
Hogwarts Legacy is an immersive, open-world action RPG. Now you can take control of the action and be at the center of your own adventure in the wizarding world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hogwarts Legacy is an open-world action RPG set in the world first introduced in the Harry Potter books. Embark on a journey through familiar and new locations as you explore and discover magical beasts, customize your character and craft potions, master spell casting, upgrade talents and become the wizard you want to be.
Experience Hogwarts in the 1800s. Your character is a student who holds the key to an ancient secret that threatens to tear the wizarding world apart. Make allies, battle Dark wizards, and ultimately decide the fate of the wizarding world. Your legacy is what you make of it. Live the Unwritten.


Includes Haunted Hogsmeade Shop Quest which grants access to an additional dungeon, Shopkeeper’s Cosmetic Set, and in-game Hogsmeade shop.
New Features Include:
-Photo Mode
-Talent Resets
New cosmetic items now available to all players: The Glasses That Lived, Azkaban Prisoner Uniform and Coat, Onyx Hippogriff Mount, Felix Felicis Potion Recipe, Dark Wizard Brooms (2)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 373.7Kreviews | 90% | — | $344.7M |
| $69.99 | 117.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3303 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
최적화는 별로긴 합니다. QHD에서 지금 제 사양으로도 무슨 옵션이던 버벅이는 구간이 있음 그래서 다 풀옵으로 함 하지만 전투시와 연출 그리고 월드 돌아 다닐 때는 렉이 없음 다만 호그와트랑 마을에서 좀 버벅 됨 하지만 연출도 좋고 스토리와 사이드 퀘스트도 좋고 마법을 배우고 진행하다보면 내가 진짜 호그와트의 학생이 된 기분임 단점을 상쇄시키는 재미임
такой потенциал, можно было великолепную игру сделать, но в итоге получилась максимально осторожная и скучная игра. сюжет неинтересный, главный герой почему-то пуп земли, который сильнее всех по непонятной причине. разговоры с нпс заставляют плакать от того, насколько все плохо, все персонажи скучные и ничем не западают в душу. все, что связано с историей и сюжетом, ужасно, очень скучно. загадки ты не можешь решать по своему, только так, как решил разработчик, никакой свободы действий. атмосфера у игры присутствует, мир очень красив и отдаёт вайбом хогвартса. боевка хорошо сделана, заклинаний довольно много и все интересные. первые часы затягивают, но потом все превращается в душную и нудную игру. так еще и квиддич не добавили, продают как отдельную игру. это, конечно, лучшая игра про хогвартс (потому что единственная), но можно было куда лучше. я бы покупал только по 90% скидке
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #32, worst US #90 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 48.57/day in the week to Aug 28 → 124.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 18.6Kratings |
| 90% |
| — |
| not modelled |
| $59.99 | — | — | #90 | not modelled |
| $59.99 | — | 93% | #15 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has been my dream ever since I was a kid and a die-hard Potterhead, this has scratched my itch when it was first announced and seen the gameplay. Played this a lot on my Steam Deck and it looks great in handheld mode and with the right tweaks - it is amazing. The gameplay is top notch and the spellcasting is addicting. Exploration is also great and I don't feel bored with the world and the music is reminiscent of John William's iconic score in the Wizarding World. The story - although basic - is entertaining and it's fun to see the different variations of the story and quests when you choose different houses. I picked Ravenclaw because that's my chosen house in Pottermore. The only minor criticism I have of this game is that there is no Quidditch and other classes akin to Persona and Bully - which diminishes the overall atmosphere and immersion of this game and it sucks that the developers overlooked that and every interaction I have in the world, all NPCs doesn't react to it. And there is no excuse because games in the early 2000s or heck in the 90s of Deus Ex and other "RPG sim" games have more interactability in the world. And some parts are still buggy - especially the waters in the otherside of the game world. Overall, this game is great and hopefully the sequels answers the glaring criticisms that we fans have voiced out. Pick it up on a sale as they give deep discounts since last year.
