
A game about the short journey of a boy who left home. Experience a dense story in around 2 hours, along with rhythm gameplay and music puzzles. Enjoy live acoustic sounds and a story that feels like a musical film!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Notice to All Players
This game contains heavy themes, including domestic violence.
If you have trauma related to family or similar subjects, please proceed with caution.
A boy who ran away from home.
He settles beneath a bridge, spending his days busking.
In this new routine, he experiences new encounters and small, unexpected happenings.
Why did he leave home?
And what will await him at the end of this short journey?
Enjoy a story that feels like a short musical film, capturing a boy’s fleeting journey.

A short experience of around 2 hours, combining Visual Novel, Rhythm Game, and Adventure.
It features a linear story to follow along,
enriched with mini-games such as the rhythm game [Busking] and the music puzzle [Songwriting].
This script is based on the developer’s real life.
It doesn’t try to force emotion—
it simply unfolds in a calm yet honest way.
All tracks are written, composed, performed, and recorded by the developer.
From the protagonist’s own songs to in-world “hit songs” performed on busking stages,
experience music that connects directly with the story.
Every illustration, every line of writing, and every piece of music was created by the developer alone.
Because this story is entirely mine, I wanted it to be told only through me.
Streaming & Content Creation Guidelines
There are no restrictions on live streaming this game,
and broadcasting the full game content, including the ending, is fully permitted.
Uploading gameplay footage or archived live stream videos is also allowed without limitation.
There are also no restrictions on creating secondary content such as videos, reviews, or commentary related to the game.
However, if edited, summarized, commentary-based, or review-style content
seriously misrepresents the game through false or misleading information,
the developer may request that such content be removed or made private,
and content creators are expected to comply with this request.
Additionally, if such produced content
contains spoilers related to major parts of the game,
content creators are requested to clearly indicate the presence of spoilers
at least once in a visible location, such as the thumbnail, title,
or at the beginning of the content.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 155reviews | 100% | — | $17.6K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
후원 이상의 값어치를 받은 느낌입니다. 감사합니다 제작자님.
진짜 미친 게임입니다 이런 게임을 이제야 알게된게 너무 너무 아쉽습니다 정말 좋은 게임이에요
올해 다시 세상으로 나아갈 나에게 '집'이자 '별'이 되어준 게임과 개발자님. 저는 다시 한 번 세상으로 나아가고자 하니. 부디, 더 많은 사람들의 별이 되시어 후일에 어떠한 형태로든 다시 뵐 수 있기를 바랍니다. * 추신: 차기작도 기대하겠습니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
短いながらも本当に素敵なゲームでした。 ただ少し重めの家庭の話もあるので、そこだけ注意が必要かと。 転んだってまた立ち上がればいい、なんてのは転ぶ余裕があるやつの戯言… 自分もそう思ってました けど何度も転んでいろいろあって、そのころに欲しかったかもしれない言葉をもらえた、それだけですごく胸が暖かくなりました
THIS IS A HIDDEN GEM! Absolutely wonderful story with a nice ending that will hit you in the feels. It's exactly what I'm looking for in a short story game and an easy 10/10. I would highly recommend giving this a shot if you like anything like this.
제발 행복하게 살아주세요
This game is so amazing! The feelings and experiences the dev put into it are amazing! I never review games but this was just too good to not leave a review in hopes it will convince someone to buy it and try for themselves. I'm going to play this game a million times over just for the music and another 10 million for the story that it tells. The ending got my eyes filled with tears. Thank you Dev for making me feel at 'Home' with your game and story. You truly did such a wonderful job! I can't wait to see what you come up with next! Thanks for a masterpiece / my game of the year!
音乐非常好听,剧情也很好,词穷了总之非常推荐
👍
짧지만 강렬하게 기억에 남았습니다 재밌었어요
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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