
Honey Bunny is a low poly, late 90's inspired, 3d platformer. Help Honey Bunny stop the Cool Cats Gang from stealing the city's supply of cocktail cherries! Use her bunny ears to grab, throw and attack enemies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Honey Bunny is starting her shift at The Lucky Rabbit Casino when the Cool Cats, a local gang, invade and start stealing all the cocktail cherries! Chase them down across 10 exciting levels all over Starlight City! From a magic show to an underwater martini club to a relaxing Japanese garden, explore the venues Starlight City as to offer.

Honey Bunny's ears have many uses! Platform across levels by grabbing walls, boxes and objects. Quickly grab cherries and health items with a spin. Grab enemy projectiles and throw them back! Some projectiles can be parried back at enemies or stopped in their track. Give it a spin!
Honey Bunny can also use her ears to grab and throw useful items, such as keys, dynamite and ninja stars. Each item is unique and can be used to fight enemies or solve puzzles.

Every level has its own theme! Collect a sweet treat to restore health or a signature cocktail for temporary invincibility. Level specific items can help solve puzzles. For example, Magnus' magic crystal ball reveals safe paths and hidden rooms filled with goodies!
The final game will have 10 levels that are currently in progress and are available to play through Early Access on Steam.

Genres
Reviews
Just started playing this over on my Youtube channel (link at end of review for anyone wanting to see a gameplay sample before buying). First thing to note: as of the posting of this review, this game is in early access. It isn't finished and things are likely to change as development continues. But, having played what is currently available, Honey Bunny looks promising enough. Took me somewhere just over 2 hours to get through what is currently implemented, though of course this play-time will get longer as more levels are added. The retro visuals are nice and the 3D platforming mechanics are smooth enough, for the most part. I'd say there's nothing particularly special about the gameplay, but if you do enjoy a decent 3D platformer, then I don't think you can go wrong with this one. The story is pretty basic at the moment, so I imagine it'll be fleshed out as time goes on. In short, you play as a casino bunny-girl who goes after a gang of pinstriped mobsters after they storm your place of work. You follow them to other locations in the game's settings, such as a magician's theatre and another, ancient Egypt-themed casino. So the setting does have some nice, colourful variation to it, and so far each section of the game is definitely distinct from the others, introducing some extra little mechanics of their own (e.g. use of a crystal ball to spot secrets in the magician's theatre, use of dynamite to open cracked walls in the Egyptian-themed casino, etc). Overall, I'll recommend this game if you just want something simple and straightforward. https://www.youtube.com/watch?v=NxasOi3WTPs&t=583s
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
A charming 3D Platformer that requires a bit of patience. I like the designs, themes, and graphics, and the level design does really well with the theme of the level, but I had two major issues, the LONG levels, and the clunky controls / movement. The game is slow and deliberate in its gameplay, and that can be fine. But because the levels are very long, up to 40+ minutes per level if you want to collect the things to be collected, it can be very tedious. Additionally, Failure in platforming often just sets you back, but because of the slowness of the game, along with some clunky mechanics, failure can be tedious. But if you ignore the tedious collectables, and play with a bit of patience and deliberation, especially once you get comfortable and familiar with the mechanics and enemy & level design, you'll start enjoying the the game.
Fun platformer with unique and dynamic bosses. Love the retro pixel art style too. Recommend!
⠀
It is honestly silly to give a review this early into me playing a game, but from what I've played of Honey Bunny, I have enjoyed it, and with 4 total reviews at the time of posting (and 2 at the time I purchased it!), I want to give it the most exposure I can. When I was young, we rented Nintendo 64 games. If them, there was this really okay game called Chameleon Twist. I enjoyed it a lot, completing it multiple times in one weekend. And I have never encountered a game that has that whimsy nor oddity in its world design, until Honey Bunny. It's a little clunky, just like Chameleon Twist. It's full of vibrant colours and zany environments even if they're in character for the world for Honey Bunny. And there was something so magical about having that moment hit me - a nostalgic feeling on something completely new and different. Honey Bunny does - from what little I have played - have short songs for levels. This leads to the music repeating quite a lot, but at the same time, it's not grating as I would expect it to be. One gripe I have is that characters have snippets of dialogues above their heads and you need to stand really close to to be able to read, but I just wanna zoom! Movement, once again, clunky but fun. I can see it being a niche speed runner game with certain tech for those looking for that kind of challenge. So why am I not playing more? Just not in the mood for a 3D platformer right now! But I think there is a real gem here that could be someone's next favourite game, and Honey Bunny deserves that attention. Final note: I played on both Steam Deck (unknown compatability) and a much beefier desktop on Linux distro Fedora KDE Plasma 44 with Nintendo Switch Pro Controller (USB). The game runs fine with both setups, but does take a moment to launch compared to other verified games on both devices. Would love to have tested with the Switch 2 Pro Controller but Steam is inconsistent with applying udev rules, and while the controller has previously worked, it currently is not compatible with Steam (which is a shame, it feels better). Give it a go if you like the Nintendo 64 and Playstation era of 3D Platformers. You might just find that this game is the game that scratches an old itch!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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