Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Hill Climb Bike Stunts: Conquer the Heights with Thrilling Stunts! Get ready for an adrenaline-pumping experience with Hill Climb Bike Stunts, the ultimate stunt bike racing game on Google Play! Take control of powerful bikes and navigate challenging hill climb tracks while performing breathtaking stunts. This game combines the thrill of high-speed racing with the excitement of gravity-defying tricks, offering a unique and addictive gameplay experience. Key Features: Thrilling Stunts: Perform wheelies, backflips, front flips, and other insane stunts to earn bonus points and impress the crowds. Challenging Hill Climb Tracks: Conquer steep hills, treacherous terrains, and tricky obstacles that will test your riding skills to the limit. Variety of Bikes: Choose from a wide selection of powerful bikes, each with unique characteristics and upgrades. Realistic Physics: Experience realistic bike physics that make every jump, landing, and stunt feel authentic. Stunning Graphics: Enjoy high-quality graphics and immersive environments that bring the world of hill climb bike stunts to life. Experience the thrill of: Stunt Bike Racing: Combine speed and skill to perform amazing stunts while racing against the clock. Hill Climb Challenges: Master the art of hill climbing by controlling your bike's balance and momentum. Off-Road Adventures: Explore diverse terrains, from rocky mountains to muddy trails. Download Hill Climb Bike Stunts now and become the ultimate stunt bike champion! Master the art of stunt bike racing and conquer the hills in this thrilling game. Are you ready to take on the challenge?
Hill Climb Bike Stunts has grossed an estimated approximately $683.2K on Google Play.
About approximately $683.2K gross, estimated range approximately $170.8K to approximately $2.7M — roughly approximately $502K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $170.8K – $2.7M. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $682.8K | 841 | 67% | Free | |
| approximately $683.7K | 1.1K | 75% | Free | |
| approximately $682.3K | 7.3K | 94% | Free | |
| approximately $684.2K | 2.2K | 85% | Free | |
| approximately $684.4K | 10K | 97% | Free | |
| approximately $681.8K | 205 | 82% | Free |