I haven't actually played against anyone, just bots.
I had a few issues getting the game to start, after selecting multiplayer and Public match the screen would go black, but exiting Steam VR fixed the issue. I then had issues where I'd get a message that the VR Headset needed to be re-calibrated (holding B on the left-hand index controller fixed that issue). The lead dev was able to assist me with my issues on the Discord Server (how many other games do the devs jump in to help you out or offer to do a special build to troubleshoot your issues) so I was able to get in and actually play. My time is limited with two little ones so I don't have the ability to game as much as I used to. I enjoyed what I was able to play even though I was pretty terrible at it. I think I got one kill and died nearly two dozen times. I didn't notice movement issues and it was pretty intuitive to get around. I'm fairly new to VR (just got my headset a couple of weeks ago and have really only been able to play for a couple of hours total). While I would get moments of disorientation from other games I didn't really notice it with this one. I don't know what others are talking about with it being janky or having tons of issues, but my guess is they're expecting Half-Life: Alyx or a AAA game with a corresponding budget instead of what it is. I'm running a Valve Index with a 2070 so maybe my machine is just better equipped than what they're running. I also was playing on a Sunday afternoon and my match probably had 20 people in it, so there is a player base for it. The game is a fun diversion and won't break the bank. I look forward to improving my skills in this game and playing more as time allows.
Works awful on Rift S :c
An extremely fun shooter offering 32 player lobbies! Yes the game population is a little slow at times but Ive been able to play 10 vs 10 rounds for a few hours on thursday evenings and on most sundays. This title offers full crossplay with the PSVR version of the game as well! In H&D D Day you will get to experience large scale maps with capture the point, death match, free for all, and battle royale style game modes. Try out tons of WW2 themed weapons and drive in tanks or jeeps to defeat the enemy. 1 small glitch the music on the menu would begin slowing down and sounding a little weird but went away after joining a lobby, and the sun had 2 sun beams in the sky which looked a bit weird through the lenses but it never distracted me or got me killed in any way. I would suggest this game if you like a nice carefree VR versus title, remember to hop on thursday evening and sundays!
Great idea. Nobody here.
Honor and Duty: D-Day, developed and published by Strange Games Studios, is an indie multiplayer first-person shooter centered on World War II combat, with a particular emphasis on large-scale online battles inspired by the D-Day invasion. Rather than positioning itself as a cinematic, story-driven war experience, the game focuses almost entirely on competitive multiplayer, offering various modes that revolve around infantry firefights, objective control, and vehicular warfare. It aims to provide accessible, arcade-style WWII action while supporting both traditional screen-based play and virtual reality platforms. The foundation of Honor and Duty: D-Day lies in its class-based multiplayer system. Players select from different combat roles and equip period-appropriate weapons, including bolt-action rifles, machine guns, rocket launchers, and flamethrowers. Each class contributes to team-based objectives, particularly in modes such as Domination or Team Deathmatch. Vehicles like tanks and jeeps add an additional layer of scale to matches, allowing players to shift from infantry skirmishes to armored combat. When lobbies are populated, the interplay between ground troops and vehicles can create moments of chaotic battlefield immersion that echo the game’s historical inspiration. The visual presentation adopts a stylized, somewhat simplified aesthetic rather than aiming for hyper-realistic military detail. Character models and environments lean toward clarity and performance optimization over graphical fidelity. While this approach helps maintain smooth gameplay on a range of hardware, it also gives the game a comparatively dated or budget-conscious appearance when placed alongside larger AAA WWII shooters. The maps are functional and varied, but they lack the environmental density and cinematic atmosphere that more polished competitors often provide. One of the game’s distinguishing features is its VR compatibility. Honor and Duty: D-Day initially found recognition through VR platforms, and it retains support for virtual reality headsets on PC. Playing in VR offers a heightened sense of immersion, particularly during close-quarters engagements and vehicle operation. However, VR implementation has faced challenges, including controller compatibility issues and inconsistent performance depending on hardware. While the option is appealing in concept, the experience can feel limited by the game’s overall player population and technical roughness. The most significant obstacle facing Honor and Duty: D-Day is its multiplayer population. As a game built almost entirely around online matches, its long-term appeal depends heavily on active lobbies. Over time, the player base has diminished, making it difficult to consistently find full matches. Bots are implemented to fill empty slots, but AI opponents lack the unpredictability and strategic nuance of human players. This limitation reduces the intensity and excitement that multiplayer shooters typically rely on. Mechanically, the gameplay leans toward arcade simplicity rather than deep simulation. Weapon handling is straightforward, and movement is responsive, but some elements such as hit detection, vehicle controls, and physics can feel unrefined. There is limited progression beyond match participation, and customization options are modest. Players seeking a comprehensive rank-up system or long-term unlock progression may find the experience lacking in depth. Despite these shortcomings, there are moments when the game’s ambition shines through. Large-scale firefights involving multiple players and vehicles can feel energetic and engaging. The accessibility of its mechanics makes it easy to jump into matches without extensive learning curves. For players who enjoy smaller indie shooters or are specifically interested in VR-based WWII experiences, Honor and Duty: D-Day offers a unique niche that few titles directly replicate. Ultimately, Honor and Duty: D-Day represents an ambitious indie attempt to deliver multiplayer World War II combat across both standard and VR platforms. While its core ideas have merit, particularly in combining infantry and vehicle gameplay, the experience is constrained by limited polish, sparse player activity, and a relatively shallow progression system. It stands as a serviceable but niche shooter that may appeal most to dedicated fans of indie war games or VR experimentation, rather than those seeking a fully realized, high-budget WWII battlefield simulation. Rating: 5/10
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