
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam!
Centered around rhythm gameplay, the game includes a variety of content such as theme park development and mini-games!
Over 50 hololive members make an appearance, and the initial tracklist will include 150+ songs!
A game that both hololive fans and newcomers can enjoy. The way you play is entirely up to you!

▼A full-fledged rhythm game▼
Enjoy a full-on rhythm game based on official music videos and live concert videos!
The game features a "Create Chart" function, allowing you to make and share your own original charts!
・Extremely challenging, hardcore charts for dedicated players!
・Charts filled with love for the talents!
・Fun and quirky charts that everyone can enjoy together!
And more! You are the limit!
Play with charts created by players from all around the world, and experience endless fun!
Even if you're not good at rhythm games, you can enjoy it worry-free with the auto-play feature!
Aim for higher scores by training and organizing your party!

▼A wide variety of over 150 songs at launch!▼
From hololive songs to cover songs!
The lineup includes everything from the latest hits to classic tracks!
hololive songs
・BIBBIDIBA
・Shiny Smily Story
・BLUE CLAPPER
And more!
Cover songs
・The Brave
・Megitsune
・Watashi no Ichiban Kawaiitokoro
And more!

▼The game is set in a theme park▼
hololive members have arrived to an uninhabited island somewhere in the ocean.
And you will need to team up with them to develop your very own dream theme park!
Play rhythm games and mini-games to complete quests and expand your theme park!
Also, by completing holomem Quests, you can unlock and add more playable talents!
Unlock your favorite holomem and build your dream theme park!
Many facilities full of hololive’s unique charm will also take the stage!
Experience an original story unique to this game!
Aim to complete your dream theme park!

▼Mini-games. Solo or with everyone!▼
The game will include a variety of mini-games that can be enjoyed alone or with friends!
Have fun with everyone or compete against others!
Includes mini-games with simple controls, so even those who struggle with tricky actions can enjoy them!
A wide lineup ranging from casual games you can play in a short time, to challenging, hardcore games you'll want to keep replaying!
Earn rewards by playing, and use them to speed up the talent’s growth and theme park development!
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Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 3.5Kreviews | 64% | — | $0 |
| Free | 49.8Kratings | 90% | — | $809.2K |
Engagement
Reviews
Themes across 1447 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
正直言って推しが可愛いし音ゲーとして初心者でも楽しめて大好きですが、そこだけです! 素材集めをミニゲームで半端ない数を求められて萎える。 音ゲーなんだから音ゲーで集めさせて欲しいと思いました。 「ミニゲームがしたいんじゃあ無くて、音ゲーがしたいんだよぉ~~~~!!!」 ガチャでイベントキャラを引いてもイベント中に育成が完了せずなんだかなぁってなり、じゃあ次のガチャ引かなくていいかってなります。 なんか音ゲーさせたいのかミニゲームさせたいのかよく分からない中途半端なゲームでした。
fubukiiiiii
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #7, worst UA #93 · 5 markets collected
Genres
Stats
Languages: English, Indonesian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| Free | 5.2Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love nerissa
i cant compare it to bandori and sekai even if it's the most direct comparison cuz i didnt play them gameplay-wise, it's cool. rhythm game translation to pc is weird cuz 2 buttons cover the whole screen, but also it's less intuitive if you're already used to tapping (not me). so i thought it was braindead easy, but i can't clear hard mode yet so it's alright actually, i think the main point is rhythm and not aim anyway. there are also minigames. jump-rope exists, cooking minigame is awesome ipad baby tapping stim, and i didn't unlock the other ones yet but i saw in the trailer it had a fall guys minigame rpg-wise, i didn't really engage with the system yet, just clicked big upgrades. looks cool, there's a lot of room for theorycrafting. but it feels weird to full combo a song and then get a C-rank because most of the score comes from leveling your cards. gacha-wise, it feels generous enough for now. at least i played it for ~10 hours and didn't hit the plateau yet. for now game gave me enough free tickets and earnable currency to get four 5-stars and nine 4-stars. there are a couple pity systems - first pull gives you 5-star of your oshi that you choose in the beginning, pre-registration bonus gives one free 5-star pull, 10-pulls guarantee at least one card of at least 4-star rarity. and then for every 200 pulls you can choose to get any 5-star card. didn't play any other gachas, so judge yourselves how generous this is. but also, if even if you get a 3-star, what are you gonna do, be disappointed at getting a holo talent? aesthetics-wise, it's great. everything is very pretty and cute, and the world doesn't feel empty. it's literally your oshi what can you say. (holoen Gen 4 Justice (Gigi Murin my kamioshi, Cecilia Immergreen, Raora Panthera, Elizabeth Rose Bloodflame) and Flow Glow (Kikirara Vivi, Rindo Chihaya, Mizumiya Su, Isaki Riona, Koganei Niko) are not in the game yet, will be added later) writing-wise, it's very japanese corporate, sterile. it's Cute Girls Doing Cute Things. sometimes feels like the characters are not human. and if you watch the streams or at least clips to know your oshi, 90% of the dialogue you feel like they would not say that. otherwise, it's Cute Girls Doing Cute Things. yeah i'll keep playing it
面白いです。音ゲーのPC版の操作性が劣悪という意見が多いですが、エキスパート(高難度Ver)のクリアを目指すのでなければ問題なく操作出来ます。むしろスマホ版より使う指が少なくなるよう、判定が大きく設定されているので慣れれば指二本でハードでも安定してクリア可能。スマホでやるにしては要求スペックがキツめなので、普段ゲームをプレイするのにPCがメインであるのならPC版を選んで損はありません。
Кто додумался портировать это недоразумение на комп? чарты на клаве играются отвратительно. Лучше играть на мобиле, чем на компе, а лучше найти нормальные ритм игры
It's a Chunithm knockoff Gacha. It's not a good Chunithm knockoff Gacha.
Tengo sentimientos encontrados. Hololive Dreams no es malo, pero sí un mal port a PC de un juego de rítmo. No pensé que llegase a ser tan incómodo hasta que lo probé y tuve que tratar de cambiar el pésimo sistema 6k que pusieron debido al área que cada nota abarca a uno 4k para lograr siquiera leer ciertos charts al momento de pasarlos a teclado (Me atrevería a decir que es imposible pasar ciertas canciones en sus dificultades máximas si te encuentras en la versión de Steam). Las secciones de ciudad están bien (agrego ahora, que incluso se sienten mejor que en móvil), pero genuinamente no puedo recomendarle a alguien este port; si piensas jugar HoloDreams, por favor revisa si tu celular puede aguantarlo.
PC판으로 하기에 랙도 별로 걸리지 않고 조작감도 좋음 리듬게임 모드로 할때만 모바일로 하고 대부분은 PC판으로 즐김
绝版人物做进来干嘛,配音都没有不出戏吗
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $231.5K | 1.4K | 88% | $6.74 | |
| $0 | 0 | — | Free | |
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