Legendary game
No me considero Fan de Harry Potter, pero la verdad es qué le tengo cierta nostalgia u aprecio pues cuando veía las peliculas de niño, siempre se me hacía impresionante e intrigante todo lo qué veía y mayor parte del concepto se me hacía simplemente genial, y ahora, a una edad adulta, después de recientemente ponerme al tanto con las peliculas (perdón no pienso leerme los libros) debo decir qué este juego cumple bastante bien con lo qué una persona puede esperar después de tener durante años una idea de lo qué es el mundo de Harry Potter, pero ahora está ambientado en 1890 con varias referencias del futuro de ese mundo, me encuentro impresionado con lo bueno qué resultó el juego, posiblemente tenga algo de Nostalgia involucrada, pero la verdad es que quedé deslechado en el buen sentido con este juego Uwu lo recomiendo más qué nada sí tienes cierto apego nostálgico por la saga XD
If you’ve ever dreamed of being sorted into a house full of kind‑hearted, hard‑working, quietly‑chaotic heroes (I’m a very proud Hufflepuff, and yes, I did pet every beast I met), mastering every flavor of magic, soaring across the countryside on a broomstick, solving ancient puzzles, raising adorable magical creatures, and basically living your most wholesome wizard life… then Hogwarts Legacy is absolutely your game. I’ve poured 178 hours into this world — and honestly, it feels like home. The exploration is warm and wonder‑filled. The spellcasting is joyful and just a little mischievous. The vibe? Pure comfort fantasy. And through it all, I wandered around in my yellow‑and‑black robes, helping everyone I could, collecting every plant, and making sure no beast went unloved. Now, the one con — and it’s a gentle little ache — is that it’s a single‑player experience. I can only imagine how delightful it would be to explore Hogwarts with friends. Cooperative beast‑care? Cozy herbology hangouts? Broomstick picnics in the sky? The wholesome chaos would be unmatched. But even with that one flaw, Hogwarts Legacy delivers everything I ever wanted from stepping into the magical world of Hogwarts. It’s enchanting, heartfelt, and genuinely hard to put down — especially when you’re a Hufflepuff who believes every quest deserves kindness, curiosity, and maybe a snack break.
Après avoir terminé le jeu, je ressors avec un sentiment très mitigé. Plus qu'une déception, j'ai surtout l'impression d'un immense potentiel inexploité. Commençons par les points positifs : visuellement, le jeu est superbe. Poudlard est magnifique, l'exploration est un vrai plaisir (pour les yeux) et les combats sont ok tier (je pense que personne ne s'attendait à mieux d'un jeu HP en matière de combat, même si perso, j'aurais préférait des vrais duels plus que ces combats qui sont des bordel sans nom). On sent que beaucoup d'amour a été mis dans la reconstitution de l'univers de Harry Potter. Malheureusement, c'est aussi là que s'arrêtent, pour moi, ses plus grandes qualités (et seules). Le plus gros problème du jeu est son écriture. Le scénario met énormément de temps à avancer, mais pas parce qu'il prend le temps de développer ses personnages ou ses enjeux. Il est constamment interrompu par des activités répétitives qui donnent surtout l'impression d'être là pour rallonger artificiellement la durée de vie : les épreuves de Merlin, les nombreux collectibles, les allers-retours d'un point A à un point B... Au bout d'un moment, j'avais davantage l'impression de remplir une liste de tâches que de vivre une aventure. Mais ce qui m'a le plus déçue, ce sont les personnages. On nous présente un élève qui rejoint Poudlard directement en cinquième année, un événement exceptionnel dans l'univers. Je m'attendais à ce que cela suscite de la curiosité, de la méfiance, de la jalousie, des rumeurs... bref, que cela influence réellement nos relations avec les autres élèves. Au final, ce détail est très vite oublié. Les camarades paraissent étonnamment indifférents et la plupart des personnages manquent de profondeur. À quelques exceptions près, je n'ai jamais eu l'impression de créer de véritables liens avec eux. Pour moi, c'est là que le jeu passe à côté de l'essence même de Harry Potter. Quand je pense à cette licence, je ne pense pas seulement à la magie ou au château. Je pense surtout aux amitiés, aux rivalités, aux moments passés dans les salles communes, aux cours, aux aventures vécues ensemble. J'aurais adoré construire une vraie bande d'amis, voir les relations évoluer au fil de l'année, sentir les saisons passer et avoir le sentiment de vivre une véritable année scolaire à Poudlard. À cela s'ajoute un autre point frustrant : les choix de dialogue donnent très souvent l'illusion du choix. Qu'on réponde gentiment ou avec arrogance, les conséquences sont quasiment inexistantes. Il n'existe pas de véritable système de réputation ou de moralité, ce qui rend nos décisions beaucoup moins engageantes qu'elles auraient pu l'être. Enfin, la fin m'a laissée sur ma faim. Sans spoiler, j'ai trouvé qu'elle concluait l'intrigue sans vraiment offrir de conclusion émotionnelle aux personnages ou aux relations construites pendant le jeu. J'aurais aimé un véritable épilogue, prendre le temps de dire au revoir aux personnages et ressentir que cette année avait changé quelque chose. En résumé, Hogwarts Legacy est un beau jeu, avec un système de combat passable et une reconstitution intéressante de Poudlard. Mais derrière cette magnifique façade, j'ai eu le sentiment d'une aventure qui manque de profondeur, aussi bien dans son écriture que dans ses personnages. Si vous cherchez avant tout à explorer Poudlard, vous passerez probablement un bon moment. Si, comme moi, vous recherchez avant tout une histoire forte, des personnages marquants et des relations qui évoluent au fil de l'aventure, vous risquez malheureusement de rester sur votre faim. Je suis même pas une fan de cette licence. Mais je pense que le plus triste, c'est que tout était réuni pour créer le jeu HP de toute une génération. Au lieu de cela, il ne restera pour moi qu'un magnifique décor, aussi impressionnant qu'oubliable.
good game
good
동물잡이 재밌음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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