
Become an agent of vengeance in this bullet-heaven action roguelite! You are the lone survivor of your squad, on an alien planet with just your weapon, a jetpack, and the courage to keep fighting. Kill off alien swarms and transform their valuable guts into explosive upgrades and vital utilities.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
If you like top down vampire survivor esque games, this is definitely something to check out. Lots of neat weapons, you can get so powerful you break the game, decent amount of challenge in the difficulties until you figure out builds, and more fun to unlock different survivors by maxing out weapons. Easily worth $7, give it a shot. EDIT: There is no f*cking way someone recommended Swarm Grinder over this. That dude has brain damage.
This game has a fun core gameplay loop that is ruined by weird game design decisions. You are a hive jumper tasked with surviving multiple waves of alien bugs on a large stage. You get weapon choices at the end of each wave that require a currency you earn from killing bugs. That part is fun. What I don't like: The currency for permanent upgrades is SLOW to gain, and basically requires you to hunt it down on the stage instead of killing bugs. Most upgrades for me right now cost 150-200 but I'm lucky if I get 50 currency per run, it just feels terrible that I have to prioritize not winning a stage because I need to get amber and don't have time to kill the enemies on screen. There is only one grenade ability, yet there are 2-3 (not 100% sure) passive upgrades for grenades. They offer you grenade upgrades when you don't even have a grenade ability diluting the pool of decent choices of which there are really not that many anyway. There is also 2 (maybe 3?) "utility" weapons you can get. You have to use a bit of brain power to realize that these are the only weapon slot choices affected by the passive upgrades that affect utility items, which of course are offered to you even when you have NO utility item chosen. The passive upgrades are quiet possibly some of the most boring I have ever seen. When you kill an enemy you get 1 goo, some of the upgrades are for example gain 20% more goo, while using your jetpack (which only lasts like 1 second-1.5 second). Wow 20% more on 1x item? Its just really boring. During every stage there are random challenges that appear, in the early waves you get less than a minute you need to survive making finding and completing some of these challenges impossible. They do not show up on any large map you can open and you must already be fairly close to them to even see where you need to go.
A fun and unique twist on the survivors genre! The game will absolutely kick your teeth in the first handful of runs, so just focus on getting stuff like scattershot and grenades that can hit loads of targets at once, then try and grab amber from eggs around the map so you can start getting some of the meta progression down. After the rough start, this game gets much more interesting. There's hand crafted maps with secrets on the first one, unlocks that require trying different builds, and a number of weapons to try out. If you're looking for a survivors style game with its own unique niche in the genre, this is a good place to look!
Solid core gameplay. Slow start with a grindy (boring) meta game.
A great little Survivor-like with some of the worst end game i have ever seen in a Survivor-like. I enjoy the game, i really do, but when i get one shot, out ran, and telefragged, in 3 separate runs on anything higher than the 4th difficulty, i get more annoyed than anything else. And its not like i don't try to counter the ♥♥♥♥♥♥♥♥. The tankiest jumper still gets 2 shot MAX, the fastest jumper STILL gets outran, and the most OP jumper still gets rekt from standing too close to a hive and telefragged by a spawning enemy. And yes. I have maxed out the skill tree. I got my money's worth, im not going to rate the game down since it was and is still a fun game. But the endgame needs some serious work.
total fun!. Love the jetpack gimic they added to this genre. only frustration I have its relies to much on luck when trying to reroll weapons. hopefully they fix that in a future patch.
There are much better survivorlikes out there. The upgrade options during runs are limited and dreadfully boring. Can't speak much for the meta progression. Takes a lot of grinding for minuscule upgrades. Not compelling enough to stick with it.
[url=https://youtu.be/OBPBPWFtCt8?si=Z74wQjfK9jCg33ac] First 20 Minutes Gameplay Here[/url] Well, the game offers exciting fast-paced gameplay with varied builds, satisfying progression, and a unique jet-pack mechanic... Which on my side should be at least a must for these kinds of games. As always you start with a full grind until you can build up you character so at least it will get fun in time to play. The graphics are not bad but they kinda bugged me sometimes (pun intended) since there were sometimes too many things on the screen to keep a "complete a stage un-hit" achievement. To sum it up. Considering I've plaid a couple of shooter-surviver games the past time I can at least say that I t could be in the Top of 6... maybe 7. Anyway, still a Thumbs up!
처음에는 너무 어렵다고 생각했는데, 초반에 하이브 터트리면서 스노우볼 굴리면 할만해짐. 하이브 체력 오르는 속도가 미쳐서 초반에 안 잡으면 게임이 어려워지더라.
Game's a lot of fun. I've really been enjoying it so far. I like survivor-type games and it seems like I enjoy ones with guns even more. Progression is satisfying to me and it's really easy for me to jump in for a game every now and then.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Serafina's Crown | $8.2K | 54 | 74% | $7.99 |
| Pillar | $8.2K | 54 | 69% | $7.99 |
| GRAVEN The Purple Moon Prophecy | $8.2K | 54 | 91% | $7.99 |
| Drifto: Infinite Touge | $8.2K | 80 | 91% | $4.99 |
| Awakening: The Dreamless Castle | $8.2K | 53 | 92% | $9.99 |
| 恋爱公寓(My Girl:Love Story) | $8.2K | 59 | 29% | $4.99 |
Related
| DAVE THE DIVER | $67.1M | 158.8K | 97% | $19.99 |
| Castle Crashers® | $41.4M | 139.7K | 96% | $14.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |
| Hello Kitty Island Adventure | $15.1M | 12.1K | 94% | $39.99 |
| Vampire Survivors | $12.6M | 264.1K | 98% | $3.99 |