
Homura Hime is an anime-style 3D action game merging exhilarating thrills with the tension-filled gameplay of bullet hell. Players dodge hails of projectiles, unleash combos that blend close-quarters and ranged attacks, and utilize dodges and parries to withstand the fierce onslaught of demons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 10 → 3.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
찜해놓고, 나왓길래 사서해봤는데 재밌음. 안그래도액션겜좋아해서, 기다리느라현기증날뻔..;ㅋㅋ 니어,데메크,베요네타,갓옵워 느낌. 한국어 지원 안 해주는 거 아쉽네 요즘 한국에서도 꽤사주는걸로아는데, 뭐 예전.. 업보라어쩔수없으려나.. 조금 귀찮지만, 구글검색해서, 한글패치해서편하게햇는데 대쉬버튼이 안됌 다른겜은돼는데이상하네..; 조작법박거서함.. 패링,회피,점프 약공격,강공격,각성,필살기,공중띠우기,공중공격 등. 액션겜에잇을거다잇음 갓옵워마냥 빠르게이동하는미니게임도있는데 스피디하고재밌다. 원거리에서보조해주는 조그마한캐릭따라다니는데. 원거리공격도 가능. 니어 오토마타느낌 데메크 관련 밈 드립도 있네 ㅋㅋ 버질 의자 폭풍등.. 서브컬쳐 3d액션겜 여주 이런거 거의못봣는데 좋다 재밋음 무기는 검하나만스는데 대신에 스킬들도여러개 검 기술 의외로많음. 근데 기술이 대부분 평타약,강공격한뒤 다른공격 연계해서나가는거라좀아쉽.. 그래도 뭐 의외로 콤보도 가능해서 좋음. 특이한게 보스들 패링으로 잡아줘야함 보스나센놈들은, 특이함. 재밌다 손맛도있고. 그리고 막타넣을때특정미니게임도있는데 방향맞춰서 한자쓰듯이. 갓옵워 특정버튼 qte는 봣는데 이런 qtr 느낌 특이 햇음. 여캐만나옴 백합느낌남. 대놓고 꽁냥대거나하진않는데. 맛있다. 머리 쓰다듬거나, 주인공 기분안좋아보여서 임무중에 같이축제가거나.. 텍스트로 나오긴하는데, 기분안좋은 여주 껴안거나, 좋아한다고하거나, 잋지못한다거나.. 크으.. 호무라히메 복장도 므훗하고.. 사무라이메이든느낌도남. 대놓고 키스씬은없다만.. 일단 사무라이메이든보다 잘만들었음.. 게임성 및 액션은 비교가안돼긴하지만 가격이랑.. 스토리도 좋다 근데 넘아쉽; 사무라이메이든도그렇고 스토리다왜이러나...; 대부분 이런게임들 고양이가메인이던데 개의나라 꼴잘알; 이누미미 여캐까지 몹이랑맵 3번 정도 재탕은 상관없는 이런 액션 게임들 금방금방 넘어가니, 근데 그냥 재탕하는 것도아니고, 패턴,페이즈 까지 추가 돼고 변신까지하네. 와 개갓겜; 재탕도 한번박게안함.. 액션+섭컬쳐+여주+백합 느낌. 액션겜 섭컬쳐좋아하면 강추함.
官方再出个补充DLC吧,我什么都会做的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 320 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行,就是后面堆怪严重了,没啥交互感
很讚
[h1]2026东方侠影游戏周体验之“炎姬[/h1] 《炎姬》是由台湾团队Crimson Dusk制作、PLAYISM发行的二次元风格3D动作游戏。最先吸引我的就是游戏封面图,除妖使炎姬与她的神使安红白两个角色搭配协调。一下就喜欢到我关注了这款游戏。 本作画风偏日式动漫美术画风及元素,鸟居、神社、巫女等,游戏流程8-10小时左右,剧情属于探索人和妖共存的话题,相对推进还是满平稳,没有太雷剧情,也没有令人出人所料地方。当然动作游戏对于剧情不是那么看重,但游戏中人物做的还是比较饱满,玩后会有极高的辨识度,不会什么也没记住。对于双马尾控非常狂喜,女主的粉毛双马尾主角人设非常讨喜,角色CV配音听着非常专业动漫氛围拉满。 游戏主打高速连招、弹反机制及3D弹幕射击相结合,主角属于高性能类型,动作手感非常流畅,一秒三刀的战斗节奏冲击力爆棚,本作中弹反判定非常宽松,且收益足,玩起来误认自己是个弹反高手。部分boss还会进入异世界,通过躲避弹反进行连点模式,通过左右几个点进行连接,会出现非常爽快的处决动画。 相对融入了太多要素战斗起来导致略显手忙脚乱感。需要闪避无法防御的黄光,还有一边弹反红光,还要穿插对boss进行攻击。当然会有人说我也可以远程射击,相比敌人那种远程,主角的射击仅为破boss蓝盾用处,其他时候攻击伤害略低,还不如闪避对敌人近身攻击来的稳妥。后期招式太多,容易让人化繁为简,直接弹反充能,然后对怪直接甩技能了。 游戏关卡采用半开放单线程探索,地图比较大,但安排相对饱满,但相对收集起来略显墨迹,每关都包含平台跳跃、机关解密、找隐藏宝箱等经典要素,安排的非常合理,利用率还是比较合理,不在是空荡场景。 总体来说,瑕不掩瑜这款游戏战斗手感及游戏斩杀机制非常爽快刺激,尤其弹反宽松机制让每个人都可以爽快成为高手感觉,但目前问题,希望后期更新可以让跳跳乐小游戏可以直接跳过,初期追逐就卡了很久,第二章又出现追逐战,又不知要卡多久.目前还在锻炼跳跳乐手感ing [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」[/url] [/quote][u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
its easy but its fun and engaging. they add new things constantly so the game never gets boring.
b
总的来说玩着感觉还不错,女巫服这种样式的还是第一次见,感觉也还可以。
Good game, cute and with fun game mechanics but this game is filled with bugs I cant see my cursor thus I have been forced to play with Joystick and still sometimes the combat feels sluggish or fully missing the point. The game also does not work with wide screen so you will end up with black bars, The models can be also improved as in high resolutions it looks like a PS2 game. For linux users this game works with minimal changes just set the proton to 10.34 GE and force X11 if the game does not boot.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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