
"Hold Me Still" is a point-and-click puzzle mystery game where you investigate your friend's disappearance by exploring their house, collecting clues, solving puzzles, and uncovering the truth.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Playtime: Approximately 10–15 minutes.
Content Warning: This game contains themes related to suicide.
In this game, you can interact with various objects and discover clues. Click on objects to interact with them, and drag items to use them.
Additionally, this game conveys a message about the issue of suicide in South Korea.
*This game is made for school project by 14 years-old newbie game developer, and there might be some grammar issues.
Genres
Stats
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
누군가에게 건내는 누군가의 손 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 연락이 되지 않는 친구의 집에 방문합니다. 숨겨진 열쇠를 찾아 내부로 진입하고 보이지 않는 친구를 찾기 위해 주변을 둘러보죠. 동일하게 숨겨진 아이템들을 찾고 이를 특정 오브젝트에 사용하면서 스토리를 진행해 나갑니다. 알지못했던 친구에 대한 이야기를 하나둘 발견하게 되고 그의 마지막 흔적을 쫒아 달려나가죠. 조금 무거운 주제와 분위기로 스토리가 진행되기에 심리적인 불안감이 살짝 느껴지기도? [아쉬운 점] -인벤토리도 전등의 영향을 받을 필요는 없었을듯 -PC에서 USB사진 오픈하고 닫기 불가 -뭔가를 불러오는건지 일부 클릭 반응이 느림 -스페이스바, 백스페이스가 필요한 상황에서 해당 텍스트를 클릭하거나 우클릭으로 대응되면 좋을듯 -개인적으로 좀 애매한 부분들이 몇몇 있음 (건전지 용도가 무엇인가 했는데 마우스에 사용한다거나.. 무선 마우스? 화장실에 약봉투를 둔다거나 마우스가 작동할 수 있으니 PC가 작동하거나)
Point‑and‑click головоломка с драматическим сюжетом: игрок исследует дом, ищет улики и раскрывает тайну исчезновения друга — через взаимодействие с предметами, сбор подсказок и решение логических задач. Плюсы: глубокий эмоциональный нарратив — история затрагивает серьёзные темы и заставляет задуматься; атмосферная пиксельная графика — визуальный стиль усиливает настроение игры и дополняет сюжет; лаконичность — прохождение занимает 10–15 минут, что делает игру удобной для разовой сессии без долгих обязательств. Минусы: очень короткая продолжительность — контента может не хватить тем, кто ищет длительное погружение; минимальные подсказки — без внимательного изучения окружения легко пропустить важные детали и застрять; ограниченная интерактивность — круг взаимодействий с объектами строго задан, нет альтернативных путей решения задач. Итог: подойдёт любителям коротких детективных квестов и point‑and‑click‑головоломок — впечатляет эмоциональной историей, атмосферной пиксельной стилистикой и компактностью, но может разочаровать малой продолжительностью, скудными подсказками и жёстко заданными решениями головоломок.
Игра 'Hold Me Still' — это настоящее погружение в меланхоличную атмосферу, где каждый шаг наполнен неопределенностью и ожиданием. Разработчики создали уникальный мир, наполненный тишиной и одиночеством, который завораживает своей простотой и глубиной. Игровой процесс, основанный на исследовании и решении несложных, но интригующих головоломок, не дает заскучать, но и не перегружает, позволяя полностью сосредоточиться на сюжете и эмоциях. Визуальная составляющая минималистична, но при этом очень выразительна, а звуковое сопровождение усиливает ощущение изоляции и уязвимости. Это игра, которая заставляет задуматься о важных вещах, оставляя после себя долгое послевкусие. Идеальный выбор для тех, кто ищет не просто развлечение, а эмоциональное переживание.
14살의 연습작이라고 한다면 꽤나 준수하네요 아쉬운점을 조금만 꼽자면 뒤로가기는 손동선상 백스페이스보다는 ESC가 좋았을거같고 상호작용가능한 오브젝트에는 커서의 모양이 달랐으면 좋겠다 정도?
짧은 시간 무료로 즐길 수 있으니, 보다 많은 사람들이 이 게임을 플레이 해봤으면 좋겠네요
This was one of the best games I've ever played. I hope the creator will have a budget to create a longer version of this or any game they want.
The premise of this game sounded great, but unfortunately, even when selecting the English language, all subtitles and images were in Korean language. I tried using Google translate to help with the translations so I could still follow along with the story, but unfortunately some of the captions flickered off the screen before Google Translate could capture the characters to translate. The menu on screen was minimal and hitting ESC did not bring up a basic game menu like most games have as default. In order to quit the game I had to CTRL-ALT-DEL to end task. I gave up quickly on the game as the progression was not very intuitive, especially with the language barrier.
No English. This is not a game. Not even point and click visual novel. You ring the door bell, move the pot, pick up the key, get in the house which has two spaces, turn on the light pick up two batteries, shove them in to mouse to turn the PC on. Pick up trashes and read bunch Korean letters. And Finally pick up the trash you could not find before trigger and that is it. Yes this is made by a 14 years old and janky as hack. Short as his life and his knowledge. No fun nor serious. Ironically, for cause it is short you don't have to waste much of your time. This is way better than other Mining hacked malwares and pay to win slops. But still no idea why this got 'Very Positive'. 에휴 시발. 개-발자 양반은 보씨요. 내가 무료게임은 보통 다 추천하는데 내용도 ㅈㄴ없고 시발 불성실해 보이는데 또 애새끼가 만들었다니까 좀 불쌍하기도 하고 그런데 압도적 긍정이니까 나 하나 비추 박아도 별 일 없을 것 같아서 비추 박는다 달게 받아라. 이걸 추천 한 새끼들은 뭐냐 진짜 나만 당할 수 없다 이건가. 시발 스토리가 없는데 스토리 풍부에다가 태그건 새끼는 누구냐 진짜. 압도적 긍정일 때 스크린 샷 찍어서 나중에 포트폴리오로 잘써라.
Kurzes Adventure, das die hohe Selbstmordrate in Korea zum Hintergrund hat. Bei der Umsetzung merkt man schnell, dass es ein Schüler-Projekt ist. Aber trotz der Bugs und der kurzen Spieldauer zolle ich dem jungen Entwickler meinen vollen Respekt. Ich empfehle das Spiel, weil ich der Meinung bin, dass die Qualität unter diesen Voraussetzungen (14 Jahre alter Entwickler, Schülerprojekt) und vor dem Hintergrund dieser schwierigen Thematik durchaus eine nicht zu unterschätzende Qualität hat. Dem Entwickler möchte ich sagen: bleib dran und weiter so!
Short visual novel/adventure, with decent graphics. It's free-to-play, so feel fry to try it. The biggest fail here are buggy english subtitles, that turn into korean. It's a bit annoying, but with use of google translator cam on your phone, you can easily overcome it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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