
Homura Hime is an anime-style 3D action game merging exhilarating thrills with the tension-filled gameplay of bullet hell. Players dodge hails of projectiles, unleash combos that blend close-quarters and ranged attacks, and utilize dodges and parries to withstand the fierce onslaught of demons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 10 → 3.86/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ABSOLUTE MASTERPIECE ACTION GEM!!! (100/10) This is hands down one of the best indie gems I have ever played, and the gameplay loop is incredibly fun, fast-paced, and fluid. The action is frantic in the best way possible, mixing tight dodging mechanics with insane combos, and mastering the boss fights feel incredibly rewarding from the moment it hooks you right at the start. It perfectly balances high-energy pacing with smooth controls that make every single encounter feel completely satisfying to clear. Personally, I highly recommend stepping up to Shrine Maiden mode for the absolute best experience. Even though it is challenging and pushes your skills to the limit, pushing through the difficulty feels really cool and adds so much intensity to the combat, but it is ultimately up to the player to decide how they want to play. Without spoiling anything, the way this game handles its narrative structure is absolutely brilliant, pulling off some amazing twists with fake loops and secret choices that are so clever. It completely subverts your expectations in the best way, yet it never felt frustrating or confusing, it just kept me completely hooked and guessing all the way through to the final sequence. Underneath the non-stop action, this story builds up a ton of heart, getting surprisingly emotional and it will absolutely get to you. It is a flawless masterpiece and a phenomenal indie gem that I cannot recommend enough to anyone who loves anime action games, so do yourself a favor, buy it, beat it, and go for that True Ending!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 320 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
主角上半身还好.下半身屁股黑皮紧身裤和抽象鞋子好难看.
すげーいい尻
战斗爽
打分:9/10 好玩捏! 是近些年来数一数二的类鬼泣作品了吧?加之其丰富的二次元美少女元素,是意料之外的惊喜! 不过,个人感觉游戏在“主角性能”与“场景怪物密集度”之间的平衡上仍有改进空间,后期遭遇战堆怪现象严重,敌人的红光攻击愈发频繁,弹反判定过多,很容易打断连招节奏;同时主角的招式种类也不算丰富。如果在战斗中能够实现多角色切换,或是提供多种武器与技能模组的自由切换,体验或许会更加完美,这些都是下一作值得优化的方向。 除此之外,无论是跑酷环节还是Boss战,我都十分满意。作为开发团队的处女作,《炎姬》已经称得上是一部相当完善的高速ACT,尤其是以主角为代表的二次元美少女,这一点深得我心。 没想到我国的游戏发展已经到了这个地步!还望再接再厉,十分期待Crimson Dusk的下一部作品!
一款结合了弹反、搓招、弹幕射击,优点很多,缺点也很比较明显的日式风格ACT游戏。 战斗整体体验下来是不错的,整体战斗是比较偏华丽的。几种技能组学习后能有比较不错的连招,在弹幕设计的还不错,足够华丽并且不会让人无法躲避。不太好的一点是整体流程中大量的堆怪和Boss不停的攻击,基本上很多时候只能躲或者弹,不太有机会去使用一套完整的连招,而且Boss体感上都比较偏弱,AI的逻辑比较单一。 游戏中最糟糕的可能就是叙事和剧情上了。游戏里的人物设计还是不错的,各种人物风格也比较有特点,整体游玩体验下来,对故事的发展是让人摸不着头脑,而且很多转场由于成本原因只是简单的变黑有点过于生硬。 [spoiler]剧情给我写好了呀,就算是逻辑不通,搞个普通的合家欢结局不好吗,那造个复制体那还是原来的人吗。又想体现悲痛的抉择,又想留白包饺子,结果是两头都不占搞得体验很差。希望有DLC能完善一下吧[/spoiler] 总体来看是相当一款不错的游戏,对于弹反、弹幕射击、技能连招融合的相当不错,人物的设计还不错,但剧情、叙述是硬伤。
Fire gameplay and bossfights, story and soundtrack were pretty good too. Good game Worked well on a docked steam deck
Pretty fun game, my only complaint is maybe the forced platforming but the action and fighting are great
炎姬机体性能太强了,弹刀很爽 少了个碎片,然而不知道在哪个章节少的,如果能加个提示就好了。即使我全程尽量收集钱了,依然不可能在不重复刷钱的情况下买完商店的技能+连段,不过我没戴加钱的御守,说不定戴这个能一周目买完? 剧情有点神秘,给我看无语了 全程报错1次,流畅度稳定性体验良好
[h1]7/10[/h1] Игра неплохая, но и минусов в ней достаточно. Геймплей хороший, хотя как по мне приёмов маловато. Играть в неё достаточно занимательно и весело! Только вот бэктрекинг под конец игры мне немного испортил впечатления. Ненавижу бэктрекинг практически во всех играх. Саундтрек неплохой. Нужную атмосферу задаёт на ура. Персонажи... нормальные? Ничего плохого сказать про них не могу, но и хорошего тоже. Мало чем запоминаются. Стиль графики и дизайн мира мне зашёл. Выглядит интересно. Сюжет какой-то простой получился. Вроде и лор какой-то есть, но он меня не зацепил. Под пивас скорее пойдёт. Игра меня точно не разочаровала, но и восторга я не получил. Игра нормальная! Смело можете брать! ( только если она будет на скидке ). Она 100% ЗАСЛУЖИВАЕТ внимание!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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