
A game about the short journey of a boy who left home. Experience a dense story in around 2 hours, along with rhythm gameplay and music puzzles. Enjoy live acoustic sounds and a story that feels like a musical film!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Notice to All Players
This game contains heavy themes, including domestic violence.
If you have trauma related to family or similar subjects, please proceed with caution.
A boy who ran away from home.
He settles beneath a bridge, spending his days busking.
In this new routine, he experiences new encounters and small, unexpected happenings.
Why did he leave home?
And what will await him at the end of this short journey?
Enjoy a story that feels like a short musical film, capturing a boy’s fleeting journey.

A short experience of around 2 hours, combining Visual Novel, Rhythm Game, and Adventure.
It features a linear story to follow along,
enriched with mini-games such as the rhythm game [Busking] and the music puzzle [Songwriting].
This script is based on the developer’s real life.
It doesn’t try to force emotion—
it simply unfolds in a calm yet honest way.
All tracks are written, composed, performed, and recorded by the developer.
From the protagonist’s own songs to in-world “hit songs” performed on busking stages,
experience music that connects directly with the story.
Every illustration, every line of writing, and every piece of music was created by the developer alone.
Because this story is entirely mine, I wanted it to be told only through me.
Streaming & Content Creation Guidelines
There are no restrictions on live streaming this game,
and broadcasting the full game content, including the ending, is fully permitted.
Uploading gameplay footage or archived live stream videos is also allowed without limitation.
There are also no restrictions on creating secondary content such as videos, reviews, or commentary related to the game.
However, if edited, summarized, commentary-based, or review-style content
seriously misrepresents the game through false or misleading information,
the developer may request that such content be removed or made private,
and content creators are expected to comply with this request.
Additionally, if such produced content
contains spoilers related to major parts of the game,
content creators are requested to clearly indicate the presence of spoilers
at least once in a visible location, such as the thumbnail, title,
or at the beginning of the content.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
진심을 꾹꾹 담아낸 편지를 읽는 기분이었습니다. 노래의 힘도, 이야기의 힘도, 게임의 힘도 참 대단하게 느껴집니다. 감정과 생각을 만들고 손을 멈추고 노래를 듣게 만드는 힘이 있는 게임이었습니다. (게임에 익숙하지 않은 제겐 조금은 어려운 리듬게임이라 손을 멈,,춘 거지만,,무튼,,) 우연히 쇼츠에서 본 테스트 송에 이끌려 플레이까지 했는데 모든 노래가 좋았고 잠시나마 감정에 충실할 수 있었습니다.
텀블벅으로 후원만하고 라이브러리에 박아뒀는데, 오늘 우연히 다른게임을 해보려다가 후기에 2시간정도 걸리는것을 보고 가볍게 플레이했습니다. [spoiler]혹시나 더 비극적인 상황이 나올까봐 조마조마하기도했어요.. 엔딩으로도 마음이 아팠지만..[/spoiler] 노래가 너무 좋았어요! 그래서 리듬게임도, 가사도 포기못해서 2번씩 플레이했습니다. 차기작 소식도 들었는데, 제작자님의 꿈과 여정을 응원합니다.
“这个世界上有太多精彩的游戏”,在我看来,“你”也成为了其中之一。玩之前仅仅是听说里面的音乐很好听,所以我选择了一个惬意的午后打开了这部游戏,希望里面的音乐能够带给我内心的惊喜与平静。不过,当我用2个多小时通关后,更让我记忆深刻的确是游戏中平淡的文本所涌现出的细腻情感。剧情中看似讲了一些人生的大道理,熬了一些“鸡汤”,奔着玩游戏的我本该避之不及,但是看到最后我想自己是真的甘之如饴。作为玩家,我也很感谢制作人用心的分享,希望以后能越来越好。
A short, but sweet experience. Just a nice story for you to get comfortable and watch, while still having enough "game" to not just be a movie. The rhythm game segments, while weird at first, grew on me. They felt pretty unique. The acoustic music was also really nice to listen to. Only thing I would really want is a way to replay songs in-game for ranks, since it feels weird that there isn't an option to do so. Overall, it's a pretty solid experience. If you're looking for something with more gameplay than story, this isn't for you. But if you don't, I'm sure you'll like this game.
I have never reviewed a game on steam before but I feel in this case I have to, because this is truly one of the best games I have ever played, it is an incredible story, I truly cannot recommend this game enough!
This game is so amazing! The feelings and experiences the dev put into it are amazing! I never review games but this was just too good to not leave a review in hopes it will convince someone to buy it and try for themselves. I'm going to play this game a million times over just for the music and another 10 million for the story that it tells. The ending got my eyes filled with tears. Thank you Dev for making me feel at 'Home' with your game and story. You truly did such a wonderful job! I can't wait to see what you come up with next! Thanks for a masterpiece / my game of the year!
텀블벅 펀딩 게시일부터 관심을 갖고 후원했던 게임입니다. 도트 그래픽은 이 게임의 스토리와 감성을 충분히 표현해주었습니다. 미니게임이나 리듬게임 또는 엔딩 크레딧에서 들려오는 음악은 무척 감미로웠습니다. 플레이 타임은 너무 짧지도, 길지도 않아 부담되지 않았습니다. 감성적인 분위기와 리듬게임을 즐거워하는 플레이어에게 특히 추천합니다. 사운드트랙은 제작자님의 유튜브에도 있지만, DLC를 통해 소장할 가치는 충분하다 생각합니다. 추후 차기작 기대하겠습니다.
올해 다시 세상으로 나아갈 나에게 '집'이자 '별'이 되어준 게임과 개발자님. 저는 다시 한 번 세상으로 나아가고자 하니. 부디, 더 많은 사람들의 별이 되시어 후일에 어떠한 형태로든 다시 뵐 수 있기를 바랍니다. * 추신: 차기작도 기대하겠습니다.
한 사람의 인생을 담은 게임 재밌게 플레이 했습니다 전혀 돈이 아깝지 않았어요
2026년 인생게임입니다
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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