
Hole Is Mine is an incremental adventure about purifying a divine Hole. Dive inside and launch your Mini'Ohs to mine for you. Extract impurities, upgrade your power, and find hidden secrets to grow the Village, customizing your Mini'Ohs with incredible powers. The Hole has spoken!
Modeled estimate, not a reported figure. How we estimate →
About
Hole Is Mine is an incremental adventure about purifying a divine Hole. Dive inside and launch your Mini'Ohs to mine for you. Extract impurities, upgrade your power, and find hidden secrets to grow the Village, customizing your Mini'Ohs with incredible powers. The Hole Has Spoken!
Break the Hole to extract its impurities!
Use Shelly to drill your way down while managing and caring for your Mini'Ohs.
Find secrets within the Depths, rebuild the Village and grow the community!
Equip your Mini'Ohs to grant them incredible powers. Experiment and find the best combinations!
Keep going down while numbers go up.
Together, we are stronger!
Addictive incremental progression.
40~ Depths with dangers and secrets to find.
Customize and build your Mini'Ohs with 500+ different equipment combinations.
300+ upgrades to discover.
Accompany your Mini'Ohs in the search of truth! (~5.0h of gameplay).
Join our Discord server to stay up to date with the latest news and share your feedback with us. You can find the link in the sidebar!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 614 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
킬링타임용
Крутая игра, подходит для тех кому нужно что-то на быстрый заход для того чтобы развеяться от остальных игр. Советую всем.
Changed my life.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Spanish - Spain*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, French*, Italian*, German*, Portuguese - Brazil*, Portuguese - Portugal*, Russian* +1 more
Hours played at review time, across 615 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is fun. Path for upgrade are pretty good, but I was not able to max out the skill tree before finishing the game, Took me 10 minutes of endless but still I think you should be able to max out the tree before the final boss. The only downside is that at some point you have lots of helpers and it become unreadable, so many things happens you need to support them, the only thing I keep using is the totem as I can't see what is what and what happens.
エンディングまで5時間ほどでクリア、とてもバランスが良くサクサクと試行錯誤の塩梅がとてもよかった。 シナリオはあって無いようなものだが、締まりよくエンドレスモードもすぐに最強ビルドが組めるようになっていて、何度もエンドレスモードをやる必要がないものとても良い。 値段的に見てもとてもコスパが良いのでとてもおすすめ。
1. 基于现有数值应该有的数值计算边界没有做好:我无尽模式打到63层,三个恶魔本来养到伤害稳定秒大部分方块了,我本来就一直捡素材的,顺手捡了酒扔苍蝇,然后方块被加深伤害了,这个时候这三个恶魔打这些方块变成0了,其他的伤害对于这些方块就是刮痧,本来养好了想过一次99层(如果有)的,就这样被憋屈的卡死了,本来有的好评反转了,因为我认为这个应该是在设计恶魔这个套装的机制的时候就应该做的一个正常计算吧,疑似阶乘的套装设计出来,对数值上限就应该做好预期 2. 无尽模式为什么没有无尽数值:没有恶魔根本不配过后面层数,而且自带的钻头就是没有任何意义,伤害不行,机制不行,前期还有用,中期之后纯背景板,无尽模式了也没有提升各种数值的额外增长项,我还想玩玩钻头的可惜了 3, 没有做好应该有的优化:无尽模式恶魔养好之后,10秒可以开一大片的方块,然后就卡顿了,局外不能提供一些虫子合并的额外升级吗,把一定量的虫子自动合并,或者增加自动拾取的范围的额外成长
Great incremental that knows how to keep it fun and engaging until you finish. Yes, you can finish it and it feels great to do so. The level of customisation lets you ease into progression with a sensible grind. It is a charming package that ends in ~5 hours
+1
画风可爱,整体简单易上手,约4h的全流程-推荐游玩OvO
Very fun, quick loop, and enjoy making different party combos to make stronger teams. Would love a ng+ or something similar
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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