
Hole Is Mine is an incremental adventure about purifying a divine Hole. Dive inside and launch your Mini'Ohs to mine for you. Extract impurities, upgrade your power, and find hidden secrets to grow the Village, customizing your Mini'Ohs with incredible powers. The Hole has spoken!
Modeled estimate, not a reported figure. How we estimate →
About
Hole Is Mine is an incremental adventure about purifying a divine Hole. Dive inside and launch your Mini'Ohs to mine for you. Extract impurities, upgrade your power, and find hidden secrets to grow the Village, customizing your Mini'Ohs with incredible powers. The Hole Has Spoken!
Break the Hole to extract its impurities!
Use Shelly to drill your way down while managing and caring for your Mini'Ohs.
Find secrets within the Depths, rebuild the Village and grow the community!
Equip your Mini'Ohs to grant them incredible powers. Experiment and find the best combinations!
Keep going down while numbers go up.
Together, we are stronger!
Addictive incremental progression.
40~ Depths with dangers and secrets to find.
Customize and build your Mini'Ohs with 500+ different equipment combinations.
300+ upgrades to discover.
Accompany your Mini'Ohs in the search of truth! (~5.0h of gameplay).
Join our Discord server to stay up to date with the latest news and share your feedback with us. You can find the link in the sidebar!
Genres
Stats
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 614 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un peu moins de 6h pour le 100% donc 1€de l'heure à peu près, et ça les vaut bien. Je pense que les Tags "incrémental" desservent un peu le jeu car les jeux incrémentaux sont souvent un peu plus feignant dans la D.A comme dans le gameplay. Ici il y a un semblant d'optimisation sur le build et sur le choix des unlock a prioriser et surtout les runs s'optimisent avec les consommable (sous forme d'objet à lancer). Bonne découverte merci le calendrier personnalisé de steam.
轻量增量bd,总的来说还不错 前期好玩后期爽快,但是中间有一段需要重复刷,一次出来可能才能点一两个升级, 本质放置小弟流会导致小弟容易高血压,后面就算爽起来也是一种放置的感觉,有点别扭,而且最重要的是不能自动下一关,必须自己找到背包+丢背包到洞里,导致也不能完全挂机. 爽感质变在于恶魔套装出来后,破坏1方块就增加1%的攻速攻击而且还是叠乘+高质量aoe,导致叠起来后1人就能拆完一张图,可惜无尽玩的不够爽快,最终boss也几下就打死了 by如果恶魔套装砍了提醒我一下,会改成差评
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Languages: English*, Spanish - Spain*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, French*, Italian*, German*, Portuguese - Brazil*, Portuguese - Portugal*, Russian* +1 more
Hours played at review time, across 615 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩过最吃力的增量游戏,好玩是好玩,吃力主要是因为实在是太忙了,每一层都要不停的操作,成长起来还是蛮爽的,就是容易累,还可以。
花了四个小时通关了这款游戏,游戏内容就是下洞,升级天赋,找小弟,循环往复,画风挺可爱,虽说有点无聊但还过得去,因为恶魔套装真的很爽,结局致谢做的也很有意思,剧情简单而老套,还行
Me ha encantado, ya me gustó Astro Prospector y este esta chulisimo también ;P
후반엔 뭐가 어딨는지 잘 구분안감 간결한 스토리랑 잘 만든 게임
The game is just as good as the first one. Just like the first one however, the devs suck at math, which leads to many of their features being straight up useless due to imbalanced numbers. Great, but not perfect.
普通に遊べば4~5時間でクリアできると思われる。 成長曲線がきもちよく、インクリメンタルというジャンルに初めて興味を持った。
Incremental con valor agregado. Una progresión genial. La jugabilidad es muy participativa, basada en miniones y lanzamientos contra muros mineros. Equipamiento por sinergias de nuestros minions. Hiper adictivo. En Español. https://youtu.be/jWw_4fFdV0w
Very fun little incremental game. Last boss fight was *slightly* confusing for a second and I thought I was soft-locked, but ended up being totally fine. Easy recommend for a 4-5 hour jaunt of fun.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